[3.16] Armageddon Brand Build (League Starter) | Elementalist | Scourge | Path of Exile 3.16

it is already on )
I made a junk first attempt. Improvements are greatly desired

https://pastebin.com/DuS1A4qm
I switched around some stuff like using Martyr of Innocence staff, Ascendancies, filled in Skill Tree Masteries etc.

Around 1.6m dps with both ignites from Emberwake up, not including damage from flame wall/flame surge. Could use some investment but this is mainly for Leaguestart. Included an optional Cluster setup if you got the points.

https://pastebin.com/d8WH5Ay9
Yea that looks so much better, mine was such a scuffed tree. Sometimes I just don't know how to path
in the 3.16 we can still use the 4 (one of each) golem setup?
And one more question, how's the survivability of this build?
Do people really reckon Elemental Overload would be good with Arma Brand? The base crit is 5% and we're not scaling crit in the slightest ._.

Feels like it wouldn't be active that much unless you get lucky.
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I switched around some stuff like using Martyr of Innocence staff, Ascendancies, filled in Skill Tree Masteries etc.

Around 1.6m dps with both ignites from Emberwake up, not including damage from flame wall/flame surge. Could use some investment but this is mainly for Leaguestart. Included an optional Cluster setup if you got the points.

https://pastebin.com/d8WH5Ay9


You can drop chance to ignite/ ignite duration points and take multiplayers from Breath of Flames/Holy fire.
Also we have already -30 additional fire ress to exposure so maybe we dont need minimal exposure from Elemental Mastery?(Im not sure how exactly exposure works vs bosses) but if its not necessary than we can pick +15 all res/ 1% ele dmg leeched as ES or northing so spare a point
With free points you can start grabbing Sovereignity with Reservation Mastery which should give us about 4,8% more dps and a bit more mana reservation efficiency as a quick dps boost. This puts at 1,7mln dps.
With no golems we have more gem slots, maybe cwdt setup can be used then?

I never played Ignite build and this seems to be pretty good for league starter.
I wonder how prices for martyr/lahti will change this league.
ING: Glored
Last edited by Glored on Oct 19, 2021, 5:50:44 AM
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phelipebra wrote:
in the 3.16 we can still use the 4 (one of each) golem setup?
And one more question, how's the survivability of this build?


I realized that the creator did a followup video: https://www.youtube.com/watch?v=Dp7Sdk-0Ptg

In it he mentions:

3.15 CHANGES:
- Elementalist
Liege of the Primordial: No longer has 25% increased Effect of Buffs granted by Golems, or 25% increased Effect of Buffs granted by your Golems per Summoned Golem. It now has 100% increased Effect of Buffs granted by your Golems.
Elemancer: No longer has 35% chance to Avoid Elemental Ailments per Summoned Golem.

The video is higher budget but I'm curious to see the numbers when converted to the 3.16 tree. Blackflame looks good but will probably be expensive. He said he will update this build soon so fingers crossed.
Hey guys,

i played Arma brand as Chieften in Ritual league, but i realy never got it over 1,5 mil dps, but i was tanky, so thats something.

Did anyone played both versions? are they compareable from tankyness and damage?

And what do you spec into for endgame?

And the last one, what is the difference between "the Searing Touch" and "Martyr of Innocence". Many people are running with it and i dont know why? is there a reason?


SB
Wouldn't it be better to allocate mastermind of discord rather than elemancer? Seems like you get a nice damage boost (about 25%) from that while only loosing one golem buff and some golem effectiveness unless I'm missing something.

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