[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)

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gorgonz014 wrote:
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Its_OP wrote:
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Eye of Malice is it no longer working?
I saw that they are using "Nearby enemies have -9% cold resistance"

It does. Elemental Equilibrium does not.


Are you sure? I absolutely thought my skin of the lords with EE did something.

What should I use instead?


I mean, you should absolutely still use Skin of the Lords with EE. The thing is, current EE is a mere shadow of what it used to be.
Oh I gotcha, thank you for clarifying!

Does anyone have any thoughts regarding Ashes of the Star together with alt qual golems? I think either the buff or cdr sounds pretty strong.
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gorgonz014 wrote:
Oh I gotcha, thank you for clarifying!

Does anyone have any thoughts regarding Ashes of the Star together with alt qual golems? I think either the buff or cdr sounds pretty strong.


Probably not the wisest idea. We do not use too many alt quality gems and Aul's is one of the key uniques in the build.
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gorgonz014 wrote:
Oh I gotcha, thank you for clarifying!

Does anyone have any thoughts regarding Ashes of the Star together with alt qual golems? I think either the buff or cdr sounds pretty strong.


This is my first time playing this build so I cant make a comparison but with:

Ashes of the star (20% mana reserve) + charisma
6% mana cluster (3 passives) (35% increased effect, dex, sublime form(grace))
6% mana cluster (3 passives) (35% increased effect, dex, spiteful presence(hatred))
non channeling skill -7 mana cost(dont know if this counts)

I'm able to use Grace,Hatred(generosity),Determination + sktitterbot(bonechill) + tempest shield.

this leaves me with 66 unreserved mana which is sadly not enough for lv.21 bone offering(74mana). this leads to either replacing tempest shield or using lower level offering skill gem.

Side Note: T1 dex(14) with 35% increase effect gives 18dex per small passive.this solves the dex problem by replacing aul's uprising.
//i have +25 maximum mana in belt
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MistakenSmile wrote:
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gorgonz014 wrote:
Oh I gotcha, thank you for clarifying!

Does anyone have any thoughts regarding Ashes of the Star together with alt qual golems? I think either the buff or cdr sounds pretty strong.


This is my first time playing this build so I cant make a comparison but with:

Ashes of the star (20% mana reserve) + charisma
6% mana cluster (3 passives) (35% increased effect, dex, sublime form(grace))
6% mana cluster (3 passives) (35% increased effect, dex, spiteful presence(hatred))
non channeling skill -7 mana cost(dont know if this counts)

I'm able to use Grace,Hatred(generosity),Determination + sktitterbot(bonechill) + tempest shield.

this leaves me with 66 unreserved mana which is sadly not enough for lv.21 bone offering(74mana). this leads to either replacing tempest shield or using lower level offering skill gem.

Side Note: T1 dex(14) with 35% increase effect gives 18dex per small passive.this solves the dex problem by replacing aul's uprising.
//i have +25 maximum mana in belt



You can squeeze some extra mana if you add %increased reservation efficiency of skills corruption on your Abyssal jewel, or some of the basic ones, and from a 3 socket Sublime Form with 6% mana reservation efficiency per socket.

I really like Auls with Hatred because I can fit:
Determination, Hatred+Generosity, Skitterbots, Tempest Shield, Grace. With small differences in the skill tree (I hanen't taken the %max mana notes, decided for more dmg) i have 107 mana left which is enough for every skill in the wand. (Suggest crafting yourself a Frostbite on hit ring with Harvest, it's pretty easy and gives a huge convenience boost on an Unsocket Ring)

How do you feel about using Ashes compared to Auls?
are there any good eldritch implicits for us?
we need influence on weapon and helmet,
Uniques are body, amulet, gloves,
we need the implict from shield and rings
so only boots are a possibility?
or maybe belt, but I think jewel is way better.
I've been struggling to keep mu Animate Guardian alive, it's fine up to juiced T16 but when I hit some bosses like in the forge of the Phoenix and some endgame stuff.

I've got a 20/20 normal quality and I'm running the passive that heals my minions when a minion dies, any advices ?
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Brumeire wrote:
I've been struggling to keep mu Animate Guardian alive, it's fine up to juiced T16 but when I hit some bosses like in the forge of the Phoenix and some endgame stuff.

I've got a 20/20 normal quality and I'm running the passive that heals my minions when a minion dies, any advices ?


A 21/0 AG is better then a 20/20. Besides that, what equips are u using on him?

I dont have any problem even in first days of league. I use:
Kingmaker
Rare Helmet with -9 cold res.
Inpulsa's
Windshierk with %Life Regen lab enchant
Gravebind with EE
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Yashal wrote:
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Brumeire wrote:
I've been struggling to keep mu Animate Guardian alive, it's fine up to juiced T16 but when I hit some bosses like in the forge of the Phoenix and some endgame stuff.

I've got a 20/20 normal quality and I'm running the passive that heals my minions when a minion dies, any advices ?


A 21/0 AG is better then a 20/20. Besides that, what equips are u using on him?

I dont have any problem even in first days of league. I use:
Kingmaker
Rare Helmet with -9 cold res.
Inpulsa's
Windshierk with %Life Regen lab enchant
Gravebind with EE


I was using a low budget build :
Dying Breath
Leer Cast
Inpulsa's
Windshierk without enchant
Gravebind

I'm building another one this time with a 21/20 anomalous AG and more budget so I'll get at least the kingmaker and the %Life regen enchant
What spectres are you using currently? I'm a bit unsure....

Currently I'm using 3 Syndicate Oparatives in my head (got one without level but with minion damage & hypothermia & minion life & nearby enemies take 6% more elemental damage). Made my first T14 map yesterday and everything explodes immediately so I'm thinking if i should use Primal Crushclaws for more boss damage... So what do you think?

In addition I'm thinking if I shoud switch my spectre into my skin of the lords to get a 4th one and put golems in my helmet... What do you suggest?

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