I'm currently in the process of crafting this shield. What is the next best step to take this shield? Is the Redeemer's Prefix "Elemental Damage With Attack Skills" a huge damage boost to both the Carrion Golems and Primal Crushclaws?
Harvest craft reforge keep suffix until you hit 1% damage per 1% block.
Minions will have 75% block running Decay Ward and a Fortress Covenant so basically 75% increased damage.
If you can get 30-40% increased elemental damage with attacks it's also pretty good.
Basically spam Harvest reforge until you're happy and the shield is done. Not much more you can do. There's not many good prefixes on that shield.
GigaBiS on that shield would be if you could Aisling Slam 7% double damage instead of the crafted 5%.
After that you would be able to reforge for 1% dmg/block and finish the craft with 8% cold as extra chaos.
Absolute best case scenario would be to reforge for 40% elemental damage.
Then Harvest Slam Influence mod and get 1% dmg/block and finally bench craft 8% cold as extra Chaos Damage. That would basically be a mirror tier shield.
That's expensive though, but alot cheaper than the old Titanium shield that was stupid to craft. This BiS shield is actually possible to make.
This is how the shield would look:
I made it in the emulator. Got the ele damage on attacks on 3 harvest reforges and oneshot the Influence slam for 1% dmg pre block. Wish this was real life hehe
Hi dead,
A question related to minion block chance.
wondering does minion have base block chance ? because if Decay ward + Fortress it should be 30 + 12 and block chance from shield (let's say 25%) so it's 67 here, does minion have base block chance? so the total would cap the max block chance ?
I know that reservation efficiency != reduced mana reservation. However, according to my calculation, setup with Charisma and such Cluster will leave us with -3.6% unreserved mana without Aul's. In your current setup removing Molten Shell, putting Convocation in the ring, Hatred with Generosity in the shield and using Enlighten (even lvl 3) in the shield will make it possible to remove Aul's. Using level 4 Enlighten will leave you with 5% of mana, which theoretically may allow you to throw Lifetap away.
Oh that makes more sense. Did you get the 5% from skitterbots with unbound ailments instead of bonechill? Not sure if it's worth spending 4 passives including a jewel socket though (also ~19ex for enlighten and the cluster)
To be honest I don't know how big of a deal grace even is at this point. The biggest rip factor seem to be spells and evasion doesn't help with that. Trying to fit in divine flesh might be a good idea.
Yup, spells and elemental damage are the biggest problems to RIPs right now.
Unfortunately it seems very hard for Witches to solve the problem with Spell Damage.
I'm thinking about Mageblood for high budget and trying to get Spell Supression on gear. Spell Supression seems like a requirement to make a build feel good this league which is stupid. In the past we used to have 75% spell dodge, now we have nothing against spells.
If we want to be tanky against spells aswell as melee maybe a Brass Dome and annointing Diamond Skin (2% max res) or whatever it's called is the only option.
I'm currently in grind mode right now to assemble a couple of hundred exalts to start crafting a very high budget endgame shield and either a Headhunter or Mageblood.
When that's done I will start experimenting sacrificing dps for survivavbility. I'm quite happy with my DPS right now as I'm able to kill Sirus on his first teleport and clear wave 30 simulacrums.
I'm running super squishy right now though but need to do that for the dps.
The DPS numbers will be lower in these PoBs since I've ensured that they show actual Sirus DPS. That means all on kill proccs, power charges et.c. are turned of and the enemy is changed to Sirus. But overall, all of these PoBs are doing more damage than the previous ones.
EDIT: Saw that I accidently put the # of Crushclaws in the SO builds to 3, it's supposed to be 1 Crushclaw so dps is inflated.
Can't change due to 10 pastebins a day limit.
EDIT2: I see that I've worded the Kingmaker crit multi effect wrong.
It's reading Nearby enemies have +50% to critical strike multiplier but it's supposed to say Minions have +50% to critical strike multiplier.
So most PoBs should actually have more dps than what's displayed.
Have you managed to create a key for the missing intermediate one yet please mate?
Also, are these reflected on the first page?
thanks so much for taking the rest of us on this awesome journey :)
note to self POB pg 258
Last edited by Swaggmann on Nov 11, 2021, 12:37:05 AM
Hi dead , sry for double post but i have a question
i'm using 3 SO and 1 crab, ( for Map clear) and i wanted to know if it was better to put the carrion golem on the 6l body armour ( I have a 7l helmet which i think is enough for the Map clear) to up the single target dps of the carrions. What do you think of it?
I know that reservation efficiency != reduced mana reservation. However, according to my calculation, setup with Charisma and such Cluster will leave us with -3.6% unreserved mana without Aul's. In your current setup removing Molten Shell, putting Convocation in the ring, Hatred with Generosity in the shield and using Enlighten (even lvl 3) in the shield will make it possible to remove Aul's. Using level 4 Enlighten will leave you with 5% of mana, which theoretically may allow you to throw Lifetap away.
Oh that makes more sense. Did you get the 5% from skitterbots with unbound ailments instead of bonechill? Not sure if it's worth spending 4 passives including a jewel socket though (also ~19ex for enlighten and the cluster)
To be honest I don't know how big of a deal grace even is at this point. The biggest rip factor seem to be spells and evasion doesn't help with that. Trying to fit in divine flesh might be a good idea.
To begin with, it turns out that Enlighten 3 is not suitable for us. We can never put Generosity in our shield as it basically disables Determination. Hence, we have to use Skitterbots there.
Now to step-by-step calculations:
1) We have 43% Efficiency from the Sovereignty cluster.
2) We have 16% Efficiency from Charisma annointment. In summary, we have at least 59% Efficiency on any aura.
3) We have 50% additional Efficiency on both Grace and Hatred, 25% on Determination.
4) We have Enlighten 4, which affects both Skitterbots and Determination.
So, Hatred + Grace + Determination + Skitterbots turn in the next mana reservation equation:
50/2.09 + 50/2.09 + 50/1.84*0.88 + 35*1.3*/1.59*0.88 = 96.94%.
That leaves us with roughly 3% of our mana, which is the mana we have now, without both Cluster Jewel and Enlighten. However, such actions allow us to throw our Aul's away.
I'm quite happy with my DPS right now as I'm able to kill Sirus on his first teleport and clear wave 30 simulacrums.
I'm running super squishy right now though but need to do that for the dps.
Hey guys, linking my current gear above. My animate guardian is using kingmaker, leer's cast and the elemental weakness gloves with 48 effectiveness.
My boss dps at the moment doesnt feel incredibly high as I was struggling to do mavens invitation: the formed. Died either once or twice there, dont remember exactly. For spectres I am currently using 1 frenzy charge monkey + 3 crabs. It IS currently possible to do some of the endgame bosses but it's kind of a struggle sometimes. One thing I do regret a bit now is that my chest gives +1 dex but not +str. The idea was to make a chest where you can swap easily between SO's and Crushclaws, but even that I can't really do at the moment since my white sockets are in the wrong slots. Is there anything else obviously wrong with my build at the moment? I am happy to hear any and all suggestions! Thank you all very much.
POB: https://pastebin.com/4x2atNbF
Last edited by toppestofkeks_ on Nov 11, 2021, 8:39:35 AM
Hey guys, linking my current gear above. My animate guardian is using kingmaker, leer's cast and the elemental weakness gloves with 48 effectiveness.
My boss dps at the moment doesnt feel incredibly high as I was struggling to do mavens invitation: the formed. Died either once or twice there, dont remember exactly. For spectres I am currently using 1 frenzy charge monkey + 3 crabs. It IS currently possible to do some of the endgame bosses but it's kind of a struggle sometimes. One thing I do regret a bit now is that my chest gives +1 dex but not +str. The idea was to make a chest where you can swap easily between SO's and Crushclaws, but even that I can't really do at the moment since my white sockets are in the wrong slots. Is there anything else obviously wrong with my build at the moment? I am happy to hear any and all suggestions! Thank you all very much.
POB: https://pastebin.com/4x2atNbF
Your chest looks kinda awkward. It is basically a +2 chest with a bit of resistances, hence it's worse than Skin of the Lords, despite being much more expensive. Your wand is amazing, however you don't use the trigger craft at all. You use Magna Eclipsis and, for some reason, don't put your auras there. Your Abyss Jewel has no taunt mod, which is a huge drawback to your survivability. I would also highly recommend you to use Inpulsa's + Gravebind setup on your AG - you may struggle with clearing due to the Spectre setup, explosions will solve this problem. You also absolutely have to either use -9% cold res or 6% inc ele dmg helmet on your AG - the DPS boost will be significant.
Personally, I do not consider Magna Eclipsis a good take this league. Our survivability has skyrocketed since 3.15, NA was replaced and we can take it spending 1 point only. Hence, I can see no sense in not using it.