Hopefully I'm up to date on AG gear and this should be sufficient enough for his survival against Sirus/endgame dangerous bosses?
*edit* I also have Indomitable Army
Doppelganger's is an overkill. There is a certain cap of survivability, where it's no longer viable to stack more. Some bosses just require de-summoning with any amount of EHP your AG has.
Hello mate, i can see that you transitioned to a little bit more min-maxed version of your build. Why did you pass on Molten shell, Glancing Blows and Bone offering? Have you achieved immortality somehow?
Also, did your unbound ailments connected to skitterbots boosted up your damage significantly? is it worth to dig through whole build to implement it?
Hello mate, i can see that you transitioned to a little bit more min-maxed version of your build. Why did you pass on Molten shell, Glancing Blows and Bone offering? Have you achieved immortality somehow?
Also, did your unbound ailments connected to skitterbots boosted up your damage significantly? is it worth to dig through whole build to implement it?
I want more movement speed and dps. Makes me farm faster. I'm way squisher though.
I wouldn't recommend anyone to run the version I'm using right now if you're trying to level in maps.
I'm currently at 29 million Sirus Dps when I remove power charges which makes bosses way more comfortable to do. Running Vaal Haste and Flesh Offering also gives me 200% movement speed modifier which makes farming really fast.
Last edited by Deadandlivin on Nov 7, 2021, 5:50:48 AM
Hello mate, i can see that you transitioned to a little bit more min-maxed version of your build. Why did you pass on Molten shell, Glancing Blows and Bone offering? Have you achieved immortality somehow?
Also, did your unbound ailments connected to skitterbots boosted up your damage significantly? is it worth to dig through whole build to implement it?
I want more movement speed and dps. Makes me farm faster. I'm way squisher though.
I wouldn't recommend anyone to run the version I'm using right now if you're trying to level in maps.
I'm currently at 29 million Sirus Dps when I remove power charges which makes bosses way more comfortable to do. Running Vaal Haste and Flesh Offering also gives me 200% movement speed modifier which makes farming really fast.
thanks for the info, i already got 95 and im not willing to level further by doing maps so i think i will stay somewhere between previous version and the current one. would you like to check my pob and tell me, where can i improve?
https://pastebin.com/G6MUrkw9
AG Gear - Gruthkul, EW gloves, eye of malice, kingmaker
I had to take a break of PoE for a week or so. From what I can see, a few things have changed in the build.
1) What colors do we need to run Crushclaws and what ratio or Crushclaws to SOs we run ?
2) Do we use Bone Offering before we take Trigger Wand ?
It's mostly the same, the change is that we either run 3 SOs and 1 Crushclaw or 4 Crushclaw. Depends on what you prefer.
4 Crushclaws offer better single target but worse clear.
These are my two different PoBs i'm personally using right now:
- Crabs: https://pastebin.com/AF0iHxV0
- SOs: https://pastebin.com/AF0iHxV0
Keep in mind that this is with Vaal Haste active, 3 Power Charges and against white mobs to simulate juiced mapping so Sirus dps is much lower. Sirus dies after the first teleport with this setup though.
On paper SOs with Phantasms do more dps than Crabs but only running 1 Crab is pretty inconsistent on applying their screech ability. It only lasts 6 sec and has a 12 sec cooldown.
I wouldn't recommend anyone to follow these PoBs if you're trying to level up. These are squishy builds that will die alot more since I'm sacrificing Vaal Grace and all block stuff. I am Ailment immune however but noticing I rip to spells.
With Block gone I have no way of mitigating Spells unfortunately which feels kinda bad. Wish there was more ways for Witches to get Spell Supression as that stat seems mandatory for survival right now.
I had to take a break of PoE for a week or so. From what I can see, a few things have changed in the build.
1) What colors do we need to run Crushclaws and what ratio or Crushclaws to SOs we run ?
2) Do we use Bone Offering before we take Trigger Wand ?
It's mostly the same, the change is that we either run 3 SOs and 1 Crushclaw or 4 Crushclaw. Depends on what you prefer.
4 Crushclaws offer better single target but worse clear.
These are my two different PoBs i'm personally using right now:
- Crabs: https://pastebin.com/AF0iHxV0
- SOs: https://pastebin.com/AF0iHxV0
Keep in mind that this is with Vaal Haste active, 3 Power Charges and against white mobs to simulate juiced mapping so Sirus dps is much lower. Sirus dies after the first teleport with this setup though.
On paper SOs with Phantasms do more dps than Crabs but only running 1 Crab is pretty inconsistent on applying their screech ability. It only lasts 6 sec and has a 12 sec cooldown.
I wouldn't recommend anyone to follow these PoBs if you're trying to level up. These are squishy builds that will die alot more since I'm sacrificing Vaal Grace and all block stuff. I am Ailment immune however but noticing I rip to spells.
With Block gone I have no way of mitigating Spells unfortunately which feels kinda bad. Wish there was more ways for Witches to get Spell Supression as that stat seems mandatory for survival right now.
Does AG helps clearing with 4 Crabs setup ? Btw, how did you manage to get Ailment Immunity ?
P.S. You've sent me 2 identical PoBs.
Honestly, Redeemer was a BITCH for me this league too. All my minions died and I had to manually resummon Carrion Golems until she died early on.
The problem is when she does her spin attack and shoots 50 whirlwind missles from the middle of her. These things shotgun and if your minions stand underneath here they will tank all of them at the same time. This is what will oneshot your minions.
Hm not have this problem in current setup on Redeemer. Im dont loss any minions in this fight.
I had to take a break of PoE for a week or so. From what I can see, a few things have changed in the build.
1) What colors do we need to run Crushclaws and what ratio or Crushclaws to SOs we run ?
2) Do we use Bone Offering before we take Trigger Wand ?
It's mostly the same, the change is that we either run 3 SOs and 1 Crushclaw or 4 Crushclaw. Depends on what you prefer.
4 Crushclaws offer better single target but worse clear.
These are my two different PoBs i'm personally using right now:
- Crabs: https://pastebin.com/AF0iHxV0
- SOs: https://pastebin.com/AF0iHxV0
Keep in mind that this is with Vaal Haste active, 3 Power Charges and against white mobs to simulate juiced mapping so Sirus dps is much lower. Sirus dies after the first teleport with this setup though.
On paper SOs with Phantasms do more dps than Crabs but only running 1 Crab is pretty inconsistent on applying their screech ability. It only lasts 6 sec and has a 12 sec cooldown.
I wouldn't recommend anyone to follow these PoBs if you're trying to level up. These are squishy builds that will die alot more since I'm sacrificing Vaal Grace and all block stuff. I am Ailment immune however but noticing I rip to spells.
With Block gone I have no way of mitigating Spells unfortunately which feels kinda bad. Wish there was more ways for Witches to get Spell Supression as that stat seems mandatory for survival right now.
Does AG helps clearing with 4 Crabs setup ? Btw, how did you manage to get Ailment Immunity ?
P.S. You've sent me 2 identical PoBs.
SO: https://pastebin.com/PPdFa3v0
Crab: https://pastebin.com/N5YVL2E8
I get Freeze immune from Brine King.
60% shock effect from Pantheon and 55% shock effect from one flask.
50% ignite avoidance from Flask and 50% from Jewel corruptions.
100% stun avoidance from Jewel corruptions