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Hey man! Awesome guide im happy that i found it since i wanted to start with Minions this league! (Didnt played minions since Metamorph) My only concern is about the removed EE i checked nearly all your PoB's from league start to mirror tier and the Dmg loss seems extremly high, and their also mentioned that their want to nerf conversion minions anyways ( maybe i got it wrong and the EE nerf is the only thing what their meant) My Question now is what u think about the EE nerf and if u will update the guide overall after the full Patchnotes are out?
Again thanks for your hard work and this well writen guide!
Well, what they did to EE hit us very hard. My current bossing and mapping DPS both drop by 40% when I disable it and remove Eye of Malice.
So maybe its not good to League start with it anymore and maybe a build that is worth working for? Im so unsure what to do, i guess my best Bet is waiting for Patchnotes
Or would be Pure Phys maybe a good idea?
I`m not the author of the guide and my minion build experience is kinda limited. But, imo, pure phys version would be better now. Anyways, i'd not recommend to start with exactly this version of the build. Your survivability will be low and now your damage is unlikely to compensate it unless you invest a lot.
Last edited by Its_OP on Oct 13, 2021, 4:39:48 PM
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Posted byIts_OPon Oct 13, 2021, 4:38:00 PM
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can you check my profile now? i changed some things and jewels
That's much better now. You should remove EA from Zombies and add Awakened Unbound Ailments to Skitterbots setup. If your survivability is too low - respec the whole NA branch and take Magna Eclipsis. Also respec Glancing Blow - you don't need it on the tree when you have it in your chest. Find a source of Fire or Lightning damage to spells / global to trigger EE. Your right ring ruins EE as it applies global cold damage when you have frenzy charges.
Thank you very much, i changed this and my dps and total survivability grows up.
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Posted bycooler1488on Oct 14, 2021, 11:10:55 AM
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can you check my profile now? i changed some things and jewels
That's much better now. You should remove EA from Zombies and add Awakened Unbound Ailments to Skitterbots setup. If your survivability is too low - respec the whole NA branch and take Magna Eclipsis. Also respec Glancing Blow - you don't need it on the tree when you have it in your chest. Find a source of Fire or Lightning damage to spells / global to trigger EE. Your right ring ruins EE as it applies global cold damage when you have frenzy charges.
Thank you very much, i changed this and my dps and total survivability grows up.
You should either change your Shaper's ring to a Redeemer's one with Frostbite on hit or take Triad Grip with Ele Weakness on hit corruption. And what does you AG wears ?
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Posted byIts_OPon Oct 14, 2021, 12:11:22 PM
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You should either change your Shaper's ring to a Redeemer's one with Frostbite on hit or take Triad Grip with Ele Weakness on hit corruption. And what does you AG wears ?
my AG wear:
helm - Eye of malice
weapon - kingmaker
chest - gruthkul's pelt
boots - windcream
gloves - rar gloves with resistance and life + curse elemntal weakness on hit
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Posted bycooler1488on Oct 14, 2021, 12:36:16 PM
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You should either change your Shaper's ring to a Redeemer's one with Frostbite on hit or take Triad Grip with Ele Weakness on hit corruption. And what does you AG wears ?
my AG wear:
helm - Eye of malice
weapon - kingmaker
chest - gruthkul's pelt
boots - windcream
gloves - rar gloves with resistance and life + curse elemntal weakness on hit
Then you need to get a ring with Frostbite on hit instead of Shaper's one.
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Posted byIts_OPon Oct 14, 2021, 2:58:38 PM
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You should either change your Shaper's ring to a Redeemer's one with Frostbite on hit or take Triad Grip with Ele Weakness on hit corruption. And what does you AG wears ?
my AG wear:
helm - Eye of malice
weapon - kingmaker
chest - gruthkul's pelt
boots - windcream
gloves - rar gloves with resistance and life + curse elemntal weakness on hit
Then you need to get a ring with Frostbite on hit instead of Shaper's one.
Frostbite - done
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Posted bycooler1488on Oct 14, 2021, 4:26:52 PM
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Problem:
Certain projectile abilities used by Incursion Architects, Syndicate Operatives and bosses based on Lunaris have a bug that causes them to hit a target multiple times simultaneously when firing additional projectiles. This is particularly powerful with Syndicate Operative Spectres that have been supported to fire multiple projectiles.
Solution:
Fix the skill, which will prevent players taking large bursts of damage in maps with additional projectiles. This will also bring Syndicate Operative Spectres more in-line with other Spectres.
I guess now the ideal would be Primal Crushclaw? (I love them)
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Posted bycarnielfzon Oct 14, 2021, 5:25:59 PM
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SO nerf, EE nerf, aura nerf on minions. Feelsbadman.
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Posted byballoonpoodleon Oct 14, 2021, 8:00:44 PM
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doublepost
Last edited by Ulvheart on Oct 15, 2021, 4:47:19 AM
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Posted byUlvhearton Oct 15, 2021, 4:46:18 AM
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I really enjoyed this build during Expedition although not much time to play past red maps. Great guide and really strong on medium investment...
Thanks :)
Had planned on this being my 3.16 starter :(
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Posted byUlvhearton Oct 15, 2021, 4:46:18 AM
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