Burning Arrow Chain Reactions // 30m DOT DPS // Faceroll all content

sry for my dumb question
is this build stun immue? and how?
i cant find
THX
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FoggyNights wrote:
If anyone trying to sell a nice lethal pride please msg me!

Mainly looking for something with endurance charge on kill and +life nodes.
Will consider some big damage ones and could swap my neck anoint back.

Also looking for a better rolled primordial chain with fire dmg leeched as life corrupt. Mine is terrible roll.


I’d recommend getting endurance charges from the suffix on a rare ring. It’s not a guaranteed chosen roll, but it has a decent chance of appearing. You can Aisling an already nearly finished ring with an open suffix, or start with something clean, spam Dex essences, clean up the suffixes, slam a Hunter orb into it, get curse on hit or resell the ring (roll caster fossils to force the node back for higher resell value). Then finish prefixes to your liking (Life reforge or Veiled orb most likely). That’s what I did.
Youtube: https://www.youtube.com/channel/UCfSWYPXd9prVxf5v_DoqtIQ
Twitch: https://www.twitch.tv/snoobae85
I made "tanky" version of this build but at a loss of some dps:

-Divine Flesh with Born of Chaos Small Cluster Jewel at 83% Chaos Res

-Body Armour with 15% Phys Taken as Chaos

-Over capped for Elemental Weakness

-Watcher's Eye with Anger and Wrath Extra Fire from Phys

-Ring with Flammability on hit to save on already socket starved build

-Helm still needs better enchant

-All Elem Res even allowing to use The Wise Oak Flask

-Stun Immune with Unwavering Stance

-6k+ Hp

In general the build suffered from damage in this order:

Elem > Phys > Chaos

Just look at my profile if anyone is interested, Char name: Meta_Or_Gtfo




Last edited by gregp_mi on Jul 4, 2021, 4:55:06 AM
Has anyone done the math on Hunter mod for ring Despair vs Elemental weakness? Which one equals more DPS and is it significant or too marginal to care?

Also, how does Elemancer work with golem stacking up to 9? It says 35% chance to avoid elemental ailments per golem summoned, so are we just immune to ailments at 3+ golems?

I heard a rumor some people are becoming stun immune with this build? How is that?
Youtube: https://www.youtube.com/channel/UCfSWYPXd9prVxf5v_DoqtIQ
Twitch: https://www.twitch.tv/snoobae85
Last edited by SnooBAE85 on Jul 5, 2021, 3:33:27 AM
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Has anyone done the math on Hunter mod for ring Despair vs Elemental weakness? Which one equals more DPS and is it significant or too marginal to care?

Also, how does Elemancer work with golem stacking up to 9? It says 35% chance to avoid elemental ailments per golem summoned, so are we just immune to ailments at 3+ golems?

I heard a rumor some people are becoming stun immune with this build? How is that?




I think they are using unwavering stance since the build is mostly armor based and we dont have very much evasion anyway
+
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Icingdeath1 wrote:
I think they are using unwavering stance since the build is mostly armor based and we dont have very much evasion anyway


How are they acquiring it? Forgoing Burning Brutality an ointment for it?
Youtube: https://www.youtube.com/channel/UCfSWYPXd9prVxf5v_DoqtIQ
Twitch: https://www.twitch.tv/snoobae85
They are picking it up from the far left side of the tree near your second cluster jewel set-up.
CWDT + GMP + ball lightning.
changes everything imo.

wish I had seen this sooner, I might have made 100.

As long as we dont get hit with any major nerfs, I may have to play this again next league after finding this.
Last edited by FoggyNights on Jul 9, 2021, 5:08:46 PM
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FoggyNights wrote:
CWDT + GMP + ball lightning.
changes everything imo.

wish I had seen this sooner, I might have made 100.

As long as we dont get hit with any major nerfs, I may have to play this again next league after finding this.


What’s the significance of this setup? Aside from marginally better Elemental Overload uptime?
Youtube: https://www.youtube.com/channel/UCfSWYPXd9prVxf5v_DoqtIQ
Twitch: https://www.twitch.tv/snoobae85

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