Burning Arrow Chain Reactions // 30m DOT DPS // Faceroll all content
" This build is completely fine to survive overall if you scale your defenses properly. You should have like: 60% + phys damage reduction Up to like 40ish% + of phys damage taken as elemental damage 2400 elemental damage absorb (aegis) 1.2k ish passive life regen 1k ish life leech Golems to distract enemies Endurance charge generation On top of this, you could even drop the abyss jewels, mantra of flame, and use like 3-4 small clusters HP with Fettle and reach like 6-7k HP in the end. If you don't feel like that is enough, it's probably a playstyle issue. You can dish out tons of damage while moving constantly and easily avoiding most damage. This is not a tank and spank build. | |
Thoughts on using replica emberwake?
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Hey, progressing through red maps currently and finishing up my atlas.
Just 6-linked my bow a bit earlier, so trying to figure out what my next priorities should be? I have about 5-6 exalts left, I was thinking of grabbing a new pair of rare boots/gloves. (Roughly 3-4ex total I figured for solid ones) Figure would get dex+fire dot multi on gloves, and ignite or additional proj on boots. After that, what should I be looking at? I figured I'd replace Fluid Motion Jewel eventually if I can meet my dex requirements from gear... (possibly after I replace those two rares). Then I can replace that jewel and try to roll a decent lethal pride? Also grab a transcendent mind eventually to replace mantra flames? Is that a huge DPS increase and worth it? Since that jewel is also like 2-3ex.. Thanks for any/all the help. | |
srsly budget version? ;D 14 jewels checked 2 of them 1 7ex other not even sell those cluster ones.....
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What's the best way to scale damage? Flat damage? Dot multi? Ignite damage inflicted faster?
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Hey,
How much do you think i can sell my lethal pride ? I've got : 20% increased burning damage on Divine wrath 20% increased burning damage on Devotion 5% chance to deal double damage on Divine fervour(useless for us right ? maybe it's useful for another build) 5% chance to gain an endurance charge on kill on Endurance. | |
" honestly the 2 best mods are ignites deal damage 10% faster 5% of phys damage taken as fire you have none of those sadly. 5% dd is pretty useless for us yea. the 5% chance for endurance charge on kill is nice also but not there for bosses sadly and id prefer to always have them guaranteed from other sources. | |
" Yeah i know this isn't a dream jewel, but thats a jewel i won't sell for the same baseprice as random trash lethal pride right ? | |
" 17 ex? which one | |
I've found allocating mind drinker while leveling has been great for mana sustain. Liking the build so far and damage is great despite my subpar gear. Only issue is trying to see what to get next as everything is expensive.
Can anyone take a quick glance and suggest next 2-3 items to focus on? I'm thinking Primordial Chain is probably at the top of the list as that adds damage and survivability. |