3.13 Launch Delayed until January
| the dev's want to play cyberpunk too is why The Rich Get Richer, the Po Stay Po. |   | 
| great we can sit and wait behind doors for a full extra month now. |   | 
| Give me a flashback event please GGG Give me a flashback Give me a flashback Give me a flashback Give me a flashback Give me a flashback Pleeeeeeeeeeaaaaaaaaaaase !!!!!!!!!!!!!! And TY for the flashback to come i mean... |   | 
| Well heist is already dead... so can you start the next league filler content ASAP. Thanks. |   | 
| You shoot yourselves in the foot with these announcements. The hypocrisy is unbelievable. |   | 
| I respect, this but ........ Me no likey. |   | 
| This is hilariously a terrible call, you know damned well they're gonna delay their release again. GGG just played themselves. On the flip-side: This is the reason they needed to delay 3.13 because GGG knows they need 6 months to actually launch a patch correctly. Hail Thor-show thy might, Let thunder roar and lightning strike! Hurl thy hammer into the fray, And let thine enemies know fear this day! |   | 
| I hope 3.13 is PoE 2. If it is another Atlas expansion, please skip it and give us PoE 2. Still waiting for MTX preview |   | 
| 3.13... 3.14... Ugh... I am just sitting here for a year now after being teased with the gameplay of POE 2. POE just isn't fun to play any more. I enjoy theory crafting a character more than actually playing with it. Game play has become so dull due to power creep and the speed meta. I am praying to the GGGods they slow the damn game down and make it so you actually need to use more than a movement skill and a nuke button. If main damage skills were prohibitively expensive in mana cost (or had large cool down times) so you could only use them every so often... but movement/defensive/enemy debuffs/battle management skills were cheaper/quicker it could make battles more tactical. Perhaps I could even see what monsters I was fighting before they just explode on screen. Less monsters, more hit points, less regen/leech... Make encounters more meaningful and less mindless zipping around killing huge crowds I never even get to identify before they explode. |   | 
| " +1 !!! "Wealth in a game is measured by the amount of fun, joy and entertainment you can get out of it".   -Mythabril |   | 



















































































 
                        