[3.13] MOM & POP Skeletons - Strong at Bosses & Heists
Talking about enchant there is a few good options For helmet I run increased stone golem buff for now, very good imo but i'm pretty sure best DPS one is increased effect of flammability. For boots mana regen or life regen pretty sweet | |
Well, it finally happened. My AG with a Kingmaker died tragically while I wasn't looking. The game bugged out and left some lightning hazard thing popping indefinitely next to a Syndicate member, who I took my time deciding whether to bargain or interrogate. When I returned to map, I stepped up to it out of curiosity and took heavy damage instantly. Only then did I realize I no longer had Zombies, Spectres, Lightning Golem, or Animate Guardian.
Fare thee well, 100 Chaos. You've been with me through Uber Elder, a surprise Maven Shaper, countless dangerous maps and heists, Sirus storms and Synthesis bosses. At times you were the only minion left alive. You're in the arms of an angel now. "Unfortunately, Minion Instability does not count as a Spell (or Attack), so Unnerve does not help. It is great for those Skele Mages :) "It gets deadly at the endgame, you have to get used to evasive patterns. Cast Skeles, move around/to the side, or straight past, cast again. You can dodge the vast majority of hits by moving quick enough without big-braining everything. This is where practicing with a From Dust can pay off. Trust me, compared to glass cannon builds I've played before, this one can handle a lot more danger. I've wiped with super tanky builds, too. Zombies die off more than anything, that's why I keep it binded within reach. Corrupted 20/20 gems are pretty cheap and the quality gives health to Zombies, Spectres, Golem, and AG. That's so cool to see Promaore giving out Elegant Hubris (you the man!), he gave me one that I didn't end up using. HMU if someone wants it, here's a diagram of it:
Spoiler
Last edited by therealtoothman on Feb 5, 2021, 11:47:52 PM
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" What's the reason behind not using it? it seems like you can go for 1 more node by giving up minion life above retribution and get another one by annointing your amu instead of gravepact, it should be like 150k+ sdps increase About evasion, yup yup i was doing all that just didnt have my hubirs so my dmg was less then 400k mobs were simply alive for waaay too long, yesterday tried same thing (t14 full mods + beyond + breach) and it was a walk in a park xD Last edited by kobielak13 on Feb 6, 2021, 6:54:29 AM
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" Thanks for all help and i got the eye, now i have no currecy left so im stuck on this build =) |
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Ewwh you right minion instability not a spell what a twist X) i think this need to be looked at :) for AG of course Last edited by Promaore on Feb 6, 2021, 7:38:06 PM
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" may popcorn be with you :D did it help? are you now almost invincible? :D |
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" Not even close but i do survive things that would instanly kill me before, the timless really helped i think but whats the number on your really good one so i can keep an eye out for it on trade? |
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Anyone having bad luck with performance have any comments or comparisons about this build's ability to generate lag? I play in a duo and in high density maps I can no longer run this build without killing my partner.
(I think I am really bad about getting my point across so example of comments that would be helpful: all builds with X amount of minions cause lag for me:: I play x y z other builds and this is the only one that lags me) | |
So first area and uptime on boots Legacy of Fury are not great - still nice
We can try " solve " the first pb with a +%area benchcraft on gloves - but it's not doing much went pretty nut for AG with double influenced body armour +1 curse & consecrated ground while stationnary gives nice free 6% life regen to us (+ennemi takes inc crit wich you don't mind for this build) - BUT uptime is not super good on this either. Still nice bonus if you're about min maxing the stuff as far as we know EDIT: Consecrated ground will heal your minions!! Prob a bad idea here !!! Last edited by Promaore on Feb 7, 2021, 8:44:59 AM
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" Currency is fairly easy to come by... 1. Pick up what you find 2. Get the Chaos (and occasional EX) offered in Rituals 3. Use the 2C recipe 4. Gather all the rare items you can, id them, and vendor them. Then sell the Alt Orbs you get for Chaos I'm now level 89, and sitting on a solid core of 2EX and 750C... plus have spent 4EX and some 100s Chaos. You'll only get 'rich' in PoE by flipping, or very high-level crafting. However, you can get by well by just using the wealth naturally flowing your way as described above. Sure, it takes some time you could be using to level, but everything it a trade-off... Spend some time in the start gaining wealth, then once you have your build financed, spend more time levelling. |