[3.11] Cold BV PF Indigon ft. RF | All content done in HC! | Fast mapper, safe boss-killer

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Is increased life good or should I reroll for flat?


You can try it on PoB to see which gives more max life to your character, but I can tell you that on my character the maximum life is way better than the increased life. Even T2 flat life beats out max rolled increased max life by about 100 hit points.

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Hello there!

I have been playign with this build for two days and it looks really good so far. I'm deleting entire trash packs in t16 maps without any problem but bosses take some time to kill. My tooltip DPS is kinda low even when i pop every flask.

Can someone take a look at my items and tell me what should i focus on?


I'd say divining indigon for 25% spell damage per stack. A lot of item slots like the amulet, belt and boots (from enchants) could have more damage, but the easiest upgrade would be the sceptre. Even if you don't craft a perfect sceptre, just using the "cannot roll attack modifiers" strat then adding the two big prefixes (phys gained as cold, +1 phys gem) would be a quick and big upgrade
Short Feedback and update: That build holds up all promises, thanks a lot for sharing it! Yes, the Damage ramp up needs time but once the gear gets rolling it is actually Pretty sick. For now I am done with the gear, so I thought I share what I have crafted.

Next step will be the crit Setup, where I have a special plan in mind. I actually wonder why no one came up with this before and I will basically test that on this version as well: If we run a frostbite on Hit Ring and Combine vigilante strike with curse on hit lvl 5 we can actually get elemental weakness on top of frostbite, can´t we? For the crit variant I will do the same with assassins mark on the curse on hit. Anyway, that crit update will follow since I have some other cool stuff planned, for now this does the Job just fine: Uber elder 1.50, Sirus Last Phase instant burn, sometimes barely first cross Phase, aul 400... this build is just insane, thanks so much for sharing it. Playing it for Maybe a bit over a week and it instantly became my most loved build I have ever played.


Last edited by Vennto on Jul 28, 2020, 6:59:10 PM
Hi,

I try to craft a amulet by following the instruction.
I'd like to double check what before I use Awakener's Orb, both two amulet should keep as magic will be fine, and I don't need to use regal to upgrade them to rare, right?

Another question is during mapping and bossing, how to keep the mana cost level? By feeling?


Hello everyone.

Finally I finished my build and it feels amazing. Thank you very much for sharing it with us.

Kindly asking anyone if can take a look at my POB, and if possible give me some suggestion how to improve the current situation further.

https://pastebin.com/2Mp8BFUt

It already feels amazing, but I'd like to have a goal to reach instead of just staying where I am currently.

Thank you very much
"
seevildancer wrote:
Hi,

I try to craft a amulet by following the instruction.
I'd like to double check what before I use Awakener's Orb, both two amulet should keep as magic will be fine, and I don't need to use regal to upgrade them to rare, right?

Another question is during mapping and bossing, how to keep the mana cost level? By feeling?




Magic amulets is fine with awakener's orb. You always have your mana flask up, this build revolves around your mana flask.
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seevildancer wrote:
Hi,

I try to craft a amulet by following the instruction.
I'd like to double check what before I use Awakener's Orb, both two amulet should keep as magic will be fine, and I don't need to use regal to upgrade them to rare, right?

Another question is during mapping and bossing, how to keep the mana cost level? By feeling?




As in how much mana you should feel comfortable spending for more damage? Yeah it's pretty much by feeling. I'd say the better your recovery becomes, the more it feels comfortable spending a lot, because you reach a point where you can empty your pool and recover it in one second so it doesn't feel like a commitment

"
Kindly asking anyone if can take a look at my POB, and if possible give me some suggestion how to improve the current situation further.

https://pastebin.com/2Mp8BFUt

It already feels amazing, but I'd like to have a goal to reach instead of just staying where I am currently.


Looking good! I don't really understand the added cold gem though, instead of cold penetration. It seems to cut into your DPS quite a bit.

You could divine the gloves with randomise cold (both the chilled damage and the conversion) as well as the watcher's eye to reach 100% cold conversion.

Your amulet needs an anoint, although maybe you might have already been on the case since you posted the pastebin.

Your corrupted blood jewel could definitively use an upgrade.

I'd say if you want a big crafting project, you could look into crafting a crazy sceptre (+2 gem level, with chance to deal double damage if you're into that over cast speed), it's a sizeable upgrade even over the very good sceptre you have. Or double-corrupting your chest, if you don't mind risking big currency.
"
Kindly asking anyone if can take a look at my POB, and if possible give me some suggestion how to improve the current situation further.
"

https://pastebin.com/2Mp8BFUt
"

It already feels amazing, but I'd like to have a goal to reach instead of just staying where I am currently.


Looking good! I don't really understand the added cold gem though, instead of cold penetration. It seems to cut into your DPS quite a bit.

You could divine the gloves with randomise cold (both the chilled damage and the conversion) as well as the watcher's eye to reach 100% cold conversion.

Your amulet needs an anoint, although maybe you might have already been on the case since you posted the pastebin.

Your corrupted blood jewel could definitively use an upgrade.

I'd say if you want a big crafting project, you could look into crafting a crazy sceptre (+2 gem level, with chance to deal double damage if you're into that over cast speed), it's a sizeable upgrade even over the very good sceptre you have. Or double-corrupting your chest, if you don't mind risking big currency.


Thank you for the fast and detailed reply.
Well yes, right after I posted the question, I realized how stupid and small I was and forgot the anointment :) Corrected it. As suggested I also divined both my gloves and watcher's eye and based on POB finally I have the full conversion.
Well, about the added cold, I don't understand either :) When tried to replicate the build maybe I overlooked something. So I changed to cold pen and also changed some gems to higher level, quality, awakened etc.

About corrupted blood jewel:
My initial problem was that my build required 15 more strength (the chest) so when I tried to find the first jewel in this case the one with corrupted blood I also needed somehow the strength. Any idea how to improve here? If I change this jewel, I have to get the strength from somewhere else. Your version did not had this issue as you got the difference strength from boots.

About sceptre: Do you have any idea how to start and proceed with that craft to be as effective as possible? I started from 70 exalts, and now I'm down to 7. The main reason I started following and building based on you guide was that I never crafted my items before. You described each craft very detailed and helped me a lot to start learning into this mastery. I'm really thankful for this.

About Pantheon: Which ones do you recommend? I still have to set them up.

Again I'm really thankful for this guide, I was never been able to have a tanky character like this one. I was able to facetank all guardian, shaper and once also the the die beam from Sirius. Its such a nice upgrade for all my previous paper builds. <3


https://pastebin.com/574wBPHk
Last edited by andras7010 on Jul 29, 2020, 12:12:32 PM
Currently working on a double influenced shield for my next big upgrade but I also have about 10 ex~ lying around. Should I focus on a double influenced neck or drop that currency on an Unnatural Instinct? Is that Jewel that big of an upgrade?
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Currently working on a double influenced shield for my next big upgrade but I also have about 10 ex~ lying around. Should I focus on a double influenced neck or drop that currency on an Unnatural Instinct? Is that Jewel that big of an upgrade?


The shield is the last upgrade you should do. The +2 Spell from the neck helps quite a bit with the raw Damage and the unnatural instinct is also a big upgrade in overall stats. You decide on your own which one you prefer, I think it is safe to say there is no real winner here. Unnatural instinct is definately the most safe Option since you can´t brick it while crafting :D
Last edited by Vennto on Jul 29, 2020, 3:33:53 PM
Reckon its worth crafting Prefixes canoot be changed and remove/add caster to get t1 cast speed on weopon?

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