Preview of Rebalanced Unique Items in Path of Exile: Harvest

Show me early! Let me play fast!
ign:MAGIC_CREATOR,Motivational_switch
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I'm disappointed that Uul-Netol's Embrace Bone Nova is not an alternative to Cospri's Malice Ice Nova because of the 0.5 sec internal cooldown.


second wind 20/20 -> 0.38s and double usage.
MIGHT work as a cospri alternative, but i doubt it as well.

ALSO EDIT: sorry, im dumb, forgot second wind cant support triggers
Last edited by Liokar on Jun 10, 2020, 2:25:50 AM
Imagine all unique items in game being good :O
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Norbi1one4all wrote:
still vendor trash items so what's the point?

this is what you call rebalance? well done ggg balance team :D


As if you went through all the possibilities with these items and theory crafted everything in 10 minutes. Clown. :D
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doub1e wrote:
Rigwald's Savagery & Rigwald's Command
Thats not Varunastra, for trying to build with, you must spend points for axe+sword+dual wield+bleed work only if you have like 300 skill points but we don't.
[Removed by Support]
Broken Faith
[Removed by Support]
Ungil's Harmony
Well on level 23 probably viable.
[Removed by Support]
The Blood Dance
[Removed by Support]
Wildfire
Another nerf for molten strike? Nice.
[Removed by Support]
Uul-Netol's Embrace
That's still Axe and still bleed
Bone Nova - fine.
PAttack - fine.
Reduced attck speed by 25% - NOT HELP AT ALL.
25% Chance to bleed - useless. All bleed build have 100%
FOR ACTUAL WORK you need change reduced attack speed and chance to bleed to
-Damage with bleeding
-Attack damage against bleeding
-Bleeding you inflict deals damage faster
-Damage overtime multiplier
[Removed by Support]
Hotfooted
Well for 0.5% build probably viable
Brain Rattler
BIS for lightning skills. With some streamers hype would probably cost like 10 ex.
BUFF
The Dark Seer
[Removed by Support]

Well done.


What a Debbie Downer, huh? Just quit the game if your going to be so negative. I am sure people will find good uses for these changes regardless of the fact that you appear to be the authority on builds and have apparently researched all possible builds with these uniques AND seen the new skill tree... idiot.
Last edited by Rebekah_GGG on Jun 9, 2020, 8:18:24 PM
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Goods4188 wrote:


What a Debbie Downer, huh? Just quit the game if your going to be so negative. I am sure people will find good uses for these changes regardless of the fact that you appear to be the authority on builds and have apparently researched all possible builds with these uniques AND seen the new skill tree... idiot.


bruh thats true they did say they will buff sword builds and more mechanics
Last edited by YouTookAllNames on Jun 9, 2020, 8:30:31 AM
The change on Broken Faith annoys me, because the older version seems much better to me.
We will have to see that new "Dark Consecrated Ground", because if it has good debuffs for the enemy it will be good for Melee players.
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Deredeo wrote:
The change on Broken Faith annoys me, because the older version seems much better to me.
We will have to see that new "Dark Consecrated Ground", because if it has good debuffs for the enemy it will be good for Melee players.


each shield has to be directly compared to Dual Wielding and dual Wielding gives you, for free:

+15% Chance to Block Attack Damage while Dual Wielding
10% more Attack Speed while Dual Wielding
20% more Attack Physical Damage while Dual Wielding

that means you need MONSTROUS shield to be a viable alternative to even two starting 1h swords like Scaeva's

this new shield is NOT monstrous and Unholy Might giving chaos damage means you cannot use Brutality and dilutes your damage into several types (that is always bad in POE)

that shield offers you:

- irrelevant chaos ATTACK leech
- 30% phys as extra chaos - cool but it is much less than real 30% more damage (and you can get Unholy Might from other sources..)
- Armour noone cares about (sorry, just no. Armour right now is there only to fuel Vaal Molten Shell)
- and resist debuf (why, you deal phys+chaos with chaos being the small part) + crit chance buff (might be good, however typical melee sword crit build has ENOUGH crit already)
- LESS block than dual wielding..

im not sure what is the idea behind this item but - in nowadays POE - it is not go-to item, definitely
Last edited by sidtherat on Jun 9, 2020, 8:53:06 AM
Hmm...
Vaal Axe base attack speed and DPS has been changed

-25% AS Uul-Netol's Embrace had 0.9 AS not 0.86
297% Increased Physical Damage one had 314-520 DPS not 413-691
https://pasteboard.co/Jci6bFdY.jpg
Last edited by orion314 on Jun 9, 2020, 9:15:18 AM
Am I missing something? Molten Strike got a buff to its damage it says to compensate for the nerf on the jewel, whilst the jewel adds for a different interesting way of playing the skill. Why are people so thick and whining about it? "My builds are awesome, they are the boring same thing and just more damage, deeeerp!"

This definitely peaked my interest for trying that god awful ugly looking skill again.

Kudos to items that change the way skills work on a mechanic level. like the Fury Valve amulet, etc.

I am still not psyched because again they have only shown a handful of items from all the items they have tweaked, and maybe these are the better changes they made. But for the ones I did see, everything looks like it is going in an even more diverse direction for build making. They keep to these kinds of changes for the remaining items, then this could be one of the most enjoyable season patches for build making.

Geez, all the negative nancys' really ought to just quit the game altogether and sod off. They wont be missed.

"Change 1, garbage.. change 2, garbage.. change 3.. garbage" yeah ok, we got it, dipshit, you are biased and nothing you say should be taken seriously. Even a monkey could see at least a few positives in those changes. Now kindly show yourselves out. I really am not exaggerating by stating you wont be missed. In fact, I am pretty sure the rest of us will relish in that moment.

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