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fleckens wrote:

Slightly off topic but I'm curious, what build did you switch to for delving? I'm quite enjoying delve myself, got to around 700 with my viper strike pathfinder and then did a bit of zhp as storm brand. Only around 50 more levels down to 750 as I mostly practiced bosses. Probably planning on doing something similar this league and just hoping they don't nerf cluster jewel stacking as the storm brand build relies pretty heavily on that for longer attachment range.


HoAg raider to 800+, then transition again to a zhp deadeye build. Both of those builds are available on the forums so you won't have trouble on looking onto em =p
I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127
Support me if you want to! ttv/remicaster1
"
Remicaster1 wrote:
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fleckens wrote:

Slightly off topic but I'm curious, what build did you switch to for delving? I'm quite enjoying delve myself, got to around 700 with my viper strike pathfinder and then did a bit of zhp as storm brand. Only around 50 more levels down to 750 as I mostly practiced bosses. Probably planning on doing something similar this league and just hoping they don't nerf cluster jewel stacking as the storm brand build relies pretty heavily on that for longer attachment range.


HoAg raider to 800+, then transition again to a zhp deadeye build. Both of those builds are available on the forums so you won't have trouble on looking onto em =p


Not too different from my setup then, although mine was focused on viper strike with ancestral call+melee splash with explosions to clear stuff but I imagine the defense is similar with high armor and molten shell.

And yeah deadeye is what I'll have to try if cluster jewels become unstackable but hopefully not as I'm not a big fan of the mine playstyle in delve.
How about HoA and Malevolence? Im running both atm whit some tree reduced reserved and enlighten. Other thing, MANA HUNGER. I spend 2 hours trying various passives to get mana up for non stop stack, but it is impossible whit out flask. Other thing im using unbound ailment and deadly ailment, dmg seems good but gonna try vicious instead of unbound ailment.

Good build. Picked TR after minions become boring to me and i like to keep Crawler there solely for not to stay alone.
https://pastebin.com/H9B9XLSp
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RusCro wrote:
How about HoA and Malevolence? Im running both atm whit some tree reduced reserved and enlighten. Other thing, MANA HUNGER. I spend 2 hours trying various passives to get mana up for non stop stack, but it is impossible whit out flask. Other thing im using unbound ailment and deadly ailment, dmg seems good but gonna try vicious instead of unbound ailment.

Good build. Picked TR after minions become boring to me and i like to keep Crawler there solely for not to stay alone.


Herald of Agony is kinda bad as the crawler itself doesn't do much damage on single target, AI is also... stupid. So it is not recommended to use agony crawler as you lose a defensive layer and a 15% more damage modifier on skitterbots / aspect of the spider.

For our build mana sustain is through flask since we have infinite amount of flask sustain. But for trickster wise they need 2 -mana cost rings and a clarity to sustain the mana.

Why unbound ailment though? Unbound Ailment is for poison builds, not TR pods dot damage. The TR pods does not deal any ailment damage, only the poison (because poison is considered an ailment) will get boosted from the damage. It seems like you are going for a poison method of TR instead of the pod dot damage.
I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127
Support me if you want to! ttv/remicaster1
"
Remicaster1 wrote:
"
RusCro wrote:
How about HoA and Malevolence? Im running both atm whit some tree reduced reserved and enlighten. Other thing, MANA HUNGER. I spend 2 hours trying various passives to get mana up for non stop stack, but it is impossible whit out flask. Other thing im using unbound ailment and deadly ailment, dmg seems good but gonna try vicious instead of unbound ailment.

Good build. Picked TR after minions become boring to me and i like to keep Crawler there solely for not to stay alone.


Herald of Agony is kinda bad as the crawler itself doesn't do much damage on single target, AI is also... stupid. So it is not recommended to use agony crawler as you lose a defensive layer and a 15% more damage modifier on skitterbots / aspect of the spider.

For our build mana sustain is through flask since we have infinite amount of flask sustain. But for trickster wise they need 2 -mana cost rings and a clarity to sustain the mana.

Why unbound ailment though? Unbound Ailment is for poison builds, not TR pods dot damage. The TR pods does not deal any ailment damage, only the poison (because poison is considered an ailment) will get boosted from the damage. It seems like you are going for a poison method of TR instead of the pod dot damage.


indeed i was lost in there, thanks for making it clear to me !
https://pastebin.com/H9B9XLSp
Great step by step guide. Well done. Wish there were more of them around.
I really hate leveling a new character but with the step by step I'll feel like I'm making progress and not flying blind and I can use some of the gear I've accumulated on other builds I no longer use.

Is this designed, or can it be used, to go from Act 1 through end game and then transition to Mothraelite's build - https://www.pathofexile.com/forum/view-thread/2623643, which would then transition to https://www.pathofexile.com/forum/view-thread/2740573 ? I really would like to try deep delving given have done most other things worth doing in PoE - plus to be honest I would like to see if I can generate some real currency for a change :-)
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BowWizard wrote:
Great step by step guide. Well done. Wish there were more of them around.
I really hate leveling a new character but with the step by step I'll feel like I'm making progress and not flying blind and I can use some of the gear I've accumulated on other builds I no longer use.

Is this designed, or can it be used, to go from Act 1 through end game and then transition to Mothraelite's build - https://www.pathofexile.com/forum/view-thread/2623643, which would then transition to https://www.pathofexile.com/forum/view-thread/2740573 ? I really would like to try deep delving given have done most other things worth doing in PoE - plus to be honest I would like to see if I can generate some real currency for a change
:-)


You need a lot of regret orb for that so it is not designed for it. If you need to transition into that build, you might as well go Raider but with worse dmg.
I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127
Support me if you want to! ttv/remicaster1
Hi Remi, thanks for the great build! So much valuable infomation and really excited to try this out.

I have a question about relating to league start, if you do not mind.

1. Before acquiring + gems level corruption on the chestpiece, would it be better to replace Quill Rain with a 6L bows with +2 bow skills and chaos DOT multiplier? I'm thinking that it could be smoother for mapping with less TA cast for each mob.

2. What level of investment would is needed before we could do A8 Sirus somewhat comfortably? I'm afraid of the last phase taking too long if DPS is insufficient.

Last edited by creshia on Jun 9, 2020, 8:06:24 AM
This guide is top class. So much effort put into everything and will be starting with it this league (only ever played Trickster TR so it will be interesting to try PF).
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creshia wrote:
Hi Remi, thanks for the great build! So much valuable infomation and really excited to try this out.

I have a question about relating to league start, if you do not mind.

1. Before acquiring + gems level corruption on the chestpiece, would it be better to replace Quill Rain with a 6L bows with +2 bow skills and chaos DOT multiplier? I'm thinking that it could be smoother for mapping with less TA cast for each mob.

2. What level of investment would is needed before we could do A8 Sirus somewhat comfortably? I'm afraid of the last phase taking too long if DPS is insufficient.



1. I would say Quill Rain is better, though most of the time you'd overfire your toxic rain because it won't insta kill, even with a +2 bow with dot multi that 1 shots them with a single pod, you'd often overfire it because of how it feels.

2. I think this is more about getting the cluster jewels setup. With Carcass + Quill Rain + Cluster jewel and your defensive layer done. This is not insanely tanky as Sirus is multiple hits per second, one single hit will poof our wind dancer setup (no longer in timeless jewel) then the follow up damage would likely kill us as it is a spell if you get hit. DPS wise would be getting clusters, defensive wise, you can't really tank his big hits so you gotta be careful on that one.
I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127
Support me if you want to! ttv/remicaster1

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