[3.16] LL VD Spellslinger | 8.2 k ES | 75%Block / 75% Spell Block | not recommended anymore

"


Zzang, I didn't want to give up :)

I have made something unnatural.

Still a lot to do.
4 white, spellslinger enchant, and t1 defense to come.



Congratz im doing a similar Helm Project for my Gladiator and im curious how did you approach the second maven suffix?
For the second maven suffix, it's just pot luck.

I put 3 influence mods on.

1 x crit t1
1 x hypo t1
1 x throwaway prefix influence mod.

I slammed the maven orb, and got t0 crit. removing hypo.

So I had

t0 crit
t1 throwaway prefix influence
essence suffix
2 random prefix.
used add/remove cold until i got hypo back. finally, after a shitload of attempts, I got it. (close to 20 add/rem cold due to cold res....)

Bit my lip, drank some whiskey, and slammed maven orb again.
wrecked again...
Followed by a lot more whiskey, slammed maven again.
wrecked again.....
Almost gave up.
next time, I lost crit t0. I put the helm in a vendor window and sat there ponedering my existence for about 10 mins.
Then said, fuck it. i want this helm. I've come this far, might as well go to the end.
Got t1 crit, t1 hypo.
slammed maven, got t0 hypo.
Then add crit, slammed maven, and bingo. suffix x 3 were perfect.

used reforge keep suffix / suffix can't be changed and chaos orb until I had t1 conc effect.
Aug random influence, then using suffix lock, slam my 8th maven orb to it.
wrecked again...

lined it up for a final shot before bed, and boom! got the t0 conc effect.

Had to roll over t1 defense multiple times to get conc t1 though. was painful.
But finally, after 9 maven orbs, countless maps for harvest, countless TFT crafts, it's ready for the final step of t1 def, then lab running.

Last edited by IrishRoyal on Jan 24, 2021, 8:59:54 AM
"
For the second maven suffix, it's just pot luck.

I put 3 influence mods on.

1 x crit t1
1 x hypo t1
1 x throwaway prefix influence mod.

I slammed the maven orb, and got t0 crit. removing hypo.

So I had

t0 crit
t1 throwaway prefix influence
essence suffix
2 random prefix.
used add/remove cold until i got hypo back. finally, after a shitload of attempts, I got it. (close to 20 add/rem cold due to cold res....)

Bit my lip, drank some whiskey, and slammed maven orb again.
wrecked again...
Followed by a lot more whiskey, slammed maven again.
wrecked again.....
Almost gave up.
next time, I lost crit t0. I put the helm in a vendor window and sat there ponedering my existence for about 10 mins.
Then said, fuck it. i want this helm. I've come this far, might as well go to the end.
Got t1 crit, t1 hypo.
slammed maven, got t0 hypo.
Then add crit, slammed maven, and bingo. suffix x 3 were perfect.

used reforge keep suffix / suffix can't be changed and chaos orb until I had t1 conc effect.
Aug random influence, then using suffix lock, slam my 8th maven orb to it.
wrecked again...

lined it up for a final shot before bed, and boom! got the t0 conc effect.

Had to roll over t1 defense multiple times to get conc t1 though. was painful.
But finally, after 9 maven orbs, countless maps for harvest, countless TFT crafts, it's ready for the final step of t1 def, then lab running.



Thank you for this beautiful description. Its a true masterpiece of a helm.
"
trevxo wrote:
"
Skuwb wrote:
For ritual league, how many ex do you think would be the bare minimum to make this build work\ Considering restarting from my TR league starter. Thanks!


curious on this too...


Its hard to answer generally. Basically i recommend a 6 link shavs + Inward Eye with the right enchant (or the rare helm as shown on last page respectively) + the jewels that you can make fit for a lvl 91-92 build as core.

You need to check the market in league since im crafting in standard and cant tell about league prices.
Juicing this build pretty hard in Ritual, if anyone has questions on viability in league feel free to message me.

However I have a question for you Zzang, does Awakened Spell Cascade only make a difference if we have two? Does desecrate spawn enough corpsed for it to actually be a dps boost if its only in the VD/DD links ?

I know its best on both, but thinking budget wise
Should we be playing EO until we get enough crit multi?
Last edited by brawndo89 on Jan 24, 2021, 2:56:14 PM
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rejolt wrote:
Juicing this build pretty hard in Ritual, if anyone has questions on viability in league feel free to message me.

However I have a question for you Zzang, does Awakened Spell Cascade only make a difference if we have two? Does desecrate spawn enough corpsed for it to actually be a dps boost if its only in the VD/DD links ?

I know its best on both, but thinking budget wise


From testing: you really need both awakened spell cascade on vd/dd link and on descecrate so that you spawn up to 12 volatile dead in one trigger i just tested this.

If i remove Awakened Spellcascade from one of the two i only spawn 3 volatile dead per trigger.

Awakened Spell Cascade is probably most major dps upgrade.
Last edited by zzang on Jan 24, 2021, 4:52:13 PM
zzang,
my understanding is that desecrate can only spawn 10 corpses max. how does awoken cascade help on desecrate?

does it do something weird like VD+DD starts using the corpses as quickly as desecrate is making them and you never hit that 10 corpse limit?

love the build, thanks.
Last edited by Gardiff on Jan 24, 2021, 9:50:20 PM
Hey,
thank you for your guide. The build is really fun to play and look at.

My problem atm is that i cant use an elemental focus as 6th link because its too much mana reservation so i am using hypothermia because it has less mana multiplier. How did you guys solve this? Only my Spellslinger are having mana reservations mana tho.
"
swyype wrote:
Hey,
thank you for your guide. The build is really fun to play and look at.

My problem atm is that i cant use an elemental focus as 6th link because its too much mana reservation so i am using hypothermia because it has less mana multiplier. How did you guys solve this? Only my Spellslinger are having mana reservations mana tho.


You need to anoint charisma on your amulet.

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