[3.16] LL VD Spellslinger | 8.2 k ES | 75%Block / 75% Spell Block | not recommended anymore

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NNeto wrote:
"
zzang wrote:
Would love to see your PoB.


Here: https://pastebin.com/4PsEqDw1

^^


Bro

37 Fire Res 37 Lightning Res (uncapped) when Wise Oak is down, uncapped block, 7.4k ES, no stun immunity, no freeze immunity and Righteous Fire ticket on what the hell :D
Hello againe!
Quick question about the curses.

If we have 2,like Flammability and Culling Strike,or any other curse from ring implict or else were.
Without Whispers of Doom they wil work 1 by 1? 1st will be curse from the gem an next is from our gear?
I specificly asking coz I have a good ring but with useless Hex on it. So if curses alternate simms like a loss.

Sorry for stupid question.
Thx in advance.
"
ScottEvill wrote:
Hello againe!
Quick question about the curses.

If we have 2,like Flammability and Culling Strike,or any other curse from ring implict or else were.
Without Whispers of Doom they wil work 1 by 1? 1st will be curse from the gem an next is from our gear?
I specificly asking coz I have a good ring but with useless Hex on it. So if curses alternate simms like a loss.

Sorry for stupid question.
Thx in advance.


I dont understand this question. Basically one curse is always possible the second curse need to be linked with a awakened curse on hit gem lvl 5 or you need Whispers of Doom.
Ye. I put it in idiotic way. sorry.

If I have Flammability in our wand setup and Frostbite on Hit as suffix on ring they won't alternate? And onley Flammability will always work since its come from the gem?
Sorry it's more game mechanic question then the build it self.
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zzang wrote:

Bro

37 Fire Res 37 Lightning Res (uncapped) when Wise Oak is down, uncapped block, 7.4k ES, no stun immunity, no freeze immunity and Righteous Fire ticket on what the hell :D



I thought you asked PoB to analyze the good parts, not the bad ones ^^


Let's go:


Like I told you in the mirror service time:

I like to use HH, but i can have 10k ES with chain belt.

About the resists: yeah, its a mess, because when i got the harvest things cant get good roll on that; it does not disturb me in any way.

Stun immunity: Is that a thing? it does not disturb me in any way.

Freeze Immunity: Flask

Uncapped Block: Man...you really like min-max things lol

Righteous Fire: I did not understand this part.

The idea is to make T19 Full delirium quickly and my setup does it Zzang xD

Min-Max is not and was never my goal ^^

May my post be an incentive to people who play Std where I categorically state: you don't need a build exactly like Zzang to run t19 deli ... You can have more damage and less defense without any problem.

Don't make it a competition bro... It is not :D


PS: You forgot to thank me in the first topic about the idea of ​​+1 AoE on the helmet while maintaining your "precious" 10k ES...I deserve my copyright ^^
Last edited by NNeto on Sep 30, 2020, 8:04:46 AM
Hi guys I just switched to this LL VD+DD build on standard
Still getting the required items and putting things together, but now I'm a bit concerned with my block chance - currently at 25/28% and I can't figure out how you guys are getting 75/75%?

PoB below - would also appreciate some advice what upgrade to prioritize from here.
Thanks!

https://pastebin.com/nsTejpWh
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yan623 wrote:
Hi guys I just switched to this LL VD+DD build on standard
Still getting the required items and putting things together, but now I'm a bit concerned with my block chance - currently at 25/28% and I can't figure out how you guys are getting 75/75%?

PoB below - would also appreciate some advice what upgrade to prioritize from here.
Thanks!

https://pastebin.com/nsTejpWh


Hey! The big part of Block Chance comes from:



As you can see, both mine and Zzang's (his is better) are legacy items.It have a much bigger chance of blocking than yours. The rest comes from the tree and cluster jewels.
Last edited by NNeto on Sep 30, 2020, 9:03:36 AM
"
NNeto wrote:
"
zzang wrote:

Bro

37 Fire Res 37 Lightning Res (uncapped) when Wise Oak is down, uncapped block, 7.4k ES, no stun immunity, no freeze immunity and Righteous Fire ticket on what the hell :D



I thought you asked PoB to analyze the good parts, not the bad ones ^^


Let's go:


Like I told you in the mirror service time:

I like to use HH, but i can have 10k ES with chain belt.

About the resists: yeah, its a mess, because when i got the harvest things cant get good roll on that; it does not disturb me in any way.

Stun immunity: Is that a thing? it does not disturb me in any way.

Freeze Immunity: Flask

Uncapped Block: Man...you really like min-max things lol

Righteous Fire: I did not understand this part.

The idea is to make T19 Full delirium quickly and my setup does it Zzang xD

Min-Max is not and was never my goal ^^

May my post be an incentive to people who play Std where I categorically state: you don't need a build exactly like Zzang to run t19 deli ... You can have more damage and less defense without any problem.

Don't make it a competition bro... It is not :D


PS: You forgot to thank me in the first topic about the idea of ​​+1 AoE on the helmet while maintaining your "precious" 10k ES...I deserve my copyright ^^


I didnt wanted to sound rude at all im very sorry for that.
Build is indeed very nice i mean its possible to clear T19 100% Delirium far below this gear level. I did it back at the end of 3.10 with crown of the Inward Eye without RF. Now we are running RF with rare helm and more than tripple the amount of Damage.

Also thank you for the Idea with +1 AoE i recognized that i can push the boots for more ES. Will edit first page when im back home.

Edit: Updated the guide to give you reference for +1 AoE on Helm in the Gear Section and PoB RF is ticket on now for: 3.4m VD damage and 5m DD damage.
Last edited by zzang on Sep 30, 2020, 11:59:19 AM
"
ScottEvill wrote:
Ye. I put it in idiotic way. sorry.

If I have Flammability in our wand setup and Frostbite on Hit as suffix on ring they won't alternate? And onley Flammability will always work since its come from the gem?
Sorry it's more game mechanic question then the build it self.


To answer your question: Your ring curse on hit mod will overwrite Flamability from Wand trigger if you dont have +1 additional curse.
"
Hiho@ll

I tryed to play my great Build in Standard but it dont work after the Spellslinger Nerf.
I tested some in the Passive tree and some in the Equipment.
I change a Gem out of the VD/DD Setup. i change Conc. Effect to inc. critical Strike Support ( Culling Strike works well to but have less Damage.
At the End i can run all Auras and VD/DD Spec include Cooldown Helm Encharmt. I can Facetank most of the Content like before the Nerf. I run on arround 10.1K ES.

Here is my current Setup:



Maybe it helps anyone here a bit ;)
Good luck @ll


Chief, how did you get both Spellslingers running when using 30% cooldown helmet and swapping out Conc Effect and swapping in Critical Strike gem? When I do this, my reservation is 100% (26% for one and 74% for other). I can only get it working by swapping out both Conc Effect and Elem Focus, which is too much DPS loss. I am running both Sovereignty and Charisma. I think I can only get this to work with 1% reserve reduced corrupted gem.

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