In your new 3.11 leveling tree you don't take acrobatics/phase acro at all even after discarding iron reflexes although you are mentioning then in the image, you use them on your character on harvest and well there is no reason for us to not take 40%/30% dodge for only 4 points with no downsides since we have no armor/ES, that's mistake i guess?
That'd be a mistake. We should always go to Acro/Phase acro after we respec Iron Reflexes, which is only used in the early game.
Could you point me to the PoB you were talking about, so I can have a look and fix if necessary?
That's a nice one. Maybe you would need to craft accuracy into your ring to cap your hit chance. In our end-game PoB, the accuracy rating is rolled in both ring and quiver, so that we don't need to take Precision.
just a little question: why do we cap our accuracy with crafts and drop precision? I am feeling quite comfortable, since I only use mana to cast blast rain/dash and it is manageable
do we use another aura? currently running aspect of the spider + dread banner + herald + flesh and stone + precision lvl 11 with enlighten 3
That's a nice one. Maybe you would need to craft accuracy into your ring to cap your hit chance. In our end-game PoB, the accuracy rating is rolled in both ring and quiver, so that we don't need to take Precision.
just a little question: why do we cap our accuracy with crafts and drop precision? I am feeling quite comfortable, since I only use mana to cast blast rain/dash and it is manageable
do we use another aura? currently running aspect of the spider + dread banner + herald + flesh and stone + precision lvl 11 with enlighten 3
At the very end-game, you would want:
Aspect of the Spider + Arctic Armour + Herald of Agony + Flesh and Stone : Level-4 Enlighten
Arctic Armour because it is naturally fit with Scourge Arrow s since we need to stand still to shoot SA.
In your new 3.11 leveling tree you don't take acrobatics/phase acro at all even after discarding iron reflexes although you are mentioning then in the image, you use them on your character on harvest and well there is no reason for us to not take 40%/30% dodge for only 4 points with no downsides since we have no armor/ES, that's mistake i guess?
That'd be a mistake. We should always go to Acro/Phase acro after we respec Iron Reflexes, which is only used in the early game.
Could you point me to the PoB you were talking about, so I can have a look and fix if necessary?
That's a nice one. Maybe you would need to craft accuracy into your ring to cap your hit chance. In our end-game PoB, the accuracy rating is rolled in both ring and quiver, so that we don't need to take Precision.
That's inside "leveling up guide" spoiler in "update for harvest league" all versions ( 70/80/90 level ) don't have acros not iron reflexes allocated.
Also could you please help me? I'm kinda stuck atm. I cannot call my gear good, but well, i got life on every item, got capped resists, got death's opus, got added chaos damage everywhere i could. Right now i have troubles killing yellow map bosses ( i can kill them, but soooo much time ), and survivability doesn't feel very good, though thanks to insane mobility and range that's not big issue, but i have feeling it will start feel bad in reds. Of course there is a lot of upgrades the problem is they cost a lot, since they will be probably t1-t2 items. But even if i'll be able snipe some good rares, where should we go? All our core uniques are insanely expensive, divine flesh costs 2ex, darkscorn costs 4ex so i guess we should go for crafting ( and it's best league to do that ). Is there any "guide" or advices to craft good items with new harvest thingie?
Last edited by Profatum on Jun 28, 2020, 12:21:23 AM
That's inside "leveling up guide" spoiler in "update for harvest league" all versions ( 70/80/90 level ) don't have acros not iron reflexes allocated.
Also could you please help me? I'm kinda stuck atm. I cannot call my gear good, but well, i got life on every item, got capped resists, got death's opus, got added chaos damage everywhere i could. Right now i have troubles killing yellow map bosses ( i can kill them, but soooo much time ), and survivability doesn't feel very good, though thanks to insane mobility and range that's not big issue, but i have feeling it will start feel bad in reds. Of course there is a lot of upgrades the problem is they cost a lot, since they will be probably t1-t2 items. But even if i'll be able snipe some good rares, where should we go? All our core uniques are insanely expensive, divine flesh costs 2ex, darkscorn costs 4ex so i guess we should go for crafting ( and it's best league to do that ). Is there any "guide" or advices to craft good items with new harvest thingie?
Thanks for the feedback on the PoB missing acro/phase acro after respeccing IR. I'll have a look at it soon.
Some quick comments regarding gears:
- Yes, we have a crafting section (bow, quiver, helmet, etc) that you should take full advantage to craft your own. Go with rare bow first. I would skip Darkscorn entirely.
- Darkscorn and Divine Flesh are no longer our core. We have gone with more life + stacking less-damage-taken defenses since the later part of Delirium league.
- I would go with Voltaxic Rift instead of Death's Opus. Have a look at our new meta Voltaxic Rift for league starter. Use VR (with Duskblight) until you can craft your rare bow as shown in the guide.
Edit: if you already purchased Divine Flesh or/and Darkscorn, it's totally fine to use them until you reach the defense and offense specified in the end-game PoB. They are still good, just not as good as the defense and offense specified in the end-game PoB.
That's inside "leveling up guide" spoiler in "update for harvest league" all versions ( 70/80/90 level ) don't have acros not iron reflexes allocated.
Also could you please help me? I'm kinda stuck atm. I cannot call my gear good, but well, i got life on every item, got capped resists, got death's opus, got added chaos damage everywhere i could. Right now i have troubles killing yellow map bosses ( i can kill them, but soooo much time ), and survivability doesn't feel very good, though thanks to insane mobility and range that's not big issue, but i have feeling it will start feel bad in reds. Of course there is a lot of upgrades the problem is they cost a lot, since they will be probably t1-t2 items. But even if i'll be able snipe some good rares, where should we go? All our core uniques are insanely expensive, divine flesh costs 2ex, darkscorn costs 4ex so i guess we should go for crafting ( and it's best league to do that ). Is there any "guide" or advices to craft good items with new harvest thingie?
Thanks for the feedback on the PoB missing acro/phase acro after respeccing IR. I'll have a look at it soon.
Some quick comments regarding gears:
- Yes, we have a crafting section (bow, quiver, helmet, etc) that you should take full advantage to craft your own. Go with rare bow first. I would skip Darkscorn entirely.
- Darkscorn and Divine Flesh are no longer our core. We have gone with more life + stacking less-damage-taken defenses since the later part of Delirium league.
- I would go with Voltaxic Rift instead of Death's Opus. Have a look at our new meta Voltaxic Rift for league starter. Use VR (with Duskblight) until you can craft your rare bow as shown in the guide.
Yep, i saw that crafting section. But it just mentions "with harvest crafting it will be possible to craft even better bows". May be you already crafted one with seeds and can tell me the optimal algorithm.
Yep, i saw that crafting section. But it just mentions "with harvest crafting it will be possible to craft even better bows". May be you already crafted one with seeds and can tell me the optimal algorithm.
You should check the "Crafting your end game gear" section. Yellow heading.
Basically you need a 3 socket resonator with these fossils
Aberrant
Metallic
Corroded
Total cost for 1 set would be roughly 20c
Then you also need a elder Thicket bow (easier to color) OR elder Maraketh bow(free 10% movement speed). The item level should be 83 I think, somone else can correct me if I'm wrong here.
Then all you need to do is use that fossil combo on this bow type.
According to poecraft data, the chance to roll "60% chance poison inflicted with this weapon to deal double damage", T1 added chaos damage, T1 increased chaos damage/poison on hit chance" is 67% in 7 tries with these 3 fossils.
So I would suggest you to have a budget of around 200c just to be safe.
Some people get it under 5 sets, I got mine on 8th set
Unless you are really unlucky, you should be able to hit under 10 tries.
Yep, i saw that crafting section. But it just mentions "with harvest crafting it will be possible to craft even better bows". May be you already crafted one with seeds and can tell me the optimal algorithm.
You should check the "Crafting your end game gear" section. Yellow heading.
Basically you need a 3 socket resonator with these fossils
Aberrant
Metallic
Corroded
Total cost for 1 set would be roughly 20c
Then you also need a elder Thicket bow (easier to color) OR elder Maraketh bow(free 10% movement speed). The item level should be 83 I think, somone else can correct me if I'm wrong here.
Then all you need to do is use that fossil combo on this bow type.
According to poecraft data, the chance to roll "60% chance poison inflicted with this weapon to deal double damage", T1 added chaos damage, T1 increased chaos damage/poison on hit chance" is 67% in 7 tries with these 3 fossils.
So I would suggest you to have a budget of around 200c just to be safe.
Some people get it under 5 sets, I got mine on 8th set
Unless you are really unlucky, you should be able to hit under 10 tries.
Lemme k ow if you have any other doubts.
I think we misundertood each other. I saw this section and read about fossils. I'm asking about harvest crafting what would you recommend to further improve bow. Thanks for the percents tho, greatly appreciate your reply
Last edited by Profatum on Jun 28, 2020, 1:22:35 AM