[3.13] 🔥Oro’s Flicker Strike Raider🔥 | Top tier mapper/currency farmer | 10M+ DPS | All Content

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Heinarc wrote:

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i'm currently thinking about resuming my Oros Flicker build or get a BV to run 100% deli maps, would you say the build is viable for Deli farm with HH?


My current char (gear worth maybe 80-ish ex?, no HH) is able to run quite comfortably 8mods - 80% delirious T16 Burial's, would be mostly deathless if I was not playing with single digit FPS in this kind of content. The luxury POB I provide is able to do that as well.
For 100% delirious maps + beyond, you probably want to increase a bit your spell dodge as you'll take a lot of spell damage with all the delirium effects + flicker. You can get 10% on chest with a prefix craft, 8% on boots with essence of Scorn and/or Elusive effect. Getting from 50% to 60% spell dodge is a 20% spell dmg reduction overall.
Chaos resist is important as well, you'll want 20%+ minimum.


Okay, ill look into that, atm im running a Lancing Steel character in 100% deli, i originally had this char as a boss killer but slapped on an explode chest, 1 inspired and an HH to deli farm, but i feel like the playstyle of the flicker would be better if i just get some better gear on my character.


What anoint should I put on my ammy? Outside of the end. charges, I dont see the point of smashing strikes, especially with mana sustain. Wouldn't Mind Drinker or Spirit Void be better options?
Frenetic is the best DPS annoint if you don't want to use the end charges. Blood Drinker/Spirit Void can indeed also be considered if you want to play with your cluster notables.
Last edited by Heinarc#1915 on Feb 20, 2021, 7:00:26 AM
I HAVE THIS EQUIP.
WHAT CAN I IMPROVE? I HAVE PROBLEM DOING SIRUS AND UBER ELDER


I CANT REACH THE 90% EVASION RATING
Last edited by kappppaZ#1964 on Feb 20, 2021, 9:57:44 AM
Well, i league started with this build and had alot of fun. but the bossing part was horrible for me. so i swapped to a slayer, cause i feel more comfortable with.

Anyways, i farmed all the recipes to get myself a 6L oro with fortify corruption before i started playing something else.

If anyone needs one, i guess the fuse and vaal orbs are around 15-20 ex actually. i can craft you one for a little fee to help you upgrade ;)
(i sold mine for 25 ex a few days ago)

just messege me ingame ;)

IGN: JozefGoesBrrrt
little review from my side on the build

it is extremely strong at map clearing with small budget ( around 15 ex on mine ).

a bit lacking of mono dps + survivability vs strong boss but well that a flicker it cant be nice on every side .

all in all flicker is my favorite skill of poe so i cant be impartial on rating.

but hell annihilating those big pack of mods moving as fast as Goku is a pleasure for my eyes.

i made a video around it to show the gameplay

https://www.youtube.com/watch?v=quUIqCfVm8M

very great guide anyway and a lot of fun as soon as u got some currency to invest
Last edited by P1w#7973 on Feb 22, 2021, 9:11:08 AM
I don't understand why you use Infernal Cry. It does nothing for me.
I
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don't understand why you use Infernal Cry. It does nothing for me.


Covered in ash = 12% to 20% more damage (depending on situation) for 1 passive point (Call to Arms) + 1 gem slot. Not permanent uptime if you put it on your LMB rather than manual casting, but still excellent value.

@P1w :
nice clips ! Would love to update mine, but performance has really dipped for me, I now have trouble recording at decent FPS especially in juiced content.

@kappaz : I'm sorry but if you want help don't use caps, and just fixing your flasks would help tremendously. Sirus and Uber Elder should be done with cyclone, which is feasible from 2-3M cyclone DPS, depending on your mechanics.
Last edited by Heinarc#1915 on Feb 22, 2021, 11:07:54 AM
Hi guys, I received many questions about the cold variant I experimented with this league. It is the best version of the build I played so far, so I decided to provide you some details here.

Hopefully it will be helpful for experimenting and designing you own endgame versions of the build!

100ex-ish POB : https://pastebin.com/Xq1kBQg6

Concept :
Instead of the Oro's, I'm using a physical Banishing Blade, from which I'll convert all the damage to cold. The base implicit combined with very high crit chance allows my char to ignore all elemental resistance without having to invest in curses or various debuffs.

On top of that, I'll also use the new Harvest helmet base for massive extra flat cold damage, without the downside as I'm straight ignoring enemy resistance.

Without an Oro's, I'll have worse frenzy generation on single target, so I'm using a Farrul's Fur as the third key component of this variant (The Cat's buff will grant you your max power/frenzy charges every 10s or so).



Pros :
• Damage is ridiculous at over 15M real life shaper DPS. Cuts through 80% delirious T16s like butter and annihilates conquerors before they even move.
• Ignores all the elemental resists map modifiers which are annoying with the Oro's, like "Elemental Equilibrium" or "+40% to monster elemental resistances"
• Deals 100% cold damage with hits frequently over 1 000 000 dmg. This will freeze solid almost anything that is not killed on the first hit. Even a boss like Sirus gets significantly chilled, making the fight a pushover.
• Cyclone damage scales better on a phys-based build than with an Oro's. I have close to 8M sDPS with Cyclone, which is already a lot (Sirus A8 has roughly 100M HP)
• Thanks to the points above, the character is much better at bossing. I completed 4 of the 5 endgame Maven fights with this character (4 shaper guardians, 4 elder guardians, Maven, 4 breachlords). Have not attempted "The Feared" yet :p

EDIT : "The Feared" done deathless, final POB : https://pastebin.com/qpe4z68j. Around 20M shaper DPS in single target + 6M of totems, you can dispatch each boss in a few second as soon as they join the arena.

Cons:
• Requires a significant budget to work at all. Don't go for it with less than 40ex. Current gear is probably worth around 100Ex. You can grind currency with your regular Oro's build, as most gear will be very similar.
• Some gear is very niche, you'll not find anything for trade at reasonable prices, so you have to be confident in theorycrafting and then self-crafting your own endgame gear. This is especially true for the Banishing Blade. All my rares beside my corrupted blood jewel and clusters were self-crafted with my own harvest crafts from decent bases I traded for.

Important mechanics/choices

Cold conversion :
I convert 100% of phys to cold with 3 sources :
- 40% on passive tree
- 20-25% on Gloves
- 30-40% on Watcher's Eye
Make sure this sums up to >100%!



Crit chance / flasks :
To fully benefit from your Banishing Blade implicit, you'll want a really high crit chance. I use :
- a high crit chance weapon
- Bottled Faith + Diamond Flasks
- An Assassin's Mark ring


It gives an effective crit chance of around 98%... not that bad :D

On top of that, I use two more DPS flasks which go very nicely with a conversion build:


Life sustain :

Without the "5% life recovered on kill" I usually get on a rare chest piece, I felt a bit squishy on highly delirious maps. I decided to invest 4 passives for a Glorious Vanity near the Point Blank keystone, granting me the "Immortal Ambition" keystone. It basically gives you the Slayer's overleech, ensuring you start regening your life at 20%/sec as soon as you are hit.



It felt very good on bosses as well, I will probably recommend it on the main build next league.

Clusters


Surefooted Striker chance for double dmg improve the max chill/freeze we can get, Cold Conduction gives us a shock effect for 15% more damage. As I dont get mana leech on my cluster, I kept Essence Sap specced.

Rest of gear :

The rest of my gear is pretty standard, life, resists, accuracy (I have too much) and crit multi.

Last edited by Heinarc#1915 on Mar 7, 2021, 11:54:45 AM
hello, im liking the build (1st time trying flicker strike) but i feel im missing some damage to do T16. I used the 30ex budget guide. what can I do to improve dmg?

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