3.11 | Carry Me Golems | Carrion/Stone Golem Elementalist | Very Tanky and High DPS summoner
other than divine flesh and enduring cry, build is unharmed.
game on for 3.12 for sure. | |
" it is kinda huge nerf for defensive layout, btw curses was changed and both seems slightly buffed clearspeed Last edited by dholly on Sep 15, 2020, 10:30:14 PM
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So is divine flesh still worth using ?
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Before: - 35% MORE physical damage - 19% increased attack speed Now: - 88% INCREASED damage against enemies below 30% HP On bosses it's 26,4% increased damage on average. As build already uses roughly 800% increased dmg mods total, this would translate to barely 3% more damage. It's literally worthless. Which replacement would be good? Edit: Cross above, "increased damage taken" is basically more, which is not bad English is not my native. To grammar nazis, feel free to correct me, I appreciate any occasion for improvement Last edited by neltisen on Sep 16, 2020, 10:12:17 AM
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I would love a build update for 3.12 <3
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Sorry if this question has been answered, been looking into carrion golem guides and they're all over the place regarding primordial jewel stacking. Whats the benefit/downsides of stacking harmony vs 1:1 harmony/eminence for carrion golems?
In-Game Name: Nibllett
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the PoB is just updated but dunno if everything is in it.
im sure if it is that this post will be updated soon :) still 2 days before going live. patient is a virtue | |
I recomend victario's charity instead of two daggers.
You change some life reg for recognizable more damage and clearspeed. power and frenzy charges have a huge effect on your minions. |