[3.11] Spellslinger VD Necromancer. All content. Easy and fast Sirus A8 kill. Wave 20 Simulacrum.
"Defensive stats without doing anything: https://i.imgur.com/bpvFcrB.png
When i use any spell, i triggered bone Offering and tempest shield, this has 100% uptime. So my block chance 100% of the time in maps is : https://i.imgur.com/3WytNlN.png. This is why i can block so many of Sirus' hits and why Simulacrum isn't that deadly to me." I dont get this part. Why does any spell you use trigger bone offering and tempest shield? Ahh pff nevermind I didnt see the trigger spell on your wand... Last edited by aspirine on Apr 17, 2020, 2:18:40 PM
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" can you help me? choose for me i will craft ''Can have multiple Crafted mods'' on amulet i think i wlll craft +1 endu / -9 non mana and? sry for my eng Last edited by tanabank03 on Apr 17, 2020, 3:47:52 PM
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So I tried "can have 3 crafted modifiers" for the first time. Above is the wand I'm trying to fill. I crafted all the necessary suffix slots and there is still an available prefix slot but it won't let me craft a prefix anymore even though it's still available--crafting bench turned red which meant no go. Is there a bug going on here? |
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why your crafting +1 minimum endurance charges on rings? what it does and how do you get the end charges?
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" No there is no bug here. It works as intended. They nerfed this recently as it was so strong. It used to be "Can have multiple crafted mods". Right now, it says "Can have up to 3 crafted mods", including itself. That means you can only craft 2 additional mods. Before, you can craft items like this: Note that this item is saying "Can have up to 3 crafted mods", but it is really "Can have multiple crafted mods", its just a visual bug. Last edited by jmsmadrigal on Apr 17, 2020, 3:16:25 PM
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" Thanks for that. Makes sense now. |
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Can anyone explain how the increased cooldown reduction works? How it improves dps? I realize spellslinger has a cooldown, but it always just seems to be tied to attack speed.
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" CD = 0.5 / (1 + CDR/100) A) 0 CDR = 0,5/(1+0) = 0,5 B) Spellslinger lvl 21 has 20 CDR = 0,5/(1+0,20) = 0,416 C) SS + T1 belt has 40 CDR = 0,5/(1+0,40) = 0,357 D) SS + T1 belt/boot has 55 CDR = 0,5/(1+0,55) = 0,32 E) SS + T1 belt/boot + T1 enchant has 85 CDR = 0,5/(1+0,85) = 0,27 So what that means, is that in the case B, VD/Desecrate can proc once every 0,416 seconds, while on case E it procs once every 0,27 seconds. So no CDR Vs max CDR is about 50% less dps. But now, calculating the grey tones between is other topic. Cuz you can have 35 CDR and +1 ball, which makes the calculations harder and more environmentally depending. Also need to point out that for max CDR, you need close to 4,0 aps to get use of it. We can get 4, and more aps, but it starts ramping up as we create corpses, not instantly (in most cases) . 3.12 - Leveling to 100 on Sirus Kill: https://youtu.be/0z493V7yZ-E Last edited by Kelzar on Apr 17, 2020, 7:51:07 PM
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Wish for death is a really good cluster notable for this build.
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im sorry to ask out of topic.
but what mtx shield u using in the video? |
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