[3.11] Spellslinger VD Necromancer. All content. Easy and fast Sirus A8 kill. Wave 20 Simulacrum.
What is the best way to craft a decent wand for this build? been spamming the fire seed crafts but no luck so far? have some1 tried fossils? or do they just get lucky drops. Appreciate the answer :)
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Hey guys
A see a lot of people here playing with a large cluster with sadist, cremator and doryani's. But smoking remains instead of cremator is better no ? Since it has 5% more fire damage and increase our survaviblity |
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Hi!
Would anyone be able to look at my character, Cytoclease... I know my EQ is fairly basic until i hit level 70. Completed the Acts, but i seem to die quick quickly unless i spam flasks! Any advice would be greatly appreciated. Thanks. | |
Hello, new player here (literally started weeks ago cause friend recommended me this game). I am trying to follow this build to the best I can, im at the stage where the only thing really missing is the wand with +Trigger spell and a shield (but I am using tabula right now). After linking everything together from your first page gear pics, I cannot use the skill frenzy (it says Skill is unavailable to use). Does anyone know why? :( Edit: Sorry for my noobness in this game, its a lot different coming from Diablo Last edited by AZ_33 on Jul 6, 2020, 6:06:25 PM
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"I think if you can get both cremator/smoking remains on medium will also be great as well! | |
" You need a wand to use Frenzy, thats a sceptre you got ;) IGN: FluffyMetamorph
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Anyone that knows this build inside and out: Mind looking at my character profile and tell me what you would do to go to the next level. I am thinking a spellslinger enchant and a belt? but not sure if a abyssal belt or the flow untethered, or even another option. Please offer any advice.
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" Ahh, thanks buddy :), didnt realize it was not compatible with a sceptre. From the Wiki it said Sceptres were compatible with it. Do you know if the +Trigger socket spell is mandatory for this build? | |
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Last edited by dpham99 on Jul 6, 2020, 6:41:01 PM
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" the flat fire and fire dmg to spells you got on your wand is nice, but +1 and % fire dmg is kinda missing, % fire dmg increases all your fire dmg, not only the one from spells so thats why % fire dmg is preferred I would definitely change the shield to aswell +1, fire dmg, life and recover %life on block gloves with increased dmg with hits against chilled enemies, same with the belt (shaper/redeemer) helmet is okay, missing the cdr and -fire res to nearby enemies amulet with +1 dex and +1 fire skill gems, the leech you can get from doryani's lesson on cluster jewel I think thats a longer list than you might expected, but thats what I went through as well when thinking about how to make it better:D IGN: FluffyMetamorph
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