[3.10] Stone Golem Golemancer Build -DELIRIUM-BALANCED- ALL CONTENT -Everything Dies-Huge Damage

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Arrhenius wrote:
Thank you for this build went with the CIP version. I had over 30+ ex invested in a zombie summoner but was struggling with all end game bosses. Used around 10ex on this build and had way more damage and was much tankier.

Only have some problems with Sirus+8 he is deleting the stone golems in the last phase. So need to bring mana pot to resummon them.



Stone golems shouldn't die at all, something is wrong.

The maze attack is very strong this league, SirusA6 killed my chaos golem and oneshotted me. Maybe it's this one?
I don't remember losing a stone golem since I've started CIP, not from Sirus, not from guardians, not from Simulacrum.
Currently trying this build and loving it thank you. It's getting expensive now but that's fine as making it in standard as that's where my currency is. A couple of questions if i may. Is it worth going for any cluster jewels once they transfer to standard as the jewels we use are just so powerful. Also i know elemental Equilibrium is very powerful but how powerful is it in this build? The Golems are so fast and may attack the enemies before i drop a Storm Brand so is that going to give the enemy instant cold resistance as our Golems are cold damage?
@poisonfeather Elemental Equilibrium does not proc from golem attacks, just from your hits
Last edited by pit_11 on Apr 4, 2020, 9:57:52 AM
Wouldn't it be better to play with 8 stone golems and just 1 chaos golem for the physical reduction ? Or are the other 2 golems Ice and Lightning needed for some other reason ?
Maybe a stupid question but do you prioritize the sockets on the talent tree over life nodes? I'm at 4.1k hp / 660es right now but I have only 7 sockets used. Is it worth swapping out some nodes to get these sockets?

My character is QueenCersei.

Any other tips are welcome, I'm pretty new to the build.
Ok, I've reached a relative hump, where I think most of my cheap upgrades are out of the way-

https://pastebin.com/KiEA7jVz

What should I do now? I don't really know where I should go on the passive tree/if I missed anything. What should I spend exalt for the most return?

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hydre57 wrote:
"
Arrhenius wrote:
Thank you for this build went with the CIP version. I had over 30+ ex invested in a zombie summoner but was struggling with all end game bosses. Used around 10ex on this build and had way more damage and was much tankier.

Only have some problems with Sirus+8 he is deleting the stone golems in the last phase. So need to bring mana pot to resummon them.



Stone golems shouldn't die at all, something is wrong.

The maze attack is very strong this league, SirusA6 killed my chaos golem and oneshotted me. Maybe it's this one?
I don't remember losing a stone golem since I've started CIP, not from Sirus, not from guardians, not from Simulacrum.


My golems also die during Sirius fight (they bleed to death if I'm right)

Which version (original or CIP) has better survivibility? CIP has much higher damage with low investment but only 4k+ health.
Right now I'm following the original build I can triple my dps by switching to CIP (with only 5ex investment) so I'm wondering if I should switch or not.
I need some help here I just did a T15 Blighted map with 3 Amber oils for 60% reduction cost and upon opening one of the chests a HEAD HUNTER belt dropped. So now I have 138 Exalt Orbs to use for awakened gems.

Does anyone have some suggestions on which gems to buy first?
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robymekka wrote:
Wouldn't it be better to play with 8 stone golems and just 1 chaos golem for the physical reduction ? Or are the other 2 golems Ice and Lightning needed for some other reason ?

That's not how that works. Your golem buff is based off of the # of total golems, regardless of their types. You only need 1 stone golem to get the 1k hp regen, and 1 chaos golem to get the 32% phys reduction, etc.
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Fechdk wrote:
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hydre57 wrote:
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Arrhenius wrote:
Thank you for this build went with the CIP version. I had over 30+ ex invested in a zombie summoner but was struggling with all end game bosses. Used around 10ex on this build and had way more damage and was much tankier.

Only have some problems with Sirus+8 he is deleting the stone golems in the last phase. So need to bring mana pot to resummon them.



Stone golems shouldn't die at all, something is wrong.

The maze attack is very strong this league, SirusA6 killed my chaos golem and oneshotted me. Maybe it's this one?
I don't remember losing a stone golem since I've started CIP, not from Sirus, not from guardians, not from Simulacrum.


My golems also die during Sirius fight (they bleed to death if I'm right)

Which version (original or CIP) has better survivibility? CIP has much higher damage with low investment but only 4k+ health.
Right now I'm following the original build I can triple my dps by switching to CIP (with only 5ex investment) so I'm wondering if I should switch or not.


4K health? I thought Delirium was extremely rippy. Is the damage improvement of CIP so great that it's worth constantly being one-shot?

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