[3.17] Wallach's Hierophant Freezing Pulse Totems (No Further Updates)
|
Just wondering if the experienced guys of the group could go step by step on how they craft a uber wand for the build?
Many thanks in advance. Cheers |
|
|
Same question
|
|
|
There are two large constraints on doing it. The first is that there are so many cold tags, and the second is that there are so many caster tags. You want:
Cast speed: caster, speed Spell crit chance: caster, critical Crit multi: critical +1 spell skill gems: caster +1 cold spell skill gems: caster, cold Spell damage: caster, cold Even when you have +1 spell skill gems and prefixes full, aug cold has a lot of other options to pick from, so it's rare to hit +1 cold gems too. I make it about 200/14k. That just isn't practical with gardens as rare as they are this league. I think that the only real option is to fracture +1 all spell skill gems onto a wand then chaos spam until you hit +1 cold spell gems. This is super rare too though, I think I've had fracture three or four times in total so far, and of course you miss 4 times from 5. Profane wands with it already fractured on are 40ex, and that might be more practical. You can get worse wands with it fractured on for 15ex. The other alternative is to settle for only one +1 gem mod, and take flat damage to spells. It's still awkward as you share tags with % cold damage, but it's not totally unachievable. I bought a wand with roughly those mods instead though. Edit: Just remembered that you could of course buy with +1 to both already. There aren't any on profane wands of sufficient ilvl, but it's probably simpler to do it this way. But to show you how hard it is to make a really great wand, this one on the market is actually worse than my current one. It lacks cast speed and that's huge.
Spoiler
Rarity: Rare
Horror Thirst Prophecy Wand -------- Wand Physical Damage: 35-64 Critical Strike Chance: 8.00% Attacks per Second: 1.20 -------- Requirements: Level: 68 Int: 245 -------- Sockets: B-B-B -------- Item Level: 84 -------- Quality does not increase Physical Damage (enchant) Grants 1% increased Area of Effect per 4% Quality (enchant) -------- 37% increased Spell Damage (implicit) -------- +1 to Level of all Spell Skill Gems (fractured) 49% increased Spell Damage 29% increased Cold Damage +38% to Global Critical Strike Multiplier +1 to Level of all Cold Spell Skill Gems 68% increased Critical Strike Chance for Spells (crafted) -------- Fractured Item -------- Note: ~price 35 exalted Last edited by NoImagination#6952 on Feb 5, 2021, 5:02:27 AM
|
|
|
Thanks for the reply.
Yes after spending some time on craft of exile and seeing all those cold mods I lost hope of harvest crafting a cold wand. 😭 |
|
|
I made that in Harvest league, but that was after 30 odd add/remove cold and various mod blocking tricks, so yeh, I don't think it's doable without unreasonable luck or fractured mods. And really, it's not wildly better than this: Last edited by NoImagination#6952 on Feb 5, 2021, 7:42:18 AM
|
|
|
Whoa, just had these spicy little devil's drop for me!
They had a crappy ~20 life on them, which I harvest annulled off and crafted life onto. Hit it with 1 divine as the damage against chilled enemies was in the 30s and hit 50 first one! lol Looks like they can be sold for many exalts, so torn between using (means I can buy new boots as my resists are fixed without any boot resists now) or selling and upgrading multiple pieces! As stands, I can harvest aug on a prefix and also harvest remove the evasion/energy shield prefix and then harvest aug on another prefix. What would you do harvest-wise to these gloves? Last edited by Raykyre#6247 on Feb 5, 2021, 9:32:08 AM
|
|
|
For absolute endgame, you probably want Warlord's fingerless silk gloves with 50% against chilled, T1 spell damage, maybe dex, one resist and two life mods. So I'd be thinking of selling those with the longer term goal in mind.
If you keep them, you probably only really have the option of taking +life and +life/defence. So I'd block life/defence with a craft, then go for aug life from harvest, and add/remove life (with the craft removed) until hitting T1 life. Then aug life or craft hybrid life again, and live with whatever that rolls. Last edited by NoImagination#6952 on Feb 5, 2021, 9:53:37 AM
|
|
|
Still love the build - it's my "home", and as long as it stays functional, I'll be having fun with POE. The new helmet was a godsend. I was lucky AF to roll my own large cluster yesterday and saved myself the investment.
What would be the best way of harvest crafting a +1 to spell / cold spell gems on this? ![]() Add cold or add caster mod, or something I'm not thinking of? Bit afraid of bricking it with the wrong action. |
|
|
I wrote a long post on this a few posts up. In short, you can't. Also, you shouldn't on that base. If it had fractured T1 spell damage it becomes more worthwhile, but even then I don't think I'd try.
If you really want to, you need to remove cold damage to spells because you need two empty prefixes. Then you just try to hit +cold for the cold spell gems, and +caster for all. The odds are not good. Last edited by NoImagination#6952 on Feb 5, 2021, 11:32:54 AM
|
|
" Thanks for the insight, the prefix / suffix jungle goes over my head. I'll try to improve my other wand instead. |
|






























