[3.17] Wallach's Hierophant Freezing Pulse Totems (No Further Updates)
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Quick humble brag (because I got over excited) and then an actual question.
Firstly decided to run a single lab because I got the 6x enchant thing and managed to somehow roll both of these; Sorry for the message Wallach (Got excited). Secondly my confusion in this build comes a little down to how projectile speed interacts with freezing pulse. Is there a soft cap or a tipping point where it makes more sense to invest in another stat - or should I continually pile it on? Last edited by Jellyzerg#7050 on Jan 24, 2021, 6:45:07 AM
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Has anyone done any of the special Maven fights with this build? Like Maven Invitation: The Hidden (where you fight the 4 beyond bosses)? Curious as to how this build can before in the harder Maven content.
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" Both are very nice, congratulations. I don't think there's much value in projectile speed past a certain point. Maybe 120 or something? I'm 69% from body, 30% from hat, and it's hard to see myself wanting enormously more. It'd be interesting to try with 200+ though. You really want it to be that you freeze most or all of a ritual circle, past that you aren't gaining much. You can only freeze in the first 25% distance of your projectiles, so perhaps enormous projectile speed just perma-freezes the whole circle. Last edited by NoImagination#6952 on Jan 24, 2021, 8:02:53 AM
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" Hey thanks, I've tried to make the guide as clear as possible. I'll have some more updates to the guide soon to account for Viridi's Veil, I've just been so busy between streaming, uploading the videos and other boring IRL stuff that it isn't in the text guide yet. Make sure your friend checks out the Viridi's Veil video for when he gets that far. " I've cleared all the encounters in the current expansion at this point, and I feel like the build actually does pretty well for all of them. It is definitely high-tier endgame content so you will probably want to at least be in a solid Viridi's Veil setup with the Coward's Legacy and such, but that barrier is a lot lower than it used to be with Atziri's. I'd say the hardest of those encounters are the 4 Breachlords, honestly. They are much deadlier than you'd think in that encounter. Of all those multi-boss fights it's the only one that I died on (including the 5 "uber" boss one). Don't take it lightly. |
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Hey loloppe, I love the idea of triple curse and zealotry, do you think a bottled faith is required? Also do you mind going into your cluster jewel decisions?
Last edited by dperls#3294 on Jan 24, 2021, 10:00:20 AM
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Hi wallach, im playing this build for the second time and I loooove it. Great guide, thanks for that
What do you guys think about frost shield? I thought it was maybe smart to pop that at the end of a delve, in a tight spot with ritual, before boss battles begin and stuff like that or is it just unnecessary? |
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" Bottled Faith is the best DPS flask of the game. It's not required but it's something to aim for. But if you want to use Marylene, you might want to wait to have Bottled Faith. As for cluster, Cold Conduction is the biggest DPS we can get off a Medium cluster. I get a bunch of non-damaging effectiveness to boost the 15% shock we get. There's other choice, like curse cluster, ranged cluster and totem cluster, but they are mostly giving stuff that I already have (cull, unnerve, proj speed, onslaught, etc.) Right now I only got like 80% proj speed and I feel it's plenty for the build. I might actually prefer to get Cast Speed on my helmet enchant. |
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" I use it on CWDT with steelskin, it's pretty useful for rituals. I like to cast my totems underneath it while I run away. It's likely to be one of the first links I drop when I need space though. |
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" Makes sense. Did you sim going with a large cluster and decide to pass on it? |
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" I just can't afford it. If I were to use a Large cluster, I would have to either drop a bunch of life/mana nodes, or somehow get dex/str on gear, or drop DPS for the cluster, which wouldn't really be worth. |
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