[3.17] Wallach's Hierophant Freezing Pulse Totems (No Further Updates)
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Is there much of a difference between this and say.. divine ire totems? You'll have to excuse my ignorance as I've never played a totem build, I just find them fascinating as its place them and dodge shit to survive
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" One thing you can use to scale up clear speed and damage really fast is to use Sinvicta's Mettle as weapon swap, kill one monster, then swap back. This pretty much give you rampage for free (1c), which is amazing for mapping in general. |
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Couple noob questions, thinking about re-rolling this build.
1) Is this build pretty tanky? Or am I going to have to constantly be avoiding stuff? 2) What's the estimated currency if I want to MELT awakener 8 / uber elder? 3) Any map mods I need to avoid? -thank you |
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I don't know what I did wrong, but I have 0 damage. I killed the shaper for about 15 minutes. Can someone tell me what's the matter? Thanks.
https://pastebin.com/WPHTqq8n |
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" 1. Mind over Matter keystone + 10% from the ascendancy is an extremely good layer of defence for one. This build also initially uses around 3 uniques so stacking life is pretty easy (basically no effort to 4k). Then there is the CWDT layer which is around 2k extra life when shit hits the fan. You also freeze everything and can play from far away / while moving, so nothing really hits you anyway. With pandemonius you chill and blind everything as well. So... this build definitely does not lack in defensive layers. 2. This can be done on a budget, but it requires some in-depth knowledge of builds like this. The normal way is to go low life (Pain Attunement), but this requires Atziri's Reflection and Coward's Legacy. You're also going to need Pandemonius and well rolled weapons for this. But when you do have this stuff, boy does it melt. 3. Elemental reflection is annoying af, because your totems keep killing themselves, but other than that, this build is basically safe from everything. |
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" It's not that tanky. We have some layers of defence, and we can get to 8k ehp, but our main defence is our dps as we freeze most the map. We can definitely die. Melting really depends on your definition. This melts them, but in a normal league that gear is almost priceless. You're probably going to want 20ex at least, with the Reflection taking 10 of that, Pandemonius taking 4 more, and a 6 link taking most the rest. As for map mods, I couldn't kill a tier 13 keeper of the grove, or whatever she's called, with ele reflect at my current gear level. Rituals with ele reflect were fine in T15 but it's pretty close. Notice that half my gear is trash right now though. Edit: this league, I'm afraid I'm the guy who brags about 6 linking in 12 fuses, and I can't even link it, is there a forum bug at the moment? Last edited by NoImagination#6952 on Jan 18, 2021, 11:59:23 PM
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" Awesome break downs, thank you! |
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Apparently, mobs dominated by Sirus are a big problem for most builds, but they're trivial for us as they're frozen. Also, did this earlier, shame I now have to do some actual work.
Last edited by NoImagination#6952 on Jan 19, 2021, 2:01:29 AM
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There is a bug in totem dmg nodes - we are missing a lot of dps.
Bump for more action from GGG https://www.pathofexile.com/forum/view-thread/3010591/page/2 !!!! |
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The ones to Shaman's Dominion work for me, and those are the only ones I've taken, so probably not a big deal for us unless it affects ascendancies too.
Last edited by NoImagination#6952 on Jan 19, 2021, 3:38:09 AM
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