3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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Tom1nside wrote:
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Linus1985 wrote:
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Tom1nside wrote:
Dual curse can be supported from spectres ?


No, but you can equip your animate guardian with additional curse and having curse on hit on some of its item.

I started to use a chest on animate guardian with the " You have Consecrated Ground around you while stationary" stat. Found it to be very useful for anyone that isnt using bottle Faith. 6% life regen a second while on the ground does a ton for minions when they have many thousands of life.


Thanks for the answer , ill think im gona stay then with the one curse from marveils spectre ( vulnerable ) theyre quick and the job is done fine .



Well ... i couldnt resist . Since i love punishment too . ive switched to dual curse . Vulnerable - Punishment . Vulnerable casted from spectres and i added punishment on cast on channeling switchin the vaal skelies from chests 5l to gloves 4l and the loss of skelies dps due to one less gem covered from punishment plus the zombies got a HUGE buff from the second curse.

Heres a charlatan-enchanted minotaur fight

https://streamable.com/h2mkcc


Gear
Spoiler


IGN = Tominsideeeee

Last edited by Tom1nside on Apr 12, 2020, 5:26:14 AM
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EuroPOE wrote:
Running Speed Setup + AG.

After 10 normal Atziri deathless run on the last one, i lost half of the zombies and above ALL my AG with Kingmaker, Stiched Mask and Astral plate with 10 life as ES...

Any suggestion? What was wrong?



I know the feels...
The other day I had just bought a kingmaker for my AG (22/20).
5 mins later I open a strongbox that explodes and only he dies....
Zombies,specters, even the golem and holy relic, they all lived except the AG... I almost quit the league due to how utter bs that was.

Now I'm so paranoid about my AG dying, especially when it gets chuncked in t16 delirium, I'm dying way more constantly keeping an eye on it and stuck at lvl 94 besides the usual bs oneshots.
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PattyWin wrote:
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Obermaster10 wrote:
Hey just followed this build. Currently Lvl 60 and thinking about buying my endgame weapon. Why should i use a Staff/Mace over Bow and Quiver? I get extra Stats with quiver and Bow is pretty much same Stats as Two handed weapon... Plz explain. THx


The only downside on Bow and Quiver is, that u have manually cast desecrate and offering.

I tried it for my own and iam change my weapon to 2 x wands with trigger spell.



Also bows cannot run with “socketed gems are supported with fortify” which is slightly more dps than the bow set up but yes you do lose out on extra stats quiver.
Selling lethal pride with 15% increased strenght, hit me up in game
or pm me at forums with an offer not looking for super much for it!
Nodes for the strenght are at
smashing strikes 5%
light of divinity 5%
devotion 5%
char u can pm is owlgoesEd for it!
I have Elegant Hubris timeless jewel with 160 minions dmg and 160 minions life for sell if anyone is interested https://imgur.com/a/hhSklPy

EDIT: Sold
Last edited by monoriee on Apr 13, 2020, 7:39:56 AM
How do I craft the boots for this build? Str+increased str+hp+movement speed? With awakener orb like an amulet?
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abdemon wrote:

Almost lost 4 AG.

LOL nice that you had time to screenshot your AG status.
Question, what are you using to generate Endurance Charges?
Hello.

This is my first Zombie Build, so excuse me :)

I have some stupid Questions:

How can i raise Zombies when i start a Map (when i have NO Zombies up)?
i must have dead bodies to raise them, right? Killing Mobs by my own (2h Sword) ?

i guess for Spectres its the same principal? dead bodies needed?

the animate guardian thing, how does this work? i see NO effect on my Spectres. Point on a Weapon or something like that? i dont get the principal.

really stupid questions, i know.

The problem appeared when i tested in the build and changed the original setup. I found myself in a blight Map and had no Zombies or Spectres :D

I couldnt raise Spectres, Zombies only have been a Manaproblem.

Thx 4 help..and sry again
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RDS1964 wrote:
Hello.

This is my first Zombie Build, so excuse me :)

I have some stupid Questions:

How can i raise Zombies when i start a Map (when i have NO Zombies up)?
i must have dead bodies to raise them, right? Killing Mobs by my own (2h Sword) ?

i guess for Spectres its the same principal? dead bodies needed?

the animate guardian thing, how does this work? i see NO effect on my Spectres. Point on a Weapon or something like that? i dont get the principal.

really stupid questions, i know.

The problem appeared when i tested in the build and changed the original setup. I found myself in a blight Map and had no Zombies or Spectres :D

I couldnt raise Spectres, Zombies only have been a Manaproblem.

Thx 4 help..and sry again


Raising Zombies & Spectres
There is a skill called Desecrate which allows you to spawn corpses.

Spectres once summoned don't need to be summoned again unless they die. If they die just go to the area you can find them or cycle through the corpses in the area they died in. Use Desecrate to find their corpses and raise them up.

So before you start mapping, in your hideout just desecrate corpses and raise up your army.

Animate Guardian
AG equips items you give it. Thus if you give items that give aura like buffs like Kingsmaker then AG will end up buffing you and your minions if you stay near it. You will not see buffs on minions. But you can see buffs that are affecting you.


Last edited by hlp811 on Apr 12, 2020, 9:04:10 AM
My version combined ranged spectres + cluster stacking + speed farming:

https://pastebin.com/irqZEqTS

Working on more craziness :)

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