[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES

well this league are not really cool . the garden is a pain to optimize ... and dunno i can't makink chaos ... all items are trash . Even with the harvest craft a good starter item have no value ... :(
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Voidurai wrote:
Regarding Life From Death, it heals my minions fairly substantially with only one node, and it's percentage-based healing so it will only get stronger as my minions beef up. I'm also using "_____ of the Grave" on my gloves to get free explodey skulls whilst mapping, as they recharge fairly quickly and, at a bare minimum, will proc more healing when they explode/die. I'm pretty hyped to find out that this works.

I'm close to mapping so I'll eventually be able to see if, with Yugul, my minions are able to *somewhat* handle a reflect map with constant usage of skeletons, whether it's just resummoning them like mad, or resummoning them when they die.

The only thing I've noticed to be careful of so far is to make sure I'm noticing my own safety whilst spamming skeletons, as being animation-locked and skill-spamming can be dangerous if I'm unaware of my surroundings. I don't mind more micro though :-P


So we are basically replacing Feasting Fiends with Life from Death like Qlidascope said? so we'll need a cluster jewel with life from death, renewal and vicious bite with 2 jewel sockets then right? to replace the top part of the current passive tree?

Also about word of the grave, since we are using Breathstealer, unique gloves, can unique gloves be enchanted as well? or is it possible to roll word of the grave on other gear like boots or helm?

Thanks a lot!
Last edited by LoneWolf999 on Jun 21, 2020, 4:36:40 PM
I would wait for Qlida to answer specifically on whether it’s a viable option for the build or not, as I am just a guy.

Speaking for myself, however, I believe that even a single Life From Death node provides a ton of quality of life for my pets and I, in the form of on-demand minion healing.

P.S try to keep as many minion leech/regen nodes as you feel comfortable with. If you feel your pets are super tanky with only Life From Death, you could allocate some points from minion regen or leech elsewhere! Or if you want additional overall minion safety, it doesn’t hurt to have a couple regen/leech nodes. They’re the ones doing damage for us, after all.

Regarding Breathstealer’s capability to have an anoint + enchant: Short answer is “I dunno”. I’ve never used Breathstealers, so I can’t give a proper answer. Hell, I don’t even know what a “blighted spore” looks like. All I know is that the gloves are supposedly a mini HH. I don’t know if the spore attacks, or if it even moves. Only thing stopping me from trying the gloves is currency, so I’ll get there eventually.

If Breathstealers are really good at their job, my thought is that you should probably stick with it. If you can only have one or the other, I’m thinking anointment > enchantment. The skulls are cool and all, but a free notable might be the stronger option, especially as you can decide what you want.

“____of the Grave” is a glove enchant only. I might look into other types of disposable minions via items and whatnot to experiment with Life From Death some more.
yea, what about it
Last edited by Voidurai on Jun 21, 2020, 6:54:32 PM
"
Voidurai wrote:
I would wait for Qlida to answer specifically on whether it’s a viable option for the build or not, as I am just a guy.

Speaking for myself, however, I believe that even a single Life From Death node provides a ton of quality of life for my pets and I, in the form of on-demand minion healing.

P.S try to keep as many minion leech/regen nodes as you feel comfortable with. If you feel your pets are super tanky with only Life From Death, you could allocate some points from minion regen or leech elsewhere! Or if you want additional overall minion safety, it doesn’t hurt to have a couple regen/leech nodes. They’re the ones doing damage for us, after all.

Regarding Breathstealer’s capability to have an anoint + enchant: Short answer is “I dunno”. I’ve never used Breathstealers, so I can’t give a proper answer. Hell, I don’t even know what a “blighted spore” looks like. All I know is that the gloves are supposedly a mini HH. I don’t know if the spore attacks, or if it even moves. Only thing stopping me from trying the gloves is currency, so I’ll get there eventually.

If Breathstealers are really good at their job, my thought is that you should probably stick with it. If you can only have one or the other, I’m thinking anointment > enchantment. The skulls are cool and all, but a free notable might be the stronger option, especially as you can decide what you want.

“____of the Grave” is a glove enchant only. I might look into other types of disposable minions via items and whatnot to experiment with Life From Death some more.


the life from death notable makes you able to do basically all content without your minions coming even close to dying. I did AWakener 4 with 0 minions dead today, hunter conq. level 82 with 0 minion loss. It is actually straight up mechanically BUSTED.
Hi!

Level 84 in yellow maps, just curious what spectres you suggest. I just got some arena masters and they're amazing. Are you still running 1 frenzy generating spectre? Or just 3 arena masters?

I can run 3 so far, just trying to find out the best spread.

Thanks!
"
Hi!

Level 84 in yellow maps, just curious what spectres you suggest. I just got some arena masters and they're amazing. Are you still running 1 frenzy generating spectre? Or just 3 arena masters?

I can run 3 so far, just trying to find out the best spread.

Thanks!


2 frenzy generators and 1 arena master, since the arena master always go BONK BONK BONK at the same times basically. And you really want as many frenzy charges on your minions as possible ^^
"
Qlidascope wrote:
"
Voidurai wrote:
I would wait for Qlida to answer specifically on whether it’s a viable option for the build or not, as I am just a guy.

Speaking for myself, however, I believe that even a single Life From Death node provides a ton of quality of life for my pets and I, in the form of on-demand minion healing.

P.S try to keep as many minion leech/regen nodes as you feel comfortable with. If you feel your pets are super tanky with only Life From Death, you could allocate some points from minion regen or leech elsewhere! Or if you want additional overall minion safety, it doesn’t hurt to have a couple regen/leech nodes. They’re the ones doing damage for us, after all.

Regarding Breathstealer’s capability to have an anoint + enchant: Short answer is “I dunno”. I’ve never used Breathstealers, so I can’t give a proper answer. Hell, I don’t even know what a “blighted spore” looks like. All I know is that the gloves are supposedly a mini HH. I don’t know if the spore attacks, or if it even moves. Only thing stopping me from trying the gloves is currency, so I’ll get there eventually.

If Breathstealers are really good at their job, my thought is that you should probably stick with it. If you can only have one or the other, I’m thinking anointment > enchantment. The skulls are cool and all, but a free notable might be the stronger option, especially as you can decide what you want.

“____of the Grave” is a glove enchant only. I might look into other types of disposable minions via items and whatnot to experiment with Life From Death some more.


the life from death notable makes you able to do basically all content without your minions coming even close to dying. I did AWakener 4 with 0 minions dead today, hunter conq. level 82 with 0 minion loss. It is actually straight up mechanically BUSTED.


Hey Qlidascope, which notable are we replacing for Life from Death? Feasting Fiends?
How does dread banner work? Does the necro gain stages when the minions impale? If not is it worth to place it at all? Or just run it for the aura?
One thing i've been worries to is the huge number of manual casting :
- Skellies spamming
- offering spam
- Desesecrate on boss without adds to make corpse
- Enduring Cry

And i'm not counting potion/bone armor, have you a tips to run everything on a movement heavy fight like Sirius ? especially with Offering/Desecrate/Enduring Cry ?
"
Arkhandar wrote:
One thing i've been worries to is the huge number of manual casting :
- Skellies spamming
- offering spam
- Desesecrate on boss without adds to make corpse
- Enduring Cry

And i'm not counting potion/bone armor, have you a tips to run everything on a movement heavy fight like Sirius ? especially with Offering/Desecrate/Enduring Cry ?


I am on the same page, I already run out of key bindings and I haven't added enduring cry yet.
Not having the cwc setup anymore makes the build a lot less smooth to play.

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