[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES

Because I've received quite a few questions about my variant of this build and I'm almost done with the league and this character, I've made a pob configuration with a few possible upgrades over my current gear, so you can compare numbers to the version in the guide (please keep in mind, that I've calculated impale dps manually on caclulator to get numbers below).
https://pastebin.com/0xz1yU7Z

Some results (if I haven't made errors in calculations):
With very expensive mirror-tier weapon (fortify corruption), using pride (numbers with just 20%, without ramp-up) and 320% elegant hubris (might be even better than that in theory):
15 zombies with 3.2M shaper dps each (48M total, 43.4M if switch pride to haste).

With standard fortify weapon:
15 zombies with 2.75M shaper dps each (41M total, 37M with haste). In both cases my character has 6.167 life, 4387 es and 25 positive chaos res at level 100 (It might be more with good 2 point passives from elegant hubris, but I have this passives for the easy comparison with the lethal pride which is also included in the pob)

My current setup with 15% lethal pride if using pride instead of haste and bottled faith instead of basalt flask:
16 zombies with 2.16M shaper dps (34.5M total, 31M with haste), 7025 life, 5127 es and 25 positive chaos res on level 100.
Last edited by DocRoberts#4869 on Jan 27, 2020, 7:20:42 AM
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LegendaryMewtwo wrote:
Can someone remind me on how much dmg Imaple support does vs Awakened Minion Damage support?

Looking for some small improvements, and I think gems is probably the most affordable for me at this point.


Impale is only stronger than awakened minion damage if you scale it with banner, enchant, generosity and so on. However it also opens up for swapping feeding frenzy/meatshield for minion damages on bosses. My endgame PoB says 1,5% assuming you have the prior mentioned buffs.
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rolandojuantamad wrote:
Are we not recommending chaos via triad grip now?





Its still a viable option, it just looses alot of DPS and some survivability for Quality of life.
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DocRoberts wrote:
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rolandojuantamad wrote:
You cant turn an influenced item.into a talisman amulet
Yeah, that's very unfortunate. Thanks for the info. Then I still think that at the cost of Eyes of the Greatwolf you can craft/buy a really good rare amulet. I have pretty average (but I'm very proud of it, because I've crafted it myself) and this average amulet has almost the same strength as Eyes (28 less in my pob) and trade-off here is 2 zombies vs +1 lvl to them + anointment + some life and possibility of other good stats (minion speed/resistances/pride mana reservation/flat strength (so it'll have even more str than Eyes), etc.


I did quite abit of math on the eyes of the greatwolf versus the craftable rare, and you're completely right about the rare. It has to be a high rolled eyes of the greatwolf to even compete with the rare these days due to awakener orb being a thing aswell as annoints.
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DongKingKong wrote:
Hello I'm just curious if it's better to get the suffix " hatred has 60 increased aura effect" on warsraff and just put the avian somewhere else. Can any math gurus show much that adds to the damage since hatred scales a lot


So far of what i've seen the hatred isn't worth it if you stack impale properly, the mechanic of impale is simply to strong to start stacking elemental damage. Plus you'd have to reroll ele reflect maps aswell.
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Kunibertos wrote:
Hi there. I like this build so far, the clearspeed is more like meh, specially clearing Legion, but it's pretty tanky. I'm not close of finishing my gear so far. But what do you think i should go next? I've already spamt over 1000 alteration + some regals no luck so far crafting the weapon and belt.




+ 2x Efficient Training

Useless amulet, wearing it because for some dex. I think i should go for some nice rings, i'm close to have over 900 strength. And yeah, the skelletons are pretty useful to evade nasty projectiles and they do really good damage and the clearspeed is way better with them.

I run Burial Chamber Tier 6 and all of my zombies died at the boss, probably because of the chaos damage.


But overall it's pretty amazing, i run most of the time tier 6-10 maps and looks promising. But i'm kinda scared to play without skelletons, it feels that my zombies don't do enough damage.


Any idea, what i should do next?


You really want to have your zombies in your weapon due to it scaling their level, and it is our primary way of getting DPS. I would also highly recommend that you keep trying to craft the weapon or buy one as it is a suuuper strong upgrade.
hey guys,

btw - on the SO-train again :P

have you guys ideas for min-max further on?

some data:
- 1840 str about
- 17 zomb.
- ~ 7.2k life / 4.9k ES (without SO)
- ~ 2,2m shaper dps / zomb. without impale multi



still need a multi for impale - maybe someone can help me out? its with dreadbanner + a.generosity + DB helm enchant

p.s.: ignore the gem setup, I'm lvling just minion damage, so for mapping usually a.melee phys is in (for bossing MD for FF)
Last edited by Zedforce666#0127 on Jan 27, 2020, 9:03:00 AM
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nazgul29 wrote:

Regarding survival you will need to go perfect balance on resist, use wise oak (drop mov speed flask), use stampede boots and annoint crystal skin.


Damn i knew should've annointed Crystal Skin, decided to go Written in Blood instead for more STR stacking... Crystal Skin is even cheaper to anoint.
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lennaert222 wrote:
Question not needed m yet since gear is good but the skeletons skill is it a pure summon skeletons or a vaal summon skeletons being used in this build?


Anyone?
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DocRoberts wrote:
Because I've received quite a few questions about my variant of this build and I'm almost done with the league and this character, I've made a pob configuration with a few possible upgrades over my current gear, so you can compare numbers to the version in the guide (please keep in mind, that I've calculated impale dps manually on caclulator to get numbers below).
https://pastebin.com/0xz1yU7Z

Some results (if I haven't made errors in calculations):
With very expensive mirror-tier weapon (fortify corruption), using pride (numbers with just 20%, without ramp-up) and 320% elegant hubris (might be even better than that in theory):
15 zombies with 3.2M shaper dps each (48M total, 43.4M if switch pride to haste).

With standard fortify weapon:
15 zombies with 2.75M shaper dps each (41M total, 37M with haste). In both cases my character has 6.167 life, 4387 es and 25 positive chaos res at level 100 (It might be more with good 2 point passives from elegant hubris, but I have this passives for the easy comparison with the lethal pride which is also included in the pob)

My current setup with 15% lethal pride if using pride instead of haste and bottled faith instead of basalt flask:
16 zombies with 2.16M shaper dps (34.5M total, 31M with haste), 7025 life, 5127 es and 25 positive chaos res on level 100.


so i know we have talked about 5l a couple times before. How is the loss of fortify going from 5l to 4l. Do you notice and changes with the end setup? Know you have been 4l for a while now. I do like how your 4l solves socket issues greatly.

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