[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES
"Same as most every other time. I am on a tablet and cannot see you passive tree. I see very little that isn’t hindered by budget. I presume your mana flask is only for summoning zombies on login. Personally I find swapping Blood a Magic in my helm a much simpler way of going about it. If you upgrade to a L4 Enlighten (L5 in +1 gloves), you can run all your auras without investing anything on the tree (I’m pretty sure with only a L3 you cannot). Your belt and amulet can both be upgraded as budget allows. You could divine your weapon; those are pretty weak rolls. | |
Hey guys,
maybe a stupid question, but the thread says 18 zombies... I can raise only 13, well my gem is just L19 and I dont have 1200 strength yet but 5 less zombies? thx in advance | |
my lethal pride grants 10% increased strength, 40 flat strength and 4% inc life among our 5 nodes. I like that - but i wouldnt mind getting a better one. but how likely is that? i dont have endless divines, after all.
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I just a little bit confused about your golem setup... Are you using Carrion Golem and Stone Golem? If so, how are they socketed on your gear? Thanks, by the way!
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"There are a couple ways to get there, none of them easy. People have actually gotten more when stacking enough strength. - L30 Raise Zombie = 9 - 1500-1800 strength = 5-6 - Amulet = 1-2 - Passives = 2 "That is a good one. It's hard to find a better one, but if you do want to keep rolling, buy another one so as to not roll over your current Lethal Pride. "Last I checked Qlida wasn't using any golems. It's recommended to stick to just Chaos or if you want to invest the 4 points, Chaos and Stone. Carrion is okay if you don't have the crafted weapon, but once you get it any # to # source of damage becomes insignificant. I'm not sure how anyone rolling skellies feels though; Carrion probably does them much more good. Golems can be socketed wherever they fit, usually in gloves, boots, or a ring. | |
Hmm, I had always discounted the “if you used a minion skill recently” from Fearsome Force and Enduring Bond due to the unreliable nature of using a minion skill every 4 seconds. It just occurred to me this isn’t the case with Cyclone. It makes both those more tempting to go for, though I’m still skeptical about the benefit of spending 5 points for Fearsome Force. I maybe could see it being useful if then anointing Ravenous Horde, and the AoE offset the minion speed.
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I have a question about phys dmg converted to elemental on Watcher's Eye. It says 'dmg from hits taken' is converted so I guess full dmg is taken from a phys hit and some % of it is converted to elemental but still. So correct me if I am wrong but this doesn't provide any reflected dmg to enemies nor buffs our dps ?
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" I will incorporate intimidate in the build for sure in 3.9, not sure how much i will add to the guide in 3.8 as i'm playing several privateleagues etc. ^^ Can't wait to see if the chaos convertion will become something we can do always, or if we have to start doing impale shenanigans or similar in 3.9 :D |
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" It is mistress of sacrifice, commander of darkness is a miss on my end, thx for pointing it out :) |
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" I love Fearsome force, as the AoE increase is quite noticable, and leads to alot faster clears, aswell as good dps increase c: |
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