[3.13] RECKONING (Counterattack) Gladiator Build. Let them kill themselves! UBER ~2 min! BOSSES AFK
Would a replica Loreweave be a better fit with the higher life and crit strike chance, with the lower resists? Or is the normal Loreweave for the higher capped resists?
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Hey, what would be the ideal pride combo for Watcher's Eye for bosses? And since I have a small budget I'm looking for a dual pride bonus option.
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" normal would probably work too https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 |
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So what would be your recommendation? The jewel is different in the pob and in the guide.
Last edited by Kalithas on Mar 6, 2021, 8:27:17 AM
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" the one in pob https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 |
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This is the best melee build I've yet played in my PoE career :-)
VERY survivable, and relatively budget :-) Last edited by Cyzax on Mar 10, 2021, 11:19:41 AM
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" Nice! https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 |
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Thanks for the amazing build, really fun to play!
I've got a question regarding weapon vs. unarmed: I just changed from using a sword with res-gloves to Facebreaker unarmed and the damage displayed in cyclone tooltip changed only very slightly, clearspeed feels even a bit slower now. I don't have Rigwald's Curse yet, so I'm missing crits I guess? But what about Facebreakers huge phys dmg increase, shouldn't I do way more damage now? | |
" AFAIK, you need something that PROVIDES the physical damage to scale in the first place... You don't have much inherent damage by default, only 2-6 as Duelist. Look for some 'Adds X to Y physical damage to attacks' modifiers to provide the base damage to scale... I use these: Last edited by Cyzax on Mar 11, 2021, 3:13:04 AM
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" Oh, OK, thanks! As you're using Abyssus, isn't the "increased physical damage taken" problematic, or do you reflect that increased damage and therefor kill enemies even faster? So is that calculated before or after reflection? |