[3.27] The Warbringer Slaming Serker [League Starter | Cheap | Smash the Atlas]

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LeaoMenethil wrote:
I am trying to follow the updated PoB on this build, but I don't understand why are you using Vulnerability linked with Autoexertion?

Can someone clarify this for me?


as grunt said, its to get battlemages cry to cast vuln on our exerted hits

we can in theory drop it when we get a curse on hit ring/corrupted glove implicit, or decide to use a different curse (warlords mark and mark on hit are pretty strong and warcry agnostic)

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FinalKiller wrote:


Struggling a bit as well with some tougher mobs and boss fights.

Any thoughts on upgrades?

https://pobb.in/Y6pLXcuPTBxK


very sweet mace!

low life is the thing i can see when quickly scanning. brass dome is still very good for max res, but vs ubers/pinnacles they typically only deal 1x type of damage, which you ideally flask for.

left ring has no life so thats an easy upgrade

work on stygian + abyss belt, or look to swap res's around and grab a 48% more ryslaths for giga bossing slams

phys taken as on helm and chest can help a ton with mitigation

redo your jewels and get 7% max life on both

keep lvling up some and grab more of scrion life wheel, as well as your cluster jewel socket for more %max life
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naughty wrote:
how much did you spend at the end?

I used my existing alts, regal and augments in my bag so no cost there. Managed to fracture on the first try so 6.6div there. Another 1 div for essences, 2 div for multimod and another 1 div for rerolling the values. So all about 10.6 divs.
so i've noticed that a lotta people's variations of this build use another weapon besides Tidebreaker, especially since the DPS on crafted rares can go so much higher. i've accumulated enough divs to upgrade but wanted to know how you all have been keeping your endurance charges topped up without Tidebreaker's Endurance Charge On Melee Stun bonus support.

are you just relying on Enduring Cry on cooldown? seems hard for that to be consistent enough and i definitely feel squishy without all 6/6 charges up. standing in hideout i have 5800 hp, 12800 armour, 82% capped ele res, 60% chaos res, and even got a 15% phys-taken-as-lightning on body. still feel reliant on full charges up.
Last edited by ulqX#2907 on Aug 6, 2024, 11:02:32 PM
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ulqX wrote:
so i've noticed that a lotta people's variations of this build use another weapon besides Tidebreaker, especially since the DPS on crafted rares can go so much higher. i've accumulated enough divs to upgrade but wanted to know how you all have been keeping your endurance charges topped up without Tidebreaker's Endurance Charge On Melee Stun bonus support.

are you just relying on Enduring Cry on cooldown? seems hard for that to be consistent enough and i definitely feel squishy without all 6/6 charges up. standing in hideout i have 5800 hp, 12800 armour, 82% capped ele res, 60% chaos res, and even got a 15% phys-taken-as-lightning on body. still feel reliant on full charges up.


enduring cry works great, and is sort of mandatory on pinnacles/ubers since you wont always reliably stun

other ways off the top of my head are

disciple of unyielding

slotting in enduance charge on stun support (its 24% more dmg on avg, not great but not terrible)

endurance charge on kill ring affix, needs to be unveiled but fairly common

or enduring composure cluster jewel

https://www.poewiki.net/wiki/Enduring_Composure
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zeroad12x wrote:
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naughty wrote:
how much did you spend at the end?

I used my existing alts, regal and augments in my bag so no cost there. Managed to fracture on the first try so 6.6div there. Another 1 div for essences, 2 div for multimod and another 1 div for rerolling the values. So all about 10.6 divs.


fractures the t1 hybrid on 1st try????

arrest this man!
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frawrst wrote:
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zeroad12x wrote:
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naughty wrote:
how much did you spend at the end?

I used my existing alts, regal and augments in my bag so no cost there. Managed to fracture on the first try so 6.6div there. Another 1 div for essences, 2 div for multimod and another 1 div for rerolling the values. So all about 10.6 divs.


fractures the t1 hybrid on 1st try????

arrest this man!


alright arrest me too i guess



https://www.twitch.tv/frawrst/clip/FuriousZealousPeanutKreygasm-3FIU90lfAwRCVGQs


woo woo weapon upg

now to farm for the 50% gained as extra x 3
Heyoh, I was checking out captainlance's build, volcanic fissure of snaking, and I leveled it and it's really fun, however the budget due to I suppose him being a content creator etc just puts it 1 or 2 lightyears above my bankbalance, so I'm just wondering, what changes if any, do I have to make in order to run a phys conversion skill with your build?
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Chridian wrote:
Heyoh, I was checking out captainlance's build, volcanic fissure of snaking, and I leveled it and it's really fun, however the budget due to I suppose him being a content creator etc just puts it 1 or 2 lightyears above my bankbalance, so I'm just wondering, what changes if any, do I have to make in order to run a phys conversion skill with your build?


not many: take out brutality and pride and slot in herald of ash

path up to magmatic strikes or down to lava lash to convert the 40% that fissure doesnt to fire

should be one to one after that

infernal cry very good to manual cast in that version
Last edited by frawrst#6156 on Aug 7, 2024, 5:26:16 AM

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