Animation Feedback
" All the cleaves for all characters are going to get a make over soon. The Cleave has had alot of incarnations so the animations between characters vary alot the new ones will be abit more uniform. Thanks for the feedback animator
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" Yay! cant wait for it! sneak in a cleave micro effect too, i bet loads of people will pay for it :D I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral |
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At the time i may have expressed my feelings not so well, along combined with my quck tempered side at the time;
Spoiler
" Therefore would to ask again; When we could expect an overhaul regarding changing all characters' standing out of safe zone ? "This is too good for you, very powerful ! You want - You take"
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Sorry if thats perhaps not the 100% perfect thread (or has been mentioned already - i just reached act 3 the first time)
There are some guys in act 3 that seems to wear some sort of "icy crown" (if its not clear what i´m talking about, i can have another look at their name when i have time to play again). I think it´s been the warehouse-district. When they move their head forward, the area around the head starts to look somehow "blocky". And when they get frozen, a icy (BIG!) square is around their head. Cant think that it´s intended to look that way. ----- Ok, it´s the undying grappler. And after lying dead in front of one i could zoom in...perhaps it was indeed inteded to be so, as there are all those crackling spikes on his head. Last edited by magicmerlin on Mar 8, 2013, 7:37:27 AM
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Dear Ari,
LOVE the new dagger animations for Shadow. Awesome work. So glad you've been tweaking these. One issue -- in town, the shadow switches to backhand for all off-hand weapons. I happen to be playing an odd left-hand sword right-hand claw build, and in town, he holds the sword backhand, but switches miraculously to forehand when moving. If I reverse it, the claw is oddly pointing outwards rather than in. I figure these are all side effects of finally getting the Shadow to wield two daggers backhand style. Thanks for all your work. Really appreciate it. :) https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
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" Hey Charan, Cool glad you like the new stuff. Yep I've already done all the animations to fix this just waiting for them to get hooked up but the guys are super busy so it's probably a couple patches away. Thanks for the feedback, have a good one animator
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" Please dont forget about cleave Ari :( I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral |
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Just noticed the new dagger animations for the Shadow, they are awesome!
Dual wielding looks great with them. |
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why were the shadow staff animations changed?
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" the old ones where coming up in alot of bug reports animator
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