[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]

"
Tarzanlepa wrote:


I just got something disgusting. Now to get ED enchant to it :')


Which is ALOT easier and ALOT more lucrative right now, get a few more bases like a good abyssus (42% tops), a devouering, Alphas Howl and maybe 2-3 more and then just run it with twice enchanted.
Last run i didnt get it but sold the Abyssus for 2 ex with 40% cyclone dmg, since you KNOW what you will get you can profit from it easily.
"
Tarzanlepa wrote:


I just got something disgusting. Now to get ED enchant to it :')


how did you craft the helmet? fossils, harvest?
first of all great guide! i have been following it for the most part. in 3.14 most things still work great!

what i changed though is:
toxic rain --> divergent ensnaring shot
i feel like toxic rain is useless and ensnaring shot should give some boss damage.
cast on damage taken --> multiple spell totems
i just bind steelskin on walking and cast it when its ready. 3 totems stack wither in no time. at least thats how i think it works.

playing low life is hard imo. most of the time im full because of the health flask. so overall pain attunment is not doing much. with better gear that might change.
so what i do is just use petrified blood as a defensive skill which works great. i feel almost immortal.
pain attunment is still probably worth it because in most boss fights it has a decent uptime.

Edit:
I forgot about the amulet enchant. Fortify (hardened scars) sounds really great when i saw it on here, but it just doesnt stay up. i tried with a lower level flask but then you dont get any heal out of it which you sometimes still need.
With way better gear hardened scars might be the best again with a lower level flask. Until then you are probably better off with another enchant and a better flask.
Last edited by Lymez#5507 on May 8, 2021, 5:21:17 AM
"
Lymez wrote:

toxic rain --> divergent ensnaring shot
i feel like toxic rain is useless and ensnaring shot should give some boss damage.
I don't think it would work because the wording on it is very similar to unnerve and there's a GGG post that unnerve doesn't work on dot damage. So if it says enemies take increased spell damage, I don't think it works. Only chaos damage or damage over time.

Source: https://www.pathofexile.com/forum/view-thread/2784387
Last edited by Viktranka#3883 on May 8, 2021, 5:19:47 AM
"
Viktranka wrote:
"
Lymez wrote:

toxic rain --> divergent ensnaring shot
i feel like toxic rain is useless and ensnaring shot should give some boss damage.
I don't think it would work because the wording on it is very similar to unnerve and there's a GGG post that unnerve doesn't work on dot damage. So if it says enemies take increased spell damage, I don't think it works. Only chaos damage or damage over time.

Source: https://www.pathofexile.com/forum/view-thread/2784387


^
This is correct, ED does not deal spell damage outside the initial hit.
<removing because I am the dumb>
Last edited by Kilgu#4925 on May 9, 2021, 7:07:03 PM
"
Kilgu wrote:
I have a new favorite way to craft the amazing endgame bow
Why is 48% multiplier better than 70% multiplier?
"
KrusXY wrote:
"
Tarzanlepa wrote:


I just got something disgusting. Now to get ED enchant to it :')


how did you craft the helmet? fossils, harvest?


Actually I have no idea how it was made, bought it from trade with those prefixes, -9 chaos res and unveiled modifier. I am afraid that someone hit the jackbot with veiled chaos orb. Its a freaking 1 in 5million chance to hit t1 dual ES + t2 life + -9 chaos res.
"
Viktranka wrote:
"
Kilgu wrote:
I have a new favorite way to craft the amazing endgame bow
Why is 48% multiplier better than 70% multiplier?


I'm confused, where are you getting the 70% chaos dot multi?
70% from the bow, chaos dotmulti(max 35%)
+ dot multi(max 35%)

Report Forum Post

Report Account:

Report Type

Additional Info