Can anyone tell me why is my DPS so low?
POB code: https://pastebin.com/80eBxY3C
Well, have you checked configuring PoB for your own character section?
Because when I configure it properly it is not low at all:
https://pastebin.com/g6JTpp0p
Also, you can apply only 1 curse, so Temp Chains is not doing anything in your setup (and CWDT enfeeble is not doing anything too if enemies already have Despair from your bane on them).
Ahh I see, new player so I didn't know about the curse limit thing.
Thanks :)
Can anyone tell me why is my DPS so low?
POB code: https://pastebin.com/80eBxY3C
Well, have you checked configuring PoB for your own character section?
Because when I configure it properly it is not low at all:
https://pastebin.com/g6JTpp0p
Also, you can apply only 1 curse, so Temp Chains is not doing anything in your setup (and CWDT enfeeble is not doing anything too if enemies already have Despair from your bane on them).
Another question: How did you enable the 60% chance for poison to deal 100% increased damage mod in PoB dps calculation?
Can anyone tell me why is my DPS so low?
POB code: https://pastebin.com/80eBxY3C
Well, have you checked configuring PoB for your own character section?
Because when I configure it properly it is not low at all:
https://pastebin.com/g6JTpp0p
Also, you can apply only 1 curse, so Temp Chains is not doing anything in your setup (and CWDT enfeeble is not doing anything too if enemies already have Despair from your bane on them).
Another question: How did you enable the 60% chance for poison to deal 100% increased damage mod in PoB dps calculation?
From How to configure PoB for your own character?:
"
3. If your bow is Darkscorn or bow with Delve mod 60% chance for Poisons inflicted with this Weapon to deal 100% more Damage, select it in items section, click Edit.., add 60% more damage with Poison at bottom and click Save (this is workaround for poison mod, because PoB do not supports it atm)
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
From How to configure PoB for your own character?:
"
3. If your bow is Darkscorn or bow with Delve mod 60% chance for Poisons inflicted with this Weapon to deal 100% more Damage, select it in items section, click Edit.., add 60% more damage with Poison at bottom and click Save (this is workaround for poison mod, because PoB do not supports it atm)
About that, I have a Vermillion ring on which I crafted 40% increased poison damage, and the whole ring does not get loaded in PoB when I import my char. Is it related?
From How to configure PoB for your own character?:
"
3. If your bow is Darkscorn or bow with Delve mod 60% chance for Poisons inflicted with this Weapon to deal 100% more Damage, select it in items section, click Edit.., add 60% more damage with Poison at bottom and click Save (this is workaround for poison mod, because PoB do not supports it atm)
About that, I have a Vermillion ring on which I crafted 40% increased poison damage, and the whole ring does not get loaded in PoB when I import my char. Is it related?
Nope, PoB atm simply do not supports Vermillion ring, you will have to add similar ring manually but change base when importing your char (i would simply do ctrl-c in-game, create custom in pob, paste and change base from vermillion to like coral ring).
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Nope, PoB atm simply do not supports Vermillion ring, you will have to add similar ring manually but change base when importing your char (i would simply do ctrl-c in-game, create custom in pob, paste and change base from vermillion to like coral ring).
Thanks a lot for info and the ctrl c tip. That saves a lot of time.
14th October 2019
- Added mention of Malevolence Watcher's Eye to End-game optimization section
- Added mention of Devoto's Devotion to End-game optimization section
I felt like Devoto deserved mention in end-game optimization section if people want to focus more on mapping than bossing, as it improves it by a lot. I also added Malevolence Watcher's Eye mention that I previously had in main PoB but I replaced it with normal jewel and Skitterbots since.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Seeing that you updated the endgame optimisation I re-read it and noticed that: "For tree optimizations, if you can get enough Intelligence and Strength from gear, you can remove Primal Spirit"
I was debating with myself removing these 2 passives, but I was more hesitating on the 5% flask effect and the 20% increased flask charge gain.
From your experience, the 20% increased charge gain is not really usefull as a Pathfinder?
On the same line, I got rid of the Scion life and Sentinel by anointing Constitution, so I'm also debating droping Profane chemistry and getting Perfect agony from the tree with those points. This is an experiment but i might stick to it.
How much do you value Profane chemistry and what flask would choose over witchfire brew in place of Coralito?
Last edited by Rootsmann on Oct 14, 2019, 7:55:35 PM