[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

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thedeathbeam wrote:
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opotho wrote:


Hmm, in long run this is correct, but a bit philosophical. DPS is a rate of decreasing hp and culling strike does nothing for this, but as you said cuts last portion of boss hp pool.

For example in uber fights it will not help one to go through phases faster, it will cut only the last one. And afaik some of bosses regen part of the hp between phases


On ubers its even more valuable than 17% DPS but on average it should be about right. Because both Sirus and Maven are a lot more dangerous in last phase. For exarch/eater it doesnt matter that much those 2 dont change with phases, but you can cull every mini cortex boss pretty sure so here it is even more value. Its least useful on u elder/shaper i guess. But still nice.

Also PoB already supports normal cull mods and accounts for them as 11% more damage (for 10% one) and 25% more for 20% one (from slayer). The cull from ammy is simply unsupported atm (and PoB also has no knowledge of which mod on the ammy is dominant so its also quite hard to add support for it without bunch of other work).


Didn't know that pob already works like this, okay then, still a bit controversial but has a solid logic behind.
Big build update!

- Split Standard and Starter setup into skill sets
- Replaced Scourge Arrow ballistas with Siege Ballistas
- Switched from Tailwind/+2 to cold boots to Eldritch boots and moved +2 levels to gloves (as unveil you can get +2 to aoe gems, should be a lot cheaper to get than +2 to cold)
- Switched to Covenant in Starter setup (actually really good body and also solves mana costs early)
- Added Glorious Vanity with Immortal Ambition and Wither on Hit. This is massive damage boost as it both guarantees 100% uptime on our leech cluster and also frees up whole link on ballistas
- Switched to single large cluster jewel setup (Glorious Vanity is better)
- Switched to Eternal Struggle amulet. This amulet is actually insane for us, solves most of attribute requirements, gives 15% cull and the implicits are also rly strong, either to cap supp/max res on budget or to simply get a lot of damage
- Switched from Steelskin to CWDT Immortal Call
- Switched from Dash to Blink Arrow (less gem sockets required, lower mana cost and with the mastery its actually smooth)
- Updated Navigating through pob section (finally, it was quite old at this point)
- Updated How to configure PoB for your own character section

With all these changes build gains around 45% more damage (should be even more in game as SA ballista hitrate is pretty bad now while Siege Ballista always hits with its full damage)

Example of skill sets:


Main post is already updated and also contains new/updated pastebin.

If you cant load the pastebin because of Glorious Vanity error, look here (or wait for PoB to update): https://github.com/PathOfBuildingCommunity/PathOfBuilding/issues/4560#issuecomment-1181438673
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Btw for anyone who wants to see some mapping, its a bit laggy but here:

https://youtu.be/saXHXXGdigo
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Build update:

- Added Ward variation of the build to Pastebin (this was very easy thanks to skill sets). There is separate tree, item set and skill set for Ward
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Well finished all ubers today, that was something (when I played last time only maven was added and no ubers at all).
So without knowing mechanics in the ascending difficulty order for me(ward version with minor adjustments) : cortex, exarch, sirus, uber uber elder, shaper, eater, maven.

Cortex, exarh pretty easy. Facetanked everything except ground aoes, closed in first try

Sirus first phases nothing can kill except storm in center of arena, last phase is a bit mess, as too much ground aoe to be cautious, and beam can kill if catch more then two times in the row.

Elder and shaper is easy if when you get how to dodge bullet hell and drop the balls in one point

Eater was a mess, idk why he killed me that much times and laggy ball catching under laser emptied my wallet for invitations

and Maven was fun, love her. Almost every skill from maven kills you, every mistake in ball placement can ruin whole run. Cost to many tries for me, but there I saw my mistakes and worked on them. And if you get to the last phase it becomes pretty easy as no new balls, only maven and memory games

Ofc build not for uber bossing, but for challenges run is fine. Almost all my troubles come from lack of experience in uber mechanics
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opotho wrote:
Well finished all ubers today, that was something (when I played last time only maven was added and no ubers at all).
So without knowing mechanics in the ascending difficulty order for me(ward version with minor adjustments) : cortex, exarch, sirus, uber uber elder, shaper, eater, maven.

Cortex, exarh pretty easy. Facetanked everything except ground aoes, closed in first try

Sirus first phases nothing can kill except storm in center of arena, last phase is a bit mess, as too much ground aoe to be cautious, and beam can kill if catch more then two times in the row.

Elder and shaper is easy if when you get how to dodge bullet hell and drop the balls in one point

Eater was a mess, idk why he killed me that much times and laggy ball catching under laser emptied my wallet for invitations

and Maven was fun, love her. Almost every skill from maven kills you, every mistake in ball placement can ruin whole run. Cost to many tries for me, but there I saw my mistakes and worked on them. And if you get to the last phase it becomes pretty easy as no new balls, only maven and memory games

Ofc build not for uber bossing, but for challenges run is fine. Almost all my troubles come from lack of experience in uber mechanics


Hmm I had quite different experience, for me exarch was hell. But I think at the point I was doing him i was still relatively undergeared. Sirus was also hell because of the degens (but also I was still doing him with SA instead of Siege) and completely agree on Maven, the dots can brick arena super easily.

Btw I did not even realized that we can also just grab synthed purities on rando rare rings lul, I was too focussed on getting it on Circle, taht is actually pretty sick :d

EDIT:

Oh also, woke added chaos with nightgrip isnt very good link (for your main SA link), I use it for ballistas because of lvl 22 breakpoint (that gives +1 ballista) but wouldnt use it on SA. Same with the annoint, panopticon actually isnt that good when you already have 6 ballistas. Also that is pretty sick megalo, damn.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Last edited by thedeathbeam on Jul 17, 2022, 4:41:16 PM
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thedeathbeam wrote:

Hmm I had quite different experience, for me exarch was hell. But I think at the point I was doing him i was still relatively undergeared. Sirus was also hell because of the degens (but also I was still doing him with SA instead of Siege) and completely agree on Maven, the dots can brick arena super easily.

Btw I did not even realized that we can also just grab synthed purities on rando rare rings lul, I was too focussed on getting it on Circle, taht is actually pretty sick :d

EDIT:

Oh also, woke added chaos with nightgrip isnt very good link (for your main SA link), I use it for ballistas because of lvl 22 breakpoint (that gives +1 ballista) but wouldnt use it on SA. Same with the annoint, panopticon actually isnt that good when you already have 6 ballistas. Also that is pretty sick megalo, damn.


Thanks for the tips! Didnt realised that my ballista was only 20 lvl. And after throwing exaltes on it and switching annoint+ gem in armor, got like 10m dps more in boss setup!

As for my equip.. After searching for a week the Circle ring with chaos res and purity I start searching another variants(Idk how you got your perfect one). And as I still dont want to spend 20+ex for impossible jump jewel for reses I had to find at least fitted to my build megalomaniac with lightning res.

Last edited by opotho on Jul 17, 2022, 7:02:11 PM
Very decent build, enjoing it.
Also there's slightly better option for boots implicit - gain +6% physical as extra chaos damage.

The difference on my character between "Gain 6% of Physical Damage as Extra Chaos Damage" and "Poisons you inflict deal Damage 10% faster" is 550 000 dps.
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lehlehich wrote:
Very decent build, enjoing it.
Also there's slightly better option for boots implicit - gain +6% physical as extra chaos damage.

The difference on my character between "Gain 6% of Physical Damage as Extra Chaos Damage" and "Poisons you inflict deal Damage 10% faster" is 550 000 dps.


Yea, its pretty good mod. Faster poisons mostly help in shorter fights where its 10% more damage but after you cap your poison stacks its no longer damage increase anymore.

Oh also, for extra totem you need lvl 22 Siege Ballista. You have 20/13 anomalous siege ballista so 1. you are missing 1 totem as woke added chaos 5 only makes it lvl 21, 2. you are missing 1 projectile as the alt qual gies +1 proj per 10% qual. If you are short on currency I would recommend just regular lvl 21 siege ballista over anomalous for now.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
"
thedeathbeam wrote:
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lehlehich wrote:
Very decent build, enjoing it.
Also there's slightly better option for boots implicit - gain +6% physical as extra chaos damage.

The difference on my character between "Gain 6% of Physical Damage as Extra Chaos Damage" and "Poisons you inflict deal Damage 10% faster" is 550 000 dps.


Yea, its pretty good mod. Faster poisons mostly help in shorter fights where its 10% more damage but after you cap your poison stacks its no longer damage increase anymore.

Oh also, for extra totem you need lvl 22 Siege Ballista. You have 20/13 anomalous siege ballista so 1. you are missing 1 totem as woke added chaos 5 only makes it lvl 21, 2. you are missing 1 projectile as the alt qual gies +1 proj per 10% qual. If you are short on currency I would recommend just regular lvl 21 siege ballista over anomalous for now.

Thanks, i already done that.
Also what is that in PoB custom modifiers? Cheating? :)
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= Eternal Struggle
17% More Damage
Last edited by lehlehich on Jul 22, 2022, 6:10:30 AM

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