[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

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knskisu wrote:
Did you see the new version of cluster jewel "Eternal Suffering" ?

"25% increased Chaos Damage
50% chance to inflict Withered for two seconds on Hit if there are 5 or fewer Withered Debuffs on Enemy"


Where can I find those changes? I searched in the 3.11 Patch notes for Eternal Suffering but I couldn't find anything
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JokeY321 wrote:
Where can I find those changes? I searched in the 3.11 Patch notes for Eternal Suffering but I couldn't find anything
https://www.pathofexile.com/forum/view-thread/2873767
Ignore this post
Last edited by ChronoKross on Jun 19, 2020, 12:25:02 AM
How does Summon Skitterbots interact with Scourge Arrow mechanics?
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faraazahmed wrote:
How does Summon Skitterbots interact with Scourge Arrow mechanics?


They shock stuff, so enemies take 15% increased damage. Its just damage aura. And the chill from them is super nice too. But the main setup switched to malevolence (and it was alreday recommended before to just switch to Malevo after being comfortable with mana). But i think I left it in leveling section, because early you wont have enough mana to reserve precision, malevo and hoag, so you just do hoag, precision, skitters instead.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
@thedeathbeam

can't decide between this build and your assa poison wander

which one do you think will perform/scale better this league ?

looking at an all round char, with good bossing/clear

which one will you start with ?
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thedeathbeam wrote:
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faraazahmed wrote:
How does Summon Skitterbots interact with Scourge Arrow mechanics?


They shock stuff, so enemies take 15% increased damage. Its just damage aura. And the chill from them is super nice too. But the main setup switched to malevolence (and it was alreday recommended before to just switch to Malevo after being comfortable with mana). But i think I left it in leveling section, because early you wont have enough mana to reserve precision, malevo and hoag, so you just do hoag, precision, skitters instead.


Hey thanks for the quick reply. In your PoB you use Malevolence, Precision & Herald of Agony. I was wishing there was a way to include Flesh & Stone instead for the AoE blind, and I guess that's possible once you get an Aul's uprising with Malevolence aura mod.

In the meantime, is there a way to run Malevolence, Flesh & Stone and still have accuracy cap? How much flat accuracy is needed to not require Precision do you think? I don't mind rolling flat acc on gloves, ring & quiver to cap it in order to be able to run Flesh & Stone + Malevolence.
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faraazahmed wrote:
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thedeathbeam wrote:
"
faraazahmed wrote:
How does Summon Skitterbots interact with Scourge Arrow mechanics?


They shock stuff, so enemies take 15% increased damage. Its just damage aura. And the chill from them is super nice too. But the main setup switched to malevolence (and it was alreday recommended before to just switch to Malevo after being comfortable with mana). But i think I left it in leveling section, because early you wont have enough mana to reserve precision, malevo and hoag, so you just do hoag, precision, skitters instead.


Hey thanks for the quick reply. In your PoB you use Malevolence, Precision & Herald of Agony. I was wishing there was a way to include Flesh & Stone instead for the AoE blind, and I guess that's possible once you get an Aul's uprising with Malevolence aura mod.

In the meantime, is there a way to run Malevolence, Flesh & Stone and still have accuracy cap? How much flat accuracy is needed to not require Precision do you think? I don't mind rolling flat acc on gloves, ring & quiver to cap it in order to be able to run Flesh & Stone + Malevolence.


You can easily drop Malevolence when you will have enough damage. Or when you get Fenumus weave instead of Embalmer. That is what I did this league, I ended up usign Flesh & Stone, Precision, Hoag and Fenumus with aspect.


Well, as league starter, you can drop precision, grab some mana reservation on tree and run Malevolence, Flesh and Stone and HoAG with Lioneye Glare (as that caps your accuracy).
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
I updated path of building and I cannot import this build only I have this problem ?
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Raineth wrote:
I updated path of building and I cannot import this build only I have this problem ?


You need to be on PoB fork to import the build: https://github.com/PathOfBuildingCommunity/PathOfBuilding/releases

The correct versiion is 1.4.169.3
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/

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