[3.7] 1H-Impale Cyclone Champion/Slayer - 16M+ Shaper DPS Fullbuffed / 158%-220% Movspeed Speedy Boy

Hello.
Killed The Shaper with 3-4 deaths, cause on oneshots.
I need help :D
Can you look into my character and tell me - what i must improve?
Thank you very much.
Any tips on survivability against legion groups of rare one-shotters? 4700hp, full resistances, abyssus ^_^, with flasks 30-50% phys reduction, 30% evade. Leeching is not a problem, one shotting is. Also: I am not using curse immunity but bleeding resistance on flask.
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Szynima wrote:
Gloves (Vorici-Craft 4link 4R):
Immortal Call(11) + Cast when Damage Taken Support(9) + Summon Lightning Golem(11) + Punishment(12)


But in the "My current Gear if anyone is interested:"
there is Immortal Call(9) + Cast when Damage Taken Support(7) + Summon ICE Golem(9) + Punishment(10)

Differend golems, differend levels.
Why and what is to be right, actually?
"
Tk0 wrote:
"
Szynima wrote:
Gloves (Vorici-Craft 4link 4R):
Immortal Call(11) + Cast when Damage Taken Support(9) + Summon Lightning Golem(11) + Punishment(12)


But in the "My current Gear if anyone is interested:"
there is Immortal Call(9) + Cast when Damage Taken Support(7) + Summon ICE Golem(9) + Punishment(10)

Differend golems, differend levels.
Why and what is to be right, actually?


The "my current gear" tab is horribly outdated. Kinda ingore it.
Well, this build finally just came alive for me last night, pounded thru T14-15 with zero deaths, killed 2 generals, tons of decent enough coin.

Here's the difference (for me):

1) assmark ring (this overwriting nonsense is mostly moot), 100% power charges >> this concern
2) HP > 5200 (you can get whacked pretty hard before you get your ES leech going)
3) RAGE!!!!! I swapped for Infusion and it's just great, 50 stacks build quickly and my mouseover DPS for cyclone went from 135 > 380K, it's incredible.
4) SAND STANCE!!! Running full DPS in blood is frankly not necessary and I feel a lot (LOT) tankier in SAND and STONE stances, forget blood stance.

With a TRUE IMPALE (100%, 9 stack) setup, I can kill all T15 bosses in a second or two, the two generals in T15 took about 4 seconds, moving onto T16 and shaper today.

Last edited by d3viant6 on Jun 27, 2019, 6:56:08 AM
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GreatThree wrote:
Any tips on survivability against legion groups of rare one-shotters? 4700hp, full resistances, abyssus ^_^, with flasks 30-50% phys reduction, 30% evade. Leeching is not a problem, one shotting is. Also: I am not using curse immunity but bleeding resistance on flask.


dump the abyssus, get >5k HP
"
TIMIK23 wrote:
Hello.
Killed The Shaper with 3-4 deaths, cause on oneshots.
I need help :D
Can you look into my character and tell me - what i must improve?
Thank you very much.

Shaper oneshots aren't a build issue... Almost every character would get oneshot by the slam, or if they stand in the beam. Unless you are getting oneshot by the little hits?

"
TIMIK23 wrote:
Hello.
Killed The Shaper with 3-4 deaths, cause on oneshots.
I need help :D
Can you look into my character and tell me - what i must improve?
Thank you very much.


didn't even look, but it's HP... >5k is MUST IMHO, I'm finally 5400K/1.6K ES and in SAND STANCE, I'm tanky AF (while leeching :-)

does cyclone count as a movements skill? how will "#% increased Damage with Movement Skills" in Bronn's Lithe work in this build?
Last edited by Daniquell on Jun 27, 2019, 8:56:38 AM
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Daniquell wrote:
does cyclone count as a movements skill? how will "#% increased Damage with Movement Skills" in Bronn's Lithe work in this build?


like a dream, that's why it's used at lower levels, for big boy chest use a $$$ rare (10-25exa depending)

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