Balance in Path of Exile: Legion

It's hard to be polite with you GGG, with warlord's mark change , i don't get it .. This because of Winter orb ? How life based caster can survive now ? Only with mind over matter / mana guys ?
Last edited by Elf_97#7231 on Jun 6, 2019, 7:57:28 PM
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dervypoe wrote:
It's pretty sad since its avoidable and we wouldn't have to dumb down the rest of the game and build a whole league to get people to play melee, if the CHOICES of melee build had been a bit less constricting and samey due to previous nerf/design choices that you made.


This is the most important part of this person's post.

There are many players who would be more than happy to try out melee builds after they've been made competitive.

No need to make them overpowered.

No need to nerf spells to the point that they are undesirable.

Just make things balanced, GGG. People will try out everything. You don't have to FORCE a meta.

"Let's make a meta!" is wrong thinking from the get-go, and it is the source of so many of your players' discontent.

Do you have so little faith in your playerbase? Do you feel like you have to force them to play certain build-types?

Yes?

Then you've already lost.


Make a GOOD FAITH effort (you don't have to be perfect!) to balance the various build types in this game. Is that not the most interesting outcome? For players to actually choose the style of gameplay they prefer and run with it? For leaderboards to be populated by multiple builds?

Why do you hate this outcome so much?

I can only assume that you hate it, since all of your development seems so hell bent on preventing it.
Wash your hands, Exile!
"
gibbousmoon wrote:
"
dervypoe wrote:
It's pretty sad since its avoidable and we wouldn't have to dumb down the rest of the game and build a whole league to get people to play melee, if the CHOICES of melee build had been a bit less constricting and samey due to previous nerf/design choices that you made.


This is the most important part of this person's post.

There are many players who would be more than happy to try out melee builds after they've been made competitive.

No need to make them overpowered.

No need to nerf spells to the point that they are undesirable.

Just make things balanced, GGG. People will try out everything. You don't have to FORCE a meta.

"Let's make a meta!" is wrong thinking from the get-go, and it is the source of so many of your players' discontent.

Do you have so little faith in your playerbase? Do you feel like you have to force them to play certain build-types?

Yes?

Then you've already lost.


Make a GOOD FAITH effort (you don't have to be perfect!) to balance the various build types in this game. Is that not the most interesting outcome? For players to actually choose the style of gameplay they prefer and run with it? For leaderboards to be populated by multiple builds?

Why do you hate this outcome so much?

I can only assume that you hate it, since all of your development seems so hell bent on preventing it.



Aren't you the guy that uninstalled and GBF?
"
Mythreindeer wrote:
Aren't you the guy that uninstalled and GBF?


GBF?

EMF! DYSI!?
Wash your hands, Exile!
"
Mythreindeer wrote:
"
gibbousmoon wrote:
"
dervypoe wrote:
It's pretty sad since its avoidable and we wouldn't have to dumb down the rest of the game and build a whole league to get people to play melee, if the CHOICES of melee build had been a bit less constricting and samey due to previous nerf/design choices that you made.


This is the most important part of this person's post.

There are many players who would be more than happy to try out melee builds after they've been made competitive.

No need to make them overpowered.

No need to nerf spells to the point that they are undesirable.

Just make things balanced, GGG. People will try out everything. You don't have to FORCE a meta.

"Let's make a meta!" is wrong thinking from the get-go, and it is the source of so many of your players' discontent.

Do you have so little faith in your playerbase? Do you feel like you have to force them to play certain build-types?

Yes?

Then you've already lost.


Make a GOOD FAITH effort (you don't have to be perfect!) to balance the various build types in this game. Is that not the most interesting outcome? For players to actually choose the style of gameplay they prefer and run with it? For leaderboards to be populated by multiple builds?

Why do you hate this outcome so much?

I can only assume that you hate it, since all of your development seems so hell bent on preventing it.



Aren't you the guy that uninstalled and GBF?


(Sorry, I don't know what GBF means?)

My recollection is that had to do (at least in part) with the map tab snafu in standard caused by a new map generation every release. That issue was solved very nicely by GGG. There's a button in the map tab plus you can vendor old maps for new maps at one to one now.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Last edited by Turtledove#4014 on Jun 9, 2019, 11:08:22 AM
When minion and spectres buff? When?
Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
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They destroyed life casters.
Slayer used to work well now his ascendency is 100% trash for non attack builds.
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It is quite frustrating when classes are forced to use specific skills.
Witch? Gotta use ES or spells.
Duelist? Have to use melee attack.
Scion? Do nothing, gets nerfed every patch

Purely broken garbage like Howa builds?
Ignore
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Last edited by Friagram#6685 on Jun 9, 2019, 5:19:23 PM
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Friagram wrote:

Duelist? Have to use melee attack.


Unless things have changed very substantially in the last 2 years (which they may have) I believe that Duelists get access to enough projectile, bow, and dual-wield offensive bonuses to make dual-wand builds and bow builds viable, at least in a "for fun" medium tier mapping fashion and not in a "uber-powerful do all content" fashion.

Hell, before Storm Burst got reworked I was looking at a projectile spell based build using the Cybil's Paw claws simply because of how many projectile damage bonuses a Duelist can accrue combined with how much block chance Gladiators can get and how that affects Cybil's Paw's 8% spell damage per 5% block or, IIRC what I managed to get, 96% increased spell damage per claw with a 60% block Gladiator.

It'd be nice if more builds were able to do the "really ultimate super rare this time we actually mean it end-game" content, but there's plenty more builds that get close enough for me to have fun with them

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