[3.9] Physical Conversion Bowyer | Wander [TS/LA/IS + Barrage] [KB + Power Siphon] [All Content]

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Ginixx wrote:

thanks! may i also bother you by asking what slots i should upgrade next?


In the long run it's best to fully upgrade your boots/shield and belt first. With these items set and snowforged on the tree, you should be able to reach res cap. Then you can begin focusing on crafting each jewelry piece, wand, etc. This could be somewhat frustrating since you're spending currency without increasing damage towards the beginning of gear progression which makes higher level content more challenging, but in the grand scheme of things, it's the most cost-effective route assuming you plan on following my gear recommendations precisely.


This next part isn't directed specifically at you, but people following this build in general.

I can't stress enough how important it is to get good quality resist gear. If you cut corners it's going to harm your dps ceiling, by forcing you to get resists on jewelry instead of damage, and this will simultaneously make it harder to make meaningful upgrades.
Last edited by Enahkra on Sep 25, 2019, 7:45:01 PM
There's a dup with the Leveling + Order of Upgrade, Enahkra.

Also, Hatred conversion + Precision flask charge gain Eye is 3ex right now, with a normal Hatred conv. being at 0.8ex. If you're not a Pathfinder I think the extra investment in the flask sustain will help with bossing greatly (QOL in every situation) while keeping other ascendancies' own benefits.



Wasn't good enough to kill uElder by myself, had to get a carry. Finally killed him by myself, 2 sets, at the last portal. My life pool is kinda small and TOH effect is little so I keep getting oneshotted by Elder's spear, gonna improve on that.

I know the basic premise of this build and all but everytime I get excited or frustrated, I keep throwing everything I learnt out of the window and fail my execution lol. Then I get mad at myself and it just keep going downhill from there, so much for a wander veteran. Gonna change that too.

Last edited by oMySunshine on Sep 26, 2019, 12:39:28 PM
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oMySunshine wrote:
There's a dup with the Leveling + Order of Upgrade, Enahkra.

Also, Hatred conversion + Precision flask charge gain Eye is 3ex right now, with a normal Hatred conv. being at 0.8ex. If you're not a Pathfinder I think the extra investment in the flask sustain will help with bossing greatly (QOL in every situation) while keeping other ascendancies' own benefits.



Wasn't good enough to kill uElder by myself, had to get a carry. Finally killed him by myself, 2 sets, at the last portal. My life pool is kinda small and TOH effect is little so I keep getting oneshotted by Elder's spear, gonna improve on that.



Thanks for bringing that to my attention.

Wow very impressive given your setup + life pool. Were you using upgraded Yugul pantheon?


I'm sure with pathfinder + endgame wand + 6L chest + setup you could easily do it deathless.
No I didn't use Yugul but some other life flask sustain guy, might've been a mistake idk but I wanted life flask charges given how much I smash them im panic.

Gonna try Assasin before going back to Pathfinder again, I had a decent amount of funding this league but let most of it goes to waste because I can't manage myself. Also thinking about just straight up buying a 6L Loreweave to divine it myself or 28% quality it and pray for the 6L. The Bubonic rare helm route might've also been a mistake given how hard it was to cap res with a DPS shield and jewelries, lesson learned.

One thing I dislike about KB is how badly it (or my situation) performs in Legion encounter. I rarely kill enough monster to make the encounter interesting, let alone full clear them all but PS with fork really changed that, doesn't even need to press the vaal version. The lack of boom boom hits really hard in your LGoH and stacked up monster in x4-5 Blight lane though, I guess each skill has its own pros and cons.

Really thinking about upping our defense as I feel like our damage is enough, even for clearing, it's the defense that's the problem. Dodge route is RNG heavy but it saves my ass multiple time, better than tanking hits and spells with 4k2 (the minimum) HP.
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Enahkra wrote:
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Berkleys wrote:
great build/content overall

one question, I'm feeling some lack of dmg hitting guardians/high level content.

whats ur suggestion?

how can I improve my dmg, or what am I doing wrong ?


In the guide I recommended using Deadeye only for leveling until you can make the transition to Pathfinder. Sadly the difference in bossing capability between PF and Deadeye is just huge in terms of both damage and defenses. In the guide I suggest using Deadeye only for regular map clearing, not bossing. Deadeye is especially bad at Chimera and Hydra, where you can't sustain flask uptime throughout the fight. If you don't have good flask management Deadeye is just bad for bossing unless you invest a shit ton of currency.

Right now, you need a warding suffix on your flasks. It's probably better to get a divine/eternal life flask, put staunching on there and move warding to one of your utility flasks. Without warding, you are a lot rippier and have way less dps for temp chain/enfeeble maps. You aren't using a Quicksilver of Adrenaline either which hurts your clearspeed by a lot. Sadly, this is why Deadeye sucks for endgame, because since you decided not to use Cyclopean Coil recommended in the guide, you give up clearspeed/warding for ailment immunity on your flasks which is a huge loss of QOL. On top of this it makes your clearspeed inferior to a Pathfinder despite Deadeye's tailwind + larger KB radius.

You're still missing significant damage modifiers on your gear. The +1 barrage enchant on helms is a huge damage multiplier, and the flat cold on hit boot enchant is also a giant boost to damage. Your belt also has a bit less damage than I recommended, at least for a Deadeye. You're missing the proper amulet anointment, two of your abyss jewels have bow modifiers, etc.

You also probably should have prioritized gearing a bit differently. The gloves you're currently using are a slight upgrade over the regular ones but cost several ex more to craft. With that amount of currency you could have crafted an end-game amulet, which would give a lot more dps over the one you're currently using. Also, you should be using the Prism Weave anointment, not Fending which is detrimental to the build in some cases, and useless in others.

I suggest you read the Order of Upgrade section again on the guide where I lay out the preferred upgrade order. This is basically how I upgrade all my gear to endgame to get the most potential out of the build.

If you carefully follow the self-crafted gear POB blueprint in the guide, you will have good damage without issue. If you decide to buy your own jewelry, the results will vary a lot more, usually for the worse. This might be necessary though if you don't have a decent-sized budget. Without self-crafted rings/amulet the dps ceiling will be 1-2mil lower in most cases depending on how lucky you get with poe.trade.

Lastly, you're missing a jewel in your tree? Also I wouldn't take Fangs of the Viper/Will of Blades given your current setup/level. Forces of Nature or Snowforged should be better overall or get more life nodes since your life pool is probably a bit too low to boss comfortably, especially since Deadeye has no defensive mechanics whatsoever.





Ty for the answer, and such a good one!
Most of these problema are due to the fact that I used regrets, since I was making a bow character before, will do everything u said sir, ty again!
Added an expensive ele wander mini-guide for those with lots of currency and want to double their dps at the expense of defenses (more glass cannon); been wanting to include one for a while and wanted to do it before someone else does.

Currently, one person that I know of is playing this setup. Longsiu (highest dps wander on Poe.Ninja). He prefers it over the phys conversion setup from the main guide and would probably say that I'm exaggerating the glassiness of the setup due to the fact that you can insta-melt everything and ignore most boss mechanics.

As for the mirrored section, I'm still working on it. I noticed some new OP mirrored items have been introduced (thx Korean POE community) that might have a huge impact on the setup. I'm still doing POB tests to make sure my conclusions are valid.


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oMySunshine wrote:
Spoiler
No I didn't use Yugul but some other life flask sustain guy, might've been a mistake idk but I wanted life flask charges given how much I smash them im panic.

Gonna try Assasin before going back to Pathfinder again, I had a decent amount of funding this league but let most of it goes to waste because I can't manage myself. Also thinking about just straight up buying a 6L Loreweave to divine it myself or 28% quality it and pray for the 6L. The Bubonic rare helm route might've also been a mistake given how hard it was to cap res with a DPS shield and jewelries, lesson learned.

One thing I dislike about KB is how badly it (or my situation) performs in Legion encounter. I rarely kill enough monster to make the encounter interesting, let alone full clear them all but PS with fork really changed that, doesn't even need to press the vaal version. The lack of boom boom hits really hard in your LGoH and stacked up monster in x4-5 Blight lane though, I guess each skill has its own pros and cons.

Really thinking about upping our defense as I feel like our damage is enough, even for clearing, it's the defense that's the problem. Dodge route is RNG heavy but it saves my ass multiple time, better than tanking hits and spells with 4k2 (the minimum) HP.


I think you should try Yugul next time; it's much better and will save you from 1-shot. Everything in the fight is pure cold (except shaper beam + slams).

Honestly I think Assassin is sleeper OP. It gives a shit ton of dps and I think with how much crit it gives you can prob drop a diamond flask completely and/or use Marylene's Fallacy or Badge of the Brotherhood. It also gives dodge and damage mitigation and you can't get critted. I think it would lowkey rival if not surpass Pathfinder for bossing, although PF will have more QOL for sure.

And yeah that's how KB is. Although I've watched SoapyBlast stream around 200+ T16s and 20-30 uber elders, and because of how linear and wall friendly those t16 layouts are, KB isn't all that bad. But yeah for wide open maps it's definitely not as good.

Interestingly enough, based on all the feedback I'm getting through private messages, the biggest issue still seems to be damage. I haven't gotten as many complaints about tankiness although I'm in agreement that tankiness is more of an issue than dps. I've watched my friend run only T16s and uber elders, and he dies once every 20 to 30 maps to random stuff like Legion/Betrayal, and very rarely to the guardian itself (usually a rippy Chimera map). For Uber he's pretty experienced so he does it mostly deathless or 1 death if sloppy play. I think with +1 endurance on each ring and a higher life pool around 5k dying is much less of a problem. I'm being realistic though and accept the fact that you can't make a wander extremely tanky (excluding champion impale wander maybe?), although you certainly need more defenses than what you have now.


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Berkleys wrote:

Ty for the answer, and such a good one!
Most of these problema are due to the fact that I used regrets, since I was making a bow character before, will do everything u said sir, ty again!



I see. No problem, if you need further assistance feel free to post here and either me or someone else can help you out. If it's more urgent you can probably ask SoapyBlast in game (if he's online).
With Assasin having a lot of crit and +2% base crit (if on full Power charges, which should be all the time), I tried crafting a wand without the crafted %crit/%quality and finding an alternative method to alt spamming.

Jagged spamming might be the way to go but I'm not sure about the cost, RNG will RNG. Hit a T2 Tyrannical %phys and 15% chance to intimidate on hit in 31 jagged fossils (delve fossil suffix), annulled it down to 2 mods (only used 2 anools which is below average, will try to craft some more), mastercratt [multimod] [attack speed, 1ex] [flat phys, 1ex] [%cold/%chance to freeze, 8c]. The result is a 270 pDPS wand with Intimidate.

We lost %crit/%quality and I'm not sure if Intimidate is worth it, even for an Assasin because I'm on my phone and can't crunch numbers right now. The pen is extra valuable since we lost Cold Pen for Inspiration (not sure whether it will get nerfed or not) so I might replace the %cold with pen, that's just a prototype for now.

I know you're busy with other things but it'd be nice if you can look into this, I think it's interesting. Every other classes have something better than Pathfinder but nothing beats the flask sustain lol.
Last edited by oMySunshine on Sep 26, 2019, 9:31:01 PM
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oMySunshine wrote:
With Assasin having a lot of crit and +2% base crit (if on full Power charges, which should be all the time), I tried crafting a wand without the crafted %crit/%quality and finding an alternative method to alt spamming.

Jagged spamming might be the way to go but I'm not sure about the cost, RNG will RNG. Hit a T2 Tyrannical %phys and 15% chance to intimidate on hit in 31 jagged fossils (delve fossil suffix), annulled it down to 2 mods (only used 2 anools which is below average, will try to craft some more), mastercratt [multimod] [attack speed, 1ex] [flat phys, 1ex] [%cold/%chance to freeze, 8c]. The result is a 270 pDPS wand with Intimidate.

We lost %crit/%quality and I'm not sure if Intimidate is worth it, even for an Assasin because I'm on my phone and can't crunch numbers right now. The pen is extra valuable since we lost Cold Pen for Inspiration (not sure whether it will get nerfed or not) so I might replace the %cold with pen, that's just a prototype for now.

I know you're busy with other things but it'd be nice if you can look into this, I think it's interesting. Every other classes have something better than Pathfinder but nothing beats the flask sustain lol.


I'll play around with it soon. I was toying around with it a few days ago and was shocked that it had 8mil+ shaper dps without flasks up using the same gear as my sample Pathfinder. This didn't even include the dps from culling strike. On top of this Elusive grants lots of defense... and there's a chance you could be reflect immune too. idk it was just crazy altho you do lose a projectile. I haven't looked into the wand crafting yet but I just replaced the hybrid crit chance + quality with mastercrafted multi. There's probably better options; I'll figure it out soon.
If you need example gear for elemental wanders. Feel free to use mine




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LongSiu wrote:
If you need example gear for elemental wanders. Feel free to use mine






Wow perfect; I was just going to tell Soapy to message you to ask if you could link your gear for the guide lol. Thanks!



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