[3.9] Physical Conversion Bowyer | Wander [TS/LA/IS + Barrage] [KB + Power Siphon] [All Content]

Curious if the bow conversion build w void still crushes in 3.9 as outlined on page 1?

I’m on console and about to get my first headhunter. I’m assuming this makes map clearing even more of a joke?

Thanks!!!
Hello,
playing this build in metamorpoh and i cant help but wonder.

Would it be worth it to use ice shot with barrage support for single target, over barrage? That would allow us to use different gloves(maybe tombfist or rare crafted gloves) since we would have 100% conversion already.
I tried to POB it but I assume POB doesnt calculate barrage support correctly. Is there maybe a workaround for that?

Thanks
Im curious wich build is the best overall ?

the arborix convert, the regular poet pen wander, or the int stacking wander ?
not sure wich road to take!
Can someone tell me what to do next to improve single target damage? I kinda dislike arborix + voidfletcher setup... To me it seems like upgrading gems to 21
or buying a better quiver would be easiest damage increase.

I feel so insanely squishy right now it's unreal. Sure, the clearspeed is good, but when a slight breeze rolls through the room and kills you instantly, it kind of kills the enjoyment.

https://pastebin.com/LV8Emfj4 - pob

How can I get more survival? I feel like no matter what I do, I'm either sacrificing a massive portion of my damage and gaining a small amount of life.

I don't have anywhere near enough currency to swap to the CI Int version, as the items are about each as expensive as my entire gear setup is right now.

What do?

I'm about to quit this game all together because no matter what I do I just die fucking instantly. The only time I feel like I'm relatively save is on my 9k hp thicboi JUGG, but his damage is fucking pitiful.

Gear
Spoiler
~ Seph
Last edited by sephrinx on Jan 18, 2020, 10:45:02 AM
Life based rangers are always gonna "feel squishy." Just don't try to tank things that shouldn't be tanked. Triple balancing the wise oak also helps a lot
Why does the Int Wander Grab Heart of Oak? Did you mean to grab Primal Spirit?

Also the POB is showing 53% Fire Res over 52% Lightning Res which is bad for Wise Oak.
livejamie
Last edited by livejamie on Jan 19, 2020, 12:03:03 AM
"
livejamie wrote:
Why does the Int Wander Grab Heart of Oak? Did you mean to grab Primal Spirit?

Also the POB is showing 53% Fire Res over 52% Lightning Res which is bad for Wise Oak.


In the gear section under flasks:

Using this flask with 30 flask effect (PF + 10% on belt) + heart of oak cluster will get you 100% stun avoidance. If you don't care about stun immunity or are not PF, you can use another DPS flask such as Atziri's Promise.

Without the whole setup you still clear 50% stun avoidance which is pretty nice, but you could opt to drop it if you don't find it a hindrance imo
"
aberm wrote:
Life based rangers are always gonna "feel squishy." Just don't try to tank things that shouldn't be tanked. Triple balancing the wise oak also helps a lot


Not "Trying to tank things" just trying not to die instantly from some errant projectile or giant AoE that I wasn't able to get out of in time before it went off.
~ Seph
"
Anus_Smasher wrote:
"
livejamie wrote:
Why does the Int Wander Grab Heart of Oak? Did you mean to grab Primal Spirit?

Also the POB is showing 53% Fire Res over 52% Lightning Res which is bad for Wise Oak.


In the gear section under flasks:

Using this flask with 30 flask effect (PF + 10% on belt) + heart of oak cluster will get you 100% stun avoidance. If you don't care about stun immunity or are not PF, you can use another DPS flask such as Atziri's Promise.

Without the whole setup you still clear 50% stun avoidance which is pretty nice, but you could opt to drop it if you don't find it a hindrance imo


Thank you.

It's weird that these builds are in the same topic, would be nice to have them seperated.
livejamie

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