[3.6] Sidefx Vaal Molten Shell - Run through the game like it's nothing.

Well, I think the idea was is that you ignite yourself and constantly receive physical damage from self-ignited fire damage, isn't it? That is the purpose of Rat Cage. But I just can't get ignited even if I remove "Master Alchemist" node from ascendancy tree.
Can someone explain to me why we are running the Cast When Damage Taken gems?

Also budget weapon/helmet alternatives?
Last edited by Happyfunguy on Apr 16, 2019, 3:59:39 AM
How do you make your weapons so it's got reduced cost to vaal skill ?

I tried to buy them but too expensive.

Thanks !
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rdf217 wrote:
How do you make your weapons so it's got reduced cost to vaal skill ?

I tried to buy them but too expensive.

Thanks !


Making it even more expensive. It is required to use bloodstained fossil which 2 ex now
Please do this again in 3.7 with the new Vaal Molten Shell :)

Seeing the damage & absorb numbers on a LL RF Guardian (60k Armour) there has to be a broken build in here.
SO this build its dead like the last post in June 5th ?. Gonna ask some moderator to close the thread cos non sense no updated version of build in 3.7
@execreth - @eledhyr - @arthasspaw - @edherisctf - @douchebagontheway_hd

@the_pest - @ioneshotbosses_eightkai
How about the missing enchants from gloves and boots from the Labyrinth?,witch enchants are u thinking to put on those items?

Are u gonna try and make same build on 3.8.0 ?
Does this build still work in 3.9 after the VMS rework?

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