[3.6] The Blizz Sorc - Icestorm/Winter Orb CI Occultist - Viable For Everything
" Alright, thank you. I've used the flask and pantheon, but I haven't tried the ring, so I'll give it a try. Not sure if that will be enough, since I just nearly one shot myself in low tier maps, but thanks for the tip. Last edited by Laraléy on Dec 28, 2018, 7:56:52 PM
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" With Yugul, Sybil's, and a Sapphire Flask (and an ES on hit Watcher's Eye) I've been able to run Ele Reflect maps when necessary by sticking to just using a Spell Cascade setup with a LL gem (to keep damage per hit way down) and not casting on big packs too many times (our ES regen does have a limit). It's not super fast (I feel like it's even slower than Temp Chains...) but it can be done. You could stack even more Reduced Reflected Elemental Damage (Watcher's Eye on Purity of Elements, Shaper Rings, Essence of Insanity) if you wanted to do it more quickly, I suppose. Last edited by vector84 on Dec 28, 2018, 8:04:26 PM
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I'm using the watcher's eye setup personally. Along with Sibyl's lament and Yugul pantheon I have essentially 100% ele reflect immunity. Just need to fit that aura somewhere, which might not be an easy task depending on setup. ^^
Last edited by Lirhtim on Dec 28, 2018, 8:25:33 PM
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Thanks all for the tips, I'll try Sibyl's and Watcher's eye and see how that goes.
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Hey, just wanted to ask - what tooltip "average dmg" is consiered "good" to go for shaper/elder/ubers? Atm I have 13.5k shields and 4.6k avg hit in ho without EO up.
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Sorry for the long post, I just want to explain myself a little further.
" 1) You're right, that setup is easier to aquire, but since the blind mod on gloves isn't that popular, these gloves are quite cheap aswell. You don't need a 5L only for cursing 1 curse and blind and can use the spare socket for vaal rf or vaal lightning trap + it's arguably more reliable. 2) To discuss this from the "game mechanic side of view", let there be 2 examples: Both characters do have 10k ES and hit a single target 50 times per second (after about 6 seconds with conc effect (~28% of Hits connect to a Humanoid target)). Both use Arakaali and the ES on hit Watcher's eye. 1. Character has VP and gets 6k ES/second from Leech (20% of max ES * 2 * 1,5) and 2,25k ES/second (50 * 30 * 1,5) from ESoH. = 8,25k ES/second 2. Character don't has VP and gets 3k ES/second from Leech (20% of max ES * 1,5), 0,75k ES/second from Sorrow of the Divine (5% of max ES * 1,5) and 2,25k ES/second from ESoH. = 6k ES/second. Shaper beam only does 4k DPS only counting in 75% resistances. The VP setup grants only about 37,5% More ES/second (we reach the leech cap super quick anyway so im not counting in leechrate) for the investment of alot of passive points and the clunkyness of having to swap Blood Rage in and out (like in immunity phases) or TP to your Hideout from time to time. This number shifts ofc if the target moves out of the AoE...what rarely happens since we're facetanking. Most bosses even give you enough time before the fight to ramp up (Elder Guardians, Uber Elder) " The above should clearify this. IMO VP is overrated atleast if you have to path so far for it and if you have other sources of sustain like ESoH, Regen or high damage mitigation. Im leaving out 3) and 4) because that seems to highly depend on your other gear. In my setup your 500 ES 12% increased Int Chest would only add 15% more ES, 2,5% less Damage, 33% more damage taken from elemental damage hits and the need of another source of Life Leech...for the cost of atleast 2 ex. 5) It's actually much more than 10% with all the increased chill effect and I doubt you are chilling endgame bosses with the rather small Icestorm hits for more than that...if they are not getting chilled by AA anyway.. 4L WO (WO+CWC+HYPO+Efficacy) seems to be enough to reliably freeze trash at t15 maps. |
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" Like I just said in my previous post, ES Recovery Rate does NOT apply to ESoH. So again, since you totally ignored the content of my post, why even bother with Arakaali? 300 degen from Blood Rage constantly vs conditional 600 regen from Arakaali seems really inefficient. You're also ignoring the change in leech pool size, but w/e, let's ignore that for now. (which brings it to more like 9k vs 5k... like I said, about half) Last edited by vector84 on Dec 29, 2018, 1:36:22 PM
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Didn't know that Arakaali doesnt apply to ESoH, i thought you didnt see that im using this watchers eye mod. So my calculations are wrong and rather like this:
1. Character has VP and gets 6k ES/second from Leech (20% of max ES * 2 * 1,5) and 1,5k ES/second (50 * 30) from ESoH. = 7,5k ES/second 2. Character doesn't have VP and gets 3k ES/second from Leech (20% of max ES * 1,5), 0,9k ES/second from Sorrow of the Divine (6% of max ES * 1,5) and 1,5k ES/second from ESoH. = 5,4k ES/second. VP Version is still only 39% more ES/second. And with every additional Target it gets less. Like in tough syndicate encounters. I guess by leech pool you mean maximum life leech rate? which I in fact didnt ignore and you should see that. So why even bother with Arakaali? Even without VP, if you take 2. Character from above and cut out Arakaali it's a loss from 3,9k ES/second to 2,6k ES/second. So in my setup it will (since I'm not at 10k ES but soon) still grant 1,3k/ES second. |
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The problem with ignoring the leech pool change is that changes don't happen in a vacuum and the pathing to Vaal Pact in this build is actually highly efficient due to the use of Fertile Mind jewels (and the fact that Int scales everything for this build and is the most efficient thing to invest in, at least up to around 1800 int).
And your napkin math is fuzzy - using PoB on your profile: 1539 leech cap + 462 regen = 2001 ES/sec * 0.5 (Arakaali) - 308 (Blood Rage) = 692.5 ES/sec I too feel like there would be a huge QoL boost leaving behind Vaal Pact and Arakaali (because Blood Rage breaks Wicked Ward), but it just looks like it takes such huge losses across the board to do so... so when I do need that QoL, I just take off Blood Rage, because Vaal Pact isn't the real problem maker here imo. And with just Vaal Pact and no Arakaali sustain is going to be similar to your setup, but with the added ability to proc Wicked Ward and get back to near VP+Arakaali levels of sustain with much better QoL. PS: We're not even accounting for the fact that Int also scales the sustain from ESoH quite significantly due to increasing Icestorm duration (4.5s vs 7s is 56% more ES/sec from ESoH). Last edited by vector84 on Dec 29, 2018, 2:28:45 PM
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" First of all, my character isn't finished. Thats the reason I made up an example with 10k ES. Using your math leads to the same numbers, i just didnt take the degen into account. 2000 leech cap + 600 regen = 2600 ES/sec, 2600 * 0,5 =1300 ES/sec. -400 ES/sec = 900 ES/sec gain due to Arakaali. Still worth it IMO. + Blood Rage adds 12% more damage with frenzy charges and without VP theres not that much loss of QoL. If I put my current tree with completed but realistic gear into PoB and change it to reach Vaal Pact (with fertile minds and the 30 int node), the character has a little bit less ES and almost 15% less Damage. In the end it comes down to personal preference it seems. In neither version the build is lacking damage/survivability. I might try a version with VP but without BR/Arakaali, could be a better decision than BR/arakaali without VP for the sake of QoL |
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