[3.6] The Blizz Sorc - Icestorm/Winter Orb CI Occultist - Viable For Everything

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Dragosani wrote:
i've dropped exceptional performance nod and 2 points leading to it (total 3) (skill effect duration+) for art of the gladiator (with fertile mind jewel 3 points to gladiator gives me +40 to int).

what do you think guys?

ed.: i've also spent 5 ponits to void barrier nod which gives me with fertile mind additional +20 int and as well ES increase and resses.

need opinion about it as well.

Dropping the duration cluster loses you too much sustained DPS against anything that lives longer than 4 sec.

Void Barrier doesn't seem worth 3 points to me.
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Nerthazul wrote:
Is it worth spending 3 points for Fingers of Frost just above the Ghost Reaver node? It adds decent synergy for ice builds such as this one.

Everything is already chilled by Icestorm. Frigid Wake adds a lot of freeze. So this is 28% inc dmg and 20% inc effect of chill. Not sure how useful it is. Snowforged and Storm Weaver are both better, I think.

We have so many ways to spend skill points and too few of those points.
Last edited by Kelvynn on Dec 25, 2018, 12:12:38 PM
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vector84 wrote:

PS: Everyone keeps mentioning a Corrupted Astramentis, but they aren't actually very good value vs a crafted amulet at the price range you find them in...


Corrupted mine and got % increase rare items found, afraid to try the new one I bought I spent a bit more for some high int on it but I'm going to try soon.
Last edited by teknik1200 on Dec 25, 2018, 1:00:38 PM
i got corrupted belt, nothing special but nice to have.
I have question about CWDT and Blood rage...

You write what we must have red CWDT green Blood rage and red Imortal... Green must be in a middle to work...

And I have red CWDT blue Golem green Blood rage and red Immortal... So it work or its bad? Cause its in middle but it have a blue too, or blue socket must be in the end of that line? Or it must be 3 links and golem must be sepporate? Somebody can say what correct?


And i play Scion with WO and cold... I like it more, than scorching ray... Can i stay on cold? Or it must be go avatar of fire and fire setup? My damage not enough for red maps from 13 tier... have 1600 int now...But i like cold...

And i dont know when i make at least 2000 int would be cold good on red maps... or it must be fire... Maybe some one say me what would be better on scion...

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Last edited by Nephentus on Dec 25, 2018, 5:56:44 PM
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Nephentus wrote:
I have question about CWDT and Blood rage...

You write what we must have red CWDT green Blood rage and red Imortal... Green must be in a middle to work...

And I have red CWDT blue Golem green Blood rage and red Immortal... So it work or its bad? Cause its in middle but it have a blue too, or blue socket must be in the end of that line? Or it must be 3 links and golem must be sepporate? Somebody can say what correct?


You need to follow the gem link lines. Immortal call needs to come after blood rage. So the setup you desribed should work as well, as Cast when damage taken will trigger your golem, then blood rage, then immortal call.

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Nephentus wrote:

And i play Scion with WO and cold... I like it more, than scorching ray... Can i stay on cold? Or it must be go avatar of fire and fire setup? My damage not enough for red maps from 13 tier... have 1600 int now...But i like cold...

And i dont know when i make at least 2000 int would be cold good on red maps... or it must be fire... Maybe some one say me what would be better on scion...



Scion would work just fine on the Ice version, you'll just lose out on some tasty -20% resist and freeze nodes, but you'll gain some extra stats, reflect immunity, and some other extras.
How’s the boss damage on this build? It seems to really lack, even for the final move of higher tier maps - let alone shaper et al.
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PeopleReady wrote:
How’s the boss damage on this build? It seems to really lack, even for the final move of higher tier maps - let alone shaper et al.


I've easily taken out Shaper with it, and the guardians go down quick. It's a bit slower if they are super mobile bosses, but if they stand still for 6 or 7 seconds, the stacked Ice Storms just remove them...
Just got +1 curses veilded craft mod!
If you want it crafted on your chest for free(only for WI users) whisper me :)!
Craft itself cost 3 exalts and need an open prefix on the chest.
My IGN: OccWItrayed

Last edited by lilianmarius on Dec 25, 2018, 7:41:15 PM
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lilianmarius wrote:
Just got +1 curses veilded craft mod!
If you want it crafted on your chest for free(only for WI users) whisper me :)!
Craft itself cost 3 exalts and need an open prefix on the chest.
My IGN: OccWItrayed


Congrats on finding that! I've been tossing around the idea of getting that on my chest. I still can't decide if I want to drop from 12.5k Es to 11.9k (12,500 just FEELS so nice) in order to get that second curse....

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