Is it ever! Just saying another huge thanks to your build and guide. Currently lvl 98, on my way to my first 100. With over 7000 life, 6500 ES, Juju ammy, PLUS fortify, my ehp is insane with your build!
I'm using some more defensive options on my journey to 100, but otherwise following along.
Also, very happy with the Historic Jewel. It's an insane boots to es!
Gear
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With over 7000 life, 6500 ES, Juju ammy, PLUS fortify, my ehp is insane with your build!
Almost 14k life/ES, that's pretty impressive! I'm guessing 3k ES, 2k Corrupted Soul, and 1.5k Spirit Offering?
I took out the golem commander wheel, got a corrupted 6link chest and put in Necromantic Aegis and at least with my crappy gear, that made for a big improvement. I also got an amulet with 5% movespeed and anointed it with Freedom of Movement. Overall, feels pretty good but defenses are not great. Clears T15 with random mods easily and as long as I keep moving survives sufficiently. Cleared a low-tier blighted map (first one I have run) and probably would not have needed to even move to do so.
I played TS last league, so I don't mind dieing at all but the slow movement was not so good. Now it's good enough.
Really fun build and I really appreciate the support in this guide, obviously from Hercanic most of all but also everyone else.
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Really fun build and I really appreciate the support in this guide
You can, you just need a single -3 total mana cost of channeling skills on a ring or amulet to get your cyclone to 0 :) With a gemini claw base that's all you need, otherwise you should have an enduring mana flask for those as suggested by others, so it should be OK as well.
Edit: though I don't know if the no regen affects minions. In some noreflect maps I tend to lose sometimes my golem and relic, and used to lose some zombies before they got the +1 claw and level 4 empower. The only mods I sometimes avoid are temporal chains just because even with a warding flask they can be cumbersome depending on layout (and you're really forced to piano your flasks).
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though I don't know if the no regen affects minions.
Map mods that apply to the player only apply to the player. Example: Curse mods. This is one of the big advantages of minion builds over any other, even mines, traps, and totems: Minions are not directly affected by any map mod. Only things that affect monsters have an impact on them.
Pardon me if this has already been begged here a million times, but could someone throw me an updated 1-2-3-4 of the "new" ascendancies? The guide still shows the old necro ones. Thanks a bunch <3
I took out the golem commander wheel, got a corrupted 6link chest and put in Necromantic Aegis and at least with my crappy gear, that made for a big improvement. I also got an amulet with 5% movespeed and anointed it with Freedom of Movement. Overall, feels pretty good but defenses are not great. Clears T15 with random mods easily and as long as I keep moving survives sufficiently. Cleared a low-tier blighted map (first one I have run) and probably would not have needed to even move to do so.
I played TS last league, so I don't mind dieing at all but the slow movement was not so good. Now it's good enough.
Really fun build and I really appreciate the support in this guide, obviously from Hercanic most of all but also everyone else.
For more surviability but sacrificing EE application during clear (not a big deal), you can use CWC desecrate spirit offering on cyclone (make your you got lightning damage on attacks to apply it on bosses with cyclone) instead of ball lightning.
Thanks for the thought. Damage seems more than sufficient so I might try it (but I have not yet tested on guardians/shaper etc). I read about cwc-offering earlier and I'm only really concerned with the noise which I am really sensitive to. If I try it I think I'd have like 2 setups, one for speed and one for tougher bosses because there is no way I could take constant offerings lol.
Pardon me if this has already been begged here a million times, but could someone throw me an updated 1-2-3-4 of the "new" ascendancies? The guide still shows the old necro ones. Thanks a bunch <3
There's a link at the top of the very first post to the current guide, which has the new ascendancies and everything else listed.
I took out the golem commander wheel, got a corrupted 6link chest and put in Necromantic Aegis and at least with my crappy gear, that made for a big improvement. I also got an amulet with 5% movespeed and anointed it with Freedom of Movement. Overall, feels pretty good but defenses are not great. Clears T15 with random mods easily and as long as I keep moving survives sufficiently. Cleared a low-tier blighted map (first one I have run) and probably would not have needed to even move to do so.
I played TS last league, so I don't mind dieing at all but the slow movement was not so good. Now it's good enough.
Really fun build and I really appreciate the support in this guide, obviously from Hercanic most of all but also everyone else.
For more surviability but sacrificing EE application during clear (not a big deal), you can use CWC desecrate spirit offering on cyclone (make your you got lightning damage on attacks to apply it on bosses with cyclone) instead of ball lightning.
Thanks for the thought. Damage seems more than sufficient so I might try it (but I have not yet tested on guardians/shaper etc). I read about cwc-offering earlier and I'm only really concerned with the noise which I am really sensitive to. If I try it I think I'd have like 2 setups, one for speed and one for tougher bosses because there is no way I could take constant offerings lol.
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I read about cwc-offering earlier and I'm only really concerned with the noise which I am really sensitive to.
Two things:
1. Turn off Screen Shake in Options.
2. You can turn down or off all sounds, while leaving the Item Filter and Chat Alerts at an acceptable volume, which may improve performance.
Looking over your character, is there a reason Zombies aren't in your claw for the +1?
Since you're using NA like I currently am, you might want to take a look at my glove links again. I've been using Phase Run for more speed. You can bind it to Left Mouse to automatically trigger it when moving. Only issue is in town, but you can still click on objects to move normally and type /hideout. I'm also debating between Faster Attacks for WB or L4 Enhance for 12% additional movement speed on Phase Run.
Last edited by Hercanic on Sep 30, 2019, 5:32:56 PM
This may be common knowledge but I just discovered it. I just bought a Glorious Vanity Jewel and socket it below Pain Attunement to change it to Corrupted Soul. I was wondering if I anoint a notable that was affected by GV would I get the new notable.
GV changed Dreamer (just below the socket) into Flesh Worship (9% life, 0.4 attack damage leech as life). Apparently it works. Pretty cool.
edit: that jewel also changed Arcane Vision to Hierarchy (18% minion life plus 32% minion damage) for one point.
edit 2: @ Hercanic, I currently have minion speed crafted onto my rings and was wondering if it's better to craft +1 minimum endurance charge on it instead. What are your thoughts?
Last edited by IchiMorghulis on Sep 30, 2019, 7:40:41 PM
Just wanted to say thanks to Hercanic for the build. Information was a little scattered at launch, as it always is, but he's done a great job keeping everything updated and answering questions, too.
This is the 1st time in all my years of PoE that I've ever completed the Atlas or killed Uber Elder. This is such a solid build.