{3.10} Speaker for the Dead | The Mass Minion Summoner | League Starter, Leveling Guide 💀

Can someone tell me if there is a buff icon that appears if you proc Elemental Equilibrium? I have a lighting damage on my current weapon but it seems EE does not proc for me when cycloning w/ ball lighting. And a Unending hunger jewel drop for me and put somewhere with atleast 40 int but it seems im not seeing any icon buff for sould eater even once.


if anyone is keen to help this is the link of my pob kindly look it pls if what I am doing wrong?

https://pastebin.com/ktabupH8
Last edited by glocknine on Sep 13, 2019, 2:42:59 PM
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glocknine wrote:
Can someone tell me if there is a buff icon that appears if you proc Elemental Equilibrium? I have a lighting damage on my current weapon but it seems EE does not proc for me when cycloning w/ ball lighting. And a Unending hunger jewel drop for me and put somewhere with atleast 40 int but it seems im not seeing any icon buff for sould eater even once.


if anyone is keen to help this is the link of my pob kindly look it pls if what I am doing wrong?

https://pastebin.com/ktabupH8


1. EE procs on enemies, not you. You don't see a buff.

2. Unending Hunger proc is also on your Spectres, not you.
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Jurvi wrote:
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glocknine wrote:
Can someone tell me if there is a buff icon that appears if you proc Elemental Equilibrium? I have a lighting damage on my current weapon but it seems EE does not proc for me when cycloning w/ ball lighting. And a Unending hunger jewel drop for me and put somewhere with atleast 40 int but it seems im not seeing any icon buff for sould eater even once.


if anyone is keen to help this is the link of my pob kindly look it pls if what I am doing wrong?

https://pastebin.com/ktabupH8


1. EE procs on enemies, not you. You don't see a buff.

2. Unending Hunger proc is also on your Spectres, not you.




Ah I see!! though is there a visual indicator that the enemy is affected by EE, and if the Undending hunger is in effect on my spectres?

and is there a option in pob to enable unending hunger effect on spectres?
and one more thing my minions show they have fenzy charge because of the vicatarios shield (spinning green dots on minions) but I dont see the power charge effect (spinning white dots?)

sorry for asking too many questions
You can see if Elemental Equilibrium is applied in enemies, because usually when you apply it and then you hover the mouse over the enemy, it has "vulnerable to cold", etc.
@Hercanic
Spoiler

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Faster Projectiles green gem replacement for Raise Spectre on Blighted maps?


"
Which Spectre? Are you using Phantasms? Skitterbots? Tabula Rasa, or are your colors set?

Skitterbots: Chill aura = Guaranteed chill on focused target = Hypothermia is an option for more damage

Phantasms: Projectile fades out = Range dependent on Faster Proj

Frost Sentinels, if socket color limited to Green: Pierce, if not using Projectile Weakness/Phantasms; gives damage and ensures most if not all targets over its entire area are hit. I also plan to experiment with Chain, as it received a targeting improvement this patch. Cold Penetration = Decent damage, especially if you haven't hit with EE yet. You can also increase damage by swapping GMP for LMP or Volley.

Frost Sentinels, if any socket color: Elemental Army = 42% more damage, 10% Cold Exposure to boost other minions. Spell Echo = 53% more DPS but locked in place for two casts. Elemental Focus = 49% more Elemental Damage, but lose chill/freeze. Deathmark = 55% more damage against Marked target, but only 25% versus everything else. Feeding Frenzy = 47% more, due to buff, if they are the only minions with this support; otherwise it's 24% more damage since you're already getting the buff from another minion; also causes them to aggressively target without any input from you.

Other Spectres: Depends what you're using.


I'm indeed using frost sentinels with phantasms. Triad grip in the setup, so no ball lightning and no curse on hit yet. Skitterbots are in the setup too. Hungry Loop guardian is in the process of levelling, so I'll experiment with him inflicting Ele weakness on hit with Melee Splash. Triad grip gives SO MUCH DPS after I roll over with EE Cyclone, not even mentioning double dipping from Hatred. It'll be really hard going back to the old gloves setup with all that wasted physical damage.

With this setup elemental army might be the top option, but it's limited to Tabula, wich will be changed as situation allows. I'll try experimenting with chain wich will suffer less from phantasm's proj. fade.
Hey :), first off all great guide, im a new player using it right now and im having no trouble at all. I got a question though about progressing, i see your Claw has Maim+18, +1 Socket, should i farm enough currencys to buy one of the Market if there is ever one?. Im having trouble understanding on how to get those good mods. Do i roll with chaos orbs? do i use scouring + Alchemy or is there a way to craft those mods. Ty for the Guide and maybe an answer to my question :).
@Herc

I think I'll try out the Triad Grip variant, in that case.

Currently I'm running Fire-raisers and a Hatred aura. If I were to swap over to Triad Grips, what element would you recommend I convert to, and would it necessitate a change in Spectre or Aura as well?
Last edited by RegulusNorth on Sep 13, 2019, 6:30:46 PM
Hey

Zealotry Oath and life generation we get from ascendancy and others, anyone tried how effective that is ? i want to try it soon,i have always ran ES builds and its great but we need lots of energy recharge rate to be boss tanky there.

i might try to convert some points into there but this is my first summoner build so i dont want to screw my minions, since they sometimes die on bosses or hard packs or mods.

its a fun build and good , but not so fast with cyclone to be honest ,if there was just afix for that EE, i used to run vortex proc trigger was easy life there.

i want to post my gear but never done that before,wud appreciate a tip :)
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nathlar wrote:
I have been doing up to T9, and besides lag, everything is working fine.
Still testing diferent gem combinations for frost sentinels, thinking on changing phantasms for elemental army, but not sure.
A couple of questions on where to go next:
Would Holy relic be better than Carrion Golem? Don't see how to accomodate both without losing something.
Any advice on tree changes? I don't think mine is really optimized, and got no clue what to take next.
Any advice where to improve next? I only have 2 Ex to spend for now , so not sure if i should get decent jewels (mine are crap), or if i should keep saving for watchers eye, or get a decent 6L (probably will go for that later, since i'm not dying in the content i'm doing), or get grips of the council or just keep saving to craft a good helmet. Which one would be the best upgrade?


You should socket your spectres in a red socket so they get the +1 level; for the other red socket, most likely phantasm for the same reason.

Myself I'm going for the full minion version with SRS and thus applying the EE on melee hits with cyclone; most likely not the most efficient but loads of minions: 99 max right now (would be more if I added the spiders).
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RegulusNorth wrote:
I'm still pretty curious about specter options. I tried out Frost Sentinels and while they certainly attack from a longer range than Fire-raisers, I don't think it actually felt like they were doing more damage or killing things faster. I'm also curious about Slave Drivers, because for whatever reason they're very popular right now but I can't seem to find any explanation behind that.

Using frost sentinels after testing fire raiser (as others said, too slow to attack, especially without unending hunger), was much nicer. Damage wise it's probably not the best, but really good coverage, and they tend to shatter monster a lot so safer with spikes from monsters).

Slave drivers seem to really have insane damage (especially single target, but with a really great clear as well).

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