[3.5] Indigon Life/MoM Mjolner done right (all content viable)

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Messerschmitt wrote:
Ascendancy picture isn't loading for me. Anyone fill me in on the priority?

Thanks :)


go for Pious Path first then augury of penitence and last in uber you take instruments of virtue

GL
So, i`m trying to follow your build with indigon Marauder. But i curious if i should use Ice Bite cause i don't think i'm generating frenzys. I'm still noob in this game (played a couple seasons).
My current POB > https://pastebin.com/VcvMrcpY
Really nice build, keep it up!
Last edited by n3to on Dec 28, 2018, 9:59:23 AM
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n3to wrote:
So, i`m trying to follow your build with indigon Marauder. But i curious if i should use Ice Bite cause i don't think i'm generating frenzys. I'm still noob in this game (played a couple seasons).
My current POB > https://pastebin.com/VcvMrcpY
Really nice build, keep it up!


Ice bite is to proc Elemental equilibrium only
Let's say I really didn't like Cyclone, what could I do instead? Gonna level this build in a few days and try some alternative Mjolner triggers.

Static Strike? Charged Dash?
Last edited by lalib on Dec 29, 2018, 12:23:48 AM
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lalib wrote:
Let's say I really didn't like Cyclone, what could I do instead? Gonna level this build in a few days and try some alternative Mjolner triggers.

Static Strike? Charged Dash?


In order this to work you need 3 things from a melee skill: 1) at least 10 hits per sec, 2) at least 70 mana cost per use, 3) at least 3 attacks per sec without multistrike. Hint: it is hard to do with everything else than cyclone as a trigger.

If u cant play with cyclone try my Witch mjolner (link bellow).
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Dec 29, 2018, 5:15:21 AM
So i am totally in love with this build. However as a few other people have mentioned, it is better to respec into this build at higher lvls. So my question is, what are u thoughts about lvling this as a simplified Poet's Pen Crit-based inquisitor and then making the shift later on?
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rorsharch04 wrote:
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n3to wrote:
So, i`m trying to follow your build with indigon Marauder. But i curious if i should use Ice Bite cause i don't think i'm generating frenzys. I'm still noob in this game (played a couple seasons).
My current POB > https://pastebin.com/VcvMrcpY
Really nice build, keep it up!


Ice bite is to proc Elemental equilibrium only


Damn, i forgot about the EE. Thanks!
Hi,

A few questions:

1. The Controlled Destruction in the boots is just for gem levelling - right? It doesn't really do anything, or? If you don't need to level a gem there, wouldn't it be better to use Blind or something instead? Any other good CWDT options that fit this build?

2. Is the Increased Area of Effect gem in the boots affecting Warlord's Mark - or is this another gem levelling slot?

3. I'm practically never running out of mana. Would it be a good idea to use the free (Portal) gem slot in the helmet for a War Banner to get extra accuracy or a golem or something?

4. This might be tricky to answer. I've spent 12 offerings and 12 Twice Enchanted and can't seem to get the regen of the boots. I'm currently using the "10% chance to shock, ignite and freeze if you haven't crit recently" - but I have no idea how often we actually crit and if it is likely it will proc at all... Any thoughts about this? I feel survivability is so damn good that I don't really need more - I want more damage instead if I can get it. =)
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Bizze79 wrote:
Hi,

A few questions:

1. The Controlled Destruction in the boots is just for gem levelling - right? It doesn't really do anything, or? If you don't need to level a gem there, wouldn't it be better to use Blind or something instead? Any other good CWDT options that fit this build?

2. Is the Increased Area of Effect gem in the boots affecting Warlord's Mark - or is this another gem levelling slot?

3. I'm practically never running out of mana. Would it be a good idea to use the free (Portal) gem slot in the helmet for a War Banner to get extra accuracy or a golem or something?

4. This might be tricky to answer. I've spent 12 offerings and 12 Twice Enchanted and can't seem to get the regen of the boots. I'm currently using the "10% chance to shock, ignite and freeze if you haven't crit recently" - but I have no idea how often we actually crit and if it is likely it will proc at all... Any thoughts about this? I feel survivability is so damn good that I don't really need more - I want more damage instead if I can get it. =)


1. Yes it was for lvling. CWDT options outside of immortall call increased duration are: blade vortex increased duration (for additional charges generation via Romiras on hit property), curses like elemental weakness, enfeeble or vortex (for applying chill on bosses).

2. Inc AoE increases the range of Warlords Mark. I never test this to be honest but it should work, meaning every CWDT cast will cover more mobs.

3. Experiment.

4. Crit with Discharge is quite often but there are better enchants if u cannot get the desired 2% regen. Attack speed or elemental penetration both are excelent.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Dec 31, 2018, 3:08:54 AM
Can this build do yellow maps without voll ? Er even work ?

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