[3.9] Cyclone Summoner - Heralds of Agony and Purity, Summon Holy Relic - League starter
" Like Yrzi mentioned, we are using Spiritual Command. https://pathofexile.gamepedia.com/Spiritual_Command We get all minion attack speed bonuses also to our character. I think I have currently around 12 ApS on my Cyclone, which leads to quite nice amount of life on hit and poison stacking. Last edited by Jurvi#1236 on Jun 11, 2019, 4:47:28 AM
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ah right I missed that... makes more sense
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I took time off of Legion to get my level 95 up and running again in standard. I did a level 16 corrupted rare Minotaur map to redo my atlas bonuses in standard. I really couldn't notice any nerfs to the build. For the heck of it I cleared through to the boss room without any Heralds or Hatred.
Note, this character is the Duelist Gladiator build. Very similar to the regular build only a bit tankier. SystemPlayerLost calls this "9. Gladiator max block option" in the OP. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Great build, loving it.
Got a question though - which Gems should i quality first? Thanks in advance for any responses :) |
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heya all how is the game play damage in legion still good? or did the nerfs mess with it too much?
sorry if allready answered i didnt read all the past messages. i have a lvl 50 i was trying to do spark with and not enjoying it so was thinking of switching to this build.. how well does it do in the monoliths? thank you all |
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" I'm running this @ lvl88 now, done T14 map highest so far. At least T14 went easily, no issues with damage at all, stuff just melts. Even physical and elemental reflect maps are easy. That said my gear is not good at all. I managed to craft a nice 5L chest already, but nothing special. Jewels are still lacking, and most of my rares are fairly garbage. Flasks are also still basically the ones I story leveled with. :D Monoliths are also easy, HoA does great job there. Only hard thing about them is the one shotting red wave that I believe just got nerfed. At least I'm having a ton of fun with the build, I've always loved summoners and cyclone in PoE, and this build combines them really well. |
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ty for the info ill try it out
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Level 58. Just reached act 7. 3k life. Max resists. Going well so far.
Replaced vicious attacks on calamity with summon phantasm as it's simply not possible to get 3 green gems on that chest piece with a league starter. Other than that it's been all positive. I leveled with smite from the start and dominating blow after that. |
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" That and the 155 dexterity and 144 intelligence needed makes this a bit more challenging for a league start than I expected. I should have swapped from arc totems to the four-link setups earlier, and made it to mid yellow maps without a 5 link 6.8k life right now. I made some passive tree changes. I don't think there's a reason at all to get Righteous Decree (the reduced mana cost of skills nodes), and since I don't need the +30 intelligence or dexterity nodes I had 3 extra to get Righteous Army along with Gravepact, and took off a life somewhere to get the extra 10% minion damage on the Righteous Army wheel. I don't even notice reflect maps, but no-regen maps are aids. Use a hybrid flask or you'll run out of mana. I've killed 2 guardians while yawning, out of cash to attempt Shaper unless I get lucky with map drops. Pretty great build, 6L Calamity would help a lot Last edited by Imaginaerum#5568 on Jun 15, 2019, 2:03:39 PM
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Hey guys,
I have a question related to the "Chance to Poison on Hit" jewels. The guide says they are to get cyclone's chance to poison up to 100% but on my tooltip it wont get over 60% regardless of jewels. It does increase main hand chance to poison but that's it. |
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