[3.17] Hybrid's Molten Strike Jugg - Hold right click to TANK anything |MELT the Atlas|Divine Flesh|
" Elemental Overload is now shown as an icon on the hot bar for the skill that triggered it, in your case, molten strike. Beside of that, if you really struggle with single target, switch out ancestral call with something else for single target fights. Iron Will doesn't help this build, you want to skill Iron Grip. I am leveling a molten strike jugg at the moment, only end of act 2 but I do not struggle nor is my single target damage low. | |
I see this build talking about Tribal Fury for +1 strike targets, but it's not taken in the PoB. Was Tribal Fury taken in an earlier league but swapped out since the guide was first written?
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" I think his POB shows that he doesn't take it because his gloves have +2 strike targets. Those gloves are worth like 10ex+ or something. If you don't have those, put in tribal fury. I can't even afford the +1 strike targets gloves yet! | |
" Sorry, I meant Iron Grip. Also, I have Avatar of Fire on right now. Currently, lvl 54. I've done 2 acsendancies, and the cannot be stunned is huge. I was getting so frustrated with how often I was being stunned. Single target is still pretty bad, but it's doable. True, I will try to take off ancestral call for something else! | |
I don't know what your problem is.
I only play with some self found equip with a 4 link for the molten (+combustion, multistrike, ancestral call) and only 1 ascendancy (lvl 54). The damage is very good. Even before without an ascendancy. I skilled the tree on the left (yet without divine flesh, but with holy dominion), up and right (till art of the gladiator). And now I go down. I swap ancestral call with added fire damage, but only for bosses. Sometimes I'm to lazy for that, then it takes a few seconds longer. |
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" I don't know dude. Maybe I'm used to Poisonous Concoction single target or something. Because I have everything I could need, and it takes me like 10 seconds to kill even some rares... It's crazy. It's obviously tanky enough, especially with Thief's Torment, but the single target is just not there. I'm 61 right now, and I have a helm, kaom's, and Grelwood waiting for me in the next 5 levels, so I'm really hoping it changes the whole build. | |
I've dropped divine flesh, finally managed to get Xoph's Blood with additional curse corruption and using Flammability as a curse. The damage feels good again. My health is now at 7.5k after some tree changes and even though it's not as tanky - it's fun again and I'm enjoying it.
That being said - i still cannot stack Fortify in boss fights. I was hoping that Flammability would help because i deal more damage but it doesn't help. | |
Yeah, that's much better now. I've dropped born of chaos too and invested more into vitality in the small jewel. And I've just killed the Shaper for the first time ever. Sadly, still can't stack fortify
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So with that build it's not possible to do all content now?
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" It is possible but it doesn't feel as tanky as before because of the Fortify change. But i dropped Divine Flesh as it's just a burden at this point I will be trying Herald of Ash again this evening. I feel like i have enough crit chance to drop Precision. I might be wrong though... Last edited by Spelac on Nov 10, 2021, 4:41:17 AM
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