[3.17] Hybrid's Molten Strike Jugg - Hold right click to TANK anything |MELT the Atlas|Divine Flesh|
Thanks for the replies. Does "strike skill target 1 additional nearby enemy" mean that if there is only one enemy i still get more hits on it or does that only matter when fighting packs?
| |
" As far as I know (open to correction), it only matters for packs. If there is only one enemy nearby, i.e. boss, then that boss will be targeted even if you only have Tribal Fury. | |
" You are missing the level 25 immolate essence crafted helmet with enchant. With veiled mods or crafting you might even get +2 or +1 levels to molten strike. You also need an attack or fire damage + fire pen watcher's eye. Awakened gems and level 21 gems. The extra anger and combustion level gives more flat damage. Also bottled faith for an additional 10% damage taken. Maybe xoph's with extra curse. There is a lot of exalts to spend. I finally managed to kill the feared solo with 100% inc. AOE on my last portal so the build can do all content but it takes a lot of investment. To craft the helmet get a base with enchant. Use the cheapest conq ex orb for any influence. Randomise influence until you hit elder. Spam essences until you hit immolate level 20 (in theory it might be a little cheaper to also maven level 18 to 20 if you roll one other elder mod). Rolling level 20 immolate is an average of about 60 essences. Then you need a single other elder mod for the 50/50 chance to get it to 25. If you fail spam essences again. Then just reforge keep suffixes until you're happy. ~6 reforge keep suffix on average to hit any level conc effect. And get lucky to be able to craft life or Level on the helmet. Last edited by Krogon on May 18, 2021, 10:37:01 AM
| |
" You can drop a hydrosphere next to the boss and attack the sphere. That increases the projectiles on the boss. But it only works if you attack the sphere since you attack an additional enemy (which is the boss in this case). But yeah otherwise it is only relevant for packs. Especially for ultimatums the +2 gloves are a nice addon which allows you to drop tribal fury completely. Last edited by Krogon on May 18, 2021, 10:46:19 AM
| |
" Would there be any tangible benefit to having +2 gloves and Tribal Fury? I am assuming they stack. | |
" They stack but if you already have three targets it is probably easier to go back to cleansed thoughts to clear up other gear slots for more damage. A fourth target might mean slightly faster ultimatums but saving 45 chaos res on gear is huge. That frees up affixes for other resistancces which in turn makes it easier to get more damage on rings. Last edited by Krogon on May 18, 2021, 11:06:40 AM
| |
" Thanks for the advice. I feel my gear is decent, next upgrades are better shield and hopefully Awakened Multistrike. Maybe then I can scrap the idea of elevated gloves, unless I want to free up an extra passive point. Appreciated! | |
what gem use for gloves ? thank you
vu thu
| |
" I'd craft the helmet before getting awakened Multistrike. Not the maven orb version, just the essence + enchant one. Even immolate 16 with conc effect, essence mod and the two additional projectiles is a lot more damage than awakened Multistrike will give you. An awakened elemental damage with attacks is also 5-6% more damage and not that expensive. The elevated gloves are more than a passive point since you refund all the points leading to it. You can look at my char for more ideas. I switched some stuff around, went for skitterbots with enlighten 4 and three curses. Someone else gave me the idea with the thread of hope. Last edited by Krogon on May 18, 2021, 5:06:17 PM
| |
OK, i keep seeing this but, how would i get lvl 25 immolate on this helm as been away for a while
|