[3.17] Hybrid's Molten Strike Jugg - Hold right click to TANK anything |MELT the Atlas|Divine Flesh|
" clean fight, nice setup! | |
"as far as i can see, you got nothing wrong with your passive tree/gear. the only thing that is missing is the watcher's eye jewel with ''#% increased life recovery rate while affected by vitality". that mod on the jewel will make a huge difference in your survivability. and the jewel is very cheap, like 10-20c. later on when you have the means, you should also aim for more life on your gear, to try and get 8k+ hp. but once you get the jewel i mentioned above, i think you are set and good to go! | |
" hey, thanks. will try this. Last edited by Sinz0000 on Mar 9, 2021, 10:54:32 AM
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Are you all running vitality mods aside from anger mods on your watcher's eyes ?
I don't have fortify on hit yet (trying to get some swords at 28% from Hillock before vaaling.. Does the beast craft that corrupt at 30%qual adds implicits ?) but I've recently upgraded stuff and got more atk speed.. And now my leap slam feels... too quick ^^' I removed atk speed support on it and put a precision aura since I don't crit that often and had a green socket anyway.. and with the ascendancy the accuracy even grants more atk speed.. and I see two nice mods on the Eye : more atk speed ! And a tempting "gain flask charges on crit" Maybe that's not as good as regen later on, but since I don't have the 30% more ele or elevated mods on helm yet, I kinda lack some dmg on tough fights. Also.. Are synthesis implicits from Harvest of some use for our build eventually ? I've only tried on jewel so far to see what it does.. just adds an implicit to a rare, right ? We can use it on helmet, boots ? Does it replace implicit like projo dmg on gloves ? Harvest in a nutshell : https://image.noelshack.com/fichiers/2023/48/6/1701517918-poeh.jpg
Ultimatum : https://image.noelshack.com/fichiers/2023/48/6/1701517789-ultimatum-league.png Expedition : https://image.noelshack.com/fichiers/2023/48/6/1701518028-poe-expedition-in-a-nutshell.png | |
" So the little trick I did was to find a pair of ilvl 80 (or 81 for max chaos res) through ilvl 84 with the temple mod. 85+ adds 2 more mods to the pool. After that, I filled out suffixes with Harvest and had ONLY 1 PREFIX. After that I added inf mod and then added one more. (Since you need 2 inf mods for Maven's orb). If nether one hit, I -+inf modifer until I did hit it. Theoretically every -+inf mod had a 1/5 to hit strike skills and once I did hit it, I would proceed with the Maven's orb. Last edited by Robet24 on Mar 9, 2021, 12:33:18 PM
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" That's nice. Does the elevated Mod make a big difference? I wasn't sure about that, since people tend to use it as a surrogate for Tribal Fury. It should improve clear, but does it do anything for bosses? I am determined now to go for the gloves as well. :D | |
" So typically I start with Ancestral Call. You get rid of it with Tribal Fury and Gloves. You can still do mapping with either/or but it just doesn't feel as good. Then I drop Tribal Fury with the elevated mod. Does it help with bosses? A tiny bit for some bosses, but the majority of what we do to get to those bosses is map. So I like to have the same gear for both. | |
personally i feel like +2 targets is almost necessary for mapping.
also when the boss have adds around it or multiple bosses the additional targets helps a lot. if you get +2 from the gloves you can unspec Tribal Fury from the tree or anointment. | |
Well, I play my Slayer Build with Saviour/Paradoxica, so clear will generally be much better. It seems perfectly fine with 1 extra target. So I guess it depends on the other mod. If I hit impale I would probably just remove phys; if I hit ailments I would yolo Maven and hope for elevated strike skill mod.
To get there, however, I would have to hit strike skills. No luck today with 30 Ex worth oft harvest crafts. Then again it is end of the league, won't start anything new, and I might as well try getting the last peace of my build to wrap it up. | |
There are no fortify shanks available for me, where would you suggest I put in fortify?
Edit: NM, I completely missed the gem links section. Last edited by Karumph on Mar 11, 2021, 2:48:56 PM
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