[3.17] Hybrid's Molten Strike Jugg - Hold right click to TANK anything |MELT the Atlas|Divine Flesh|

What should we look for in abyssal jewels and normal jewels?
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fistoz wrote:
Hmm, I'm looking at Undeniable ascendancy.. it got severely nerfed !
The rest should remain the same with enough STR but we lost the +30% accuracy and dmg after crit.

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andrelb1 wrote:
Hey @hybridboy

Since my shield already got +2 min franzy charge, how about change the W Blades for Leap slam + Fortify + Faster attack?? or do you think W Blades with Poacher Mark still better???

thx..

As he mentioned in the guide, it's more of a personal preference and both are OK.
Little argument for WB is that you take damages progressively when entering a mob pack while you'll take everyone's hit at once with leap slam.
Guess I'll stick to leaping too ^^


Oh thx alot, and how about change Poachers mark for Fortfy?
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andrelb1 wrote:
Hey @hybridboy

Since my shield already got +2 min franzy charge, how about change the W Blades for Leap slam + Fortify + Faster attack?? or do you think W Blades with Poacher Mark still better???

thx..


poacher's mark isnt just for frenzy generation as i explained in the FAQ.
but you can change it to any other curse you want, sniper's mark should be huge for dps if you already have frenzy charges.
but you can go for a curse ring for the lazy playstyle, but hexaproof maps\monsters wont be affected by those.

ideally you want to get a fortify corruption on your sword for much better up time and to free up a gem socket.


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HugoVR wrote:
What should we look for in abyssal jewels and normal jewels?


with hthe new update you might be missing a tiny bit of accuracy, so getting it on your abyss jewel would be nice with life and anything else that useful.

for rare jewels, you should only have one or two of those and its best to get life and attack speed on them with other mods you need like attributes and resistances.
or damage mods life projectile\fire damage.
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HybridBoy wrote:
"
andrelb1 wrote:
Hey @hybridboy

Since my shield already got +2 min franzy charge, how about change the W Blades for Leap slam + Fortify + Faster attack?? or do you think W Blades with Poacher Mark still better???

thx..


poacher's mark isnt just for frenzy generation as i explained in the FAQ.
but you can change it to any other curse you want, sniper's mark should be huge for dps if you already have frenzy charges.
but you can go for a curse ring for the lazy playstyle, but hexaproof maps\monsters wont be affected by those.

ideally you want to get a fortify corruption on your sword for much better up time and to free up a gem socket.


"
HugoVR wrote:
What should we look for in abyssal jewels and normal jewels?


with hthe new update you might be missing a tiny bit of accuracy, so getting it on your abyss jewel would be nice with life and anything else that useful.

for rare jewels, you should only have one or two of those and its best to get life and attack speed on them with other mods you need like attributes and resistances.
or damage mods life projectile\fire damage.


Thx alot... im loving the build... and let me question you... did you ever thinked about try to adapt this tanknesss build witha frost blades version??? maybe change the chest, amulet and some fire damage passives?
how i can stop bleeding without flask? i have forbidden taste-dying sun-cinderswallow urn-the wise oak and sulphur flask with bleeding remove but i want use remove curses, any idea?
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chakalx1 wrote:
how i can stop bleeding without flask? i have forbidden taste-dying sun-cinderswallow urn-the wise oak and sulphur flask with bleeding remove but i want use remove curses, any idea?


you could swap your healing flask for a divine life flask with curse immunity. but it should also have the mod "50% recovery applied instantly", so that you dont lose that much of healing effect.
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andrelb1 wrote:


Thx alot... im loving the build... and let me question you... did you ever thinked about try to adapt this tanknesss build witha frost blades version??? maybe change the chest, amulet and some fire damage passives?


well, not exactly but i have a frost blades character i made:
https://www.youtube.com/watch?v=Ogn-gbSozSE
https://www.youtube.com/watch?v=kwIasJFoWJc

focused on the ability to do all map mods (including reflect) and fast clear for braindead mapping.
have a good chunk of physical taken as ele from helmet, chest and taste of hate.

this is min maxed for my goals, i could implement 5 endurance charges into the build, but will lose alot of dps and i prefer to kill the bosses before they have a chance to hit me.
freezing them also helps with that :)



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chakalx1 wrote:
how i can stop bleeding without flask? i have forbidden taste-dying sun-cinderswallow urn-the wise oak and sulphur flask with bleeding remove but i want use remove curses, any idea?


for bleeding i have a jewel with corrupted blood immunity and thats enough since normal bleeding isnt really dangerous for us.
so you can swap bleed flask to curse one.

"
HybridBoy wrote:
"
andrelb1 wrote:


Thx alot... im loving the build... and let me question you... did you ever thinked about try to adapt this tanknesss build witha frost blades version??? maybe change the chest, amulet and some fire damage passives?


well, not exactly but i have a frost blades character i made:
https://www.youtube.com/watch?v=Ogn-gbSozSE
https://www.youtube.com/watch?v=kwIasJFoWJc

focused on the ability to do all map mods (including reflect) and fast clear for braindead mapping.
have a good chunk of physical taken as ele from helmet, chest and taste of hate.

this is min maxed for my goals, i could implement 5 endurance charges into the build, but will lose alot of dps and i prefer to kill the bosses before they have a chance to hit me.
freezing them also helps with that :)



"
chakalx1 wrote:
how i can stop bleeding without flask? i have forbidden taste-dying sun-cinderswallow urn-the wise oak and sulphur flask with bleeding remove but i want use remove curses, any idea?


Nice FB build.. but i guess that Jugg MS is tankier???
for bleeding i have a jewel with corrupted blood immunity and thats enough since normal bleeding isnt really dangerous for us.
so you can swap bleed flask to curse one.

I tried following this build last patch and i dont know whats wrong, my damage is like a fly hitting an elephant, and everytime i face a boss in map i usually take like 5-10mins to kill it, i dont really seem to know whats wrong, just thinking of trying this build again.

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