[3.17] Hybrid's Molten Strike Jugg - Hold right click to TANK anything |MELT the Atlas|Divine Flesh|

Im running this build with a very lowcost uniques and im destroying T12 maps for now.

I sacrifice some points in hp nodes to get Iron Reflexes and Point Blank till i get a Grelwood Shank.



beltimber
thief torment
belly
4L helmet concentrated effect
uniques flasks of the guide (are cheap)


Great build and guide.
I just want to say thanks for the awesome build. It has taken me places I couldn't have gone before ;)

The only difference is I am running 2 Grelwood Shanks but one has 14% chance for fortify on hit so I figured that would help for not having the shield. Still at 8160 life. I am also running the Watcher's Eye with anger leech. When I am feeling scared I run Vitality instead of Herald of Ash.

As long as I am hitting something...I live :D



Thanks again!!! you rock :)
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Ubermonster wrote:
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Nickolai20599 wrote:
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sustici wrote:
What's the recomemded Helmet Enchant? Couldn't finde it in guide. Loving the build so far!


The more balls the better, supposedly there's a +3 enchant mentioned in the guide.


+3 Enchant is now Legacy and can't be gotten except for on Standard League. +2 is the new max.

Just wanted to chime in aside from a Xoph's Blood and min maxing stuff I am well geared. Loving this build more and more. I do need better life on hit rings but I'm waiting to buy my Xoph's first. I haven't died from a quarter of a level into 90 all the way to 92. My goal is to see how long I can go before dying. Here is my upgraded gear. Sitting at 8400K life.

Spoiler


So we're looking at a max of 11 balls without two grelwoods, that's a shame...
I'm going for a Belly of the Beast alternative, I'd recommend using Flammability on CwDT, it works really well.
how this build is actually ? can we do every content with him ?
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Niico75 wrote:
how this build is actually ? can we do every content with him ?


umm.. lol?

have you read the guide?...
have you seen the videos?...

is the damage you get from 2x lvl 20 support gems very noticable compared to lvl 18 immolate and lvl 16 concentrated effect?

i currently use this one:


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chaossbart wrote:
I'm going for a Belly of the Beast alternative, I'd recommend using Flammability on CwDT, it works really well.

Add wave of conviction for fire exposure.
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paranoiah wrote:
is the damage you get from 2x lvl 20 support gems very noticable compared to lvl 18 immolate and lvl 16 concentrated effect?

i currently use this one:




no.
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maxvla wrote:
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Brenthaven wrote:
I am finding my elemental dying super quickly (higher maps) and most of the time I don't stop to re-summon it, so perhaps it's up 20-30% of the map, any suggestion to what to choose instead with cwdts? Phase run seems like a decent choice, what do you think?


Right there in the guide:

Boots:
Cast With Damage Taken - Immortal Call - Summon Lightning Golem - Ancestral Protector

I'm running it in my helm atm since my build is still a WIP. Have no issues having it up 100% so far up to T6 maps.




I am already using CWDT - IC - SLG and AP in my boots, exactly like he is using..
My problem is that my elemental is dying frequently, and I am not re-summoning it often enough, I was asking for an alternative to use with CWDT that's more passive compared to SLG.
I've read the guide thoroughly many times over, and that's why I asked for some pointers.

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